When I first began playing BioShock Infinite, I had a tough time getting into it. Not because the game isn’t interesting. It pulls you in pretty quickly with its beautiful graphics and fascinating storyline. I was just mad that the game was vastly different in setting and tone then the original BioShock, which is one of my favorite games of all time. I wanted BioShock Infinite to be in Rapture or somewhere like Rapture. I actually stopped playing the game and went back to play the original several times before I finally forced myself to play Infinite. It was a good thing that I did too. Infinite is an absolutely amazing game, and I shouldn’t have compared it to the original. Trying to make a game too much like the original BioShock only ends in mediocre sequels (BioShock 2). I think that Irrational HAD to pick a different setting in order to have an effective story. So, after getting over that self-imposed hurdle, I found that Infinite is actually one of my favorite games ever.
BioShock Infinite is a first-person shooter game developed by Irrational Games and published by 2K in 2013 for PS3, XBox360, and PC. Is it is the second sequel of the much loved original BioShock. It uses a modified version of Unreal Engine 3 and has also been praised for its graphics, setting, and story. Despite being a BioShock game, it departs from the Rapture-setting and instead focuses on its own dystopia of Columbia. BioShock: The Collection comes out in September, which is a remastered version for the current generation of all three BioShock games. For the purpose of this review, I will be concentrating on the PS3 version only.
The original BioShock had an amazingly intricate story that made several play-throughs enjoyable because of all of the little details. BioShock Infinite steps it up to a completely different level. The story is absolutely amazing. It follows Booker DeWitt, a former Pinkerton and Battle of Wounded Knee vet, who has acquired a massive amount of debt. To repay this debt, he is hired to rescue, Elizabeth, a woman who has been imprisoned since childhood in a city called Columbia.
Columbia is not a normal city, though. The place floats in the sky (don’t worry if it sounds ridiculous; it’s very well explained) and is run by the prophet Zachary Comstock, a religious fantastic. Like the original BioShock, Columbia is a city that has gone wrong, but it also highlights issues such as: racism, religious extremism, socio-economic struggles, American exceptionalism, the corruption of power, and dealing with past mistakes. As you can see, Infinite is not a one-trick pony when it comes to thematic elements. I am not even sure what part is better: the story or the setting. The story is amazing, don’t get me wrong. Elizabeth is probably one of the best, well-thought out, well-developed female characters ever done in a video game. However, I also find myself playing Infinite just to explore Columbia (it is really that cool). I love the early 1900s/steampunk style to it as well. It’s just overall very well done. There aren’t many games like it, especially in the first-person shooter style.
If you have been following me for awhile, you know that I’m pretty picky about my first-person shooters. I’m not really that into most multi-player games, and I hate fps campaign modes that are too short and without substance. BioShock Infinite, first of all, is worth the price (I think it may be on PlayStation Plus now, though) because of its length, which is perfect for a fps game.
The game play, however, is also amazingly well-done. With Infinite, you get a fun, smooth-flowing fps game with a few added elements that push this game up to a 10. First, there is the use of plasmas…um, I mean vigors, which gives the “BioShock” power. Then there is also the use of infusions and gear, which give some added elements of game play, such as more health, shields, and salts as well as some special “perks” from the gear. Second, there is the use of the sky-line hooks and open-environment that make this game incredibly fun to play. The first time I got on a sky-line, it felt like I was on a freaking roller-coaster. You can zip around and melee enemies from above, jump on floating air ships, and fire your weapon while swinging around. Third, you get Elizabeth as a sidekick, who helps out Booker during battles. The AI for her is absolutely brilliant. It really is a new way to play an fps.
These added elements make the game so much fun. The game never felt repetitive. I never got bored with the game either, especially with all of the fun vigors I got to use. Overall, I have not seen many single-player fps games out on the market quite like this.
This game highlights the pinnacle of what the PS3 can handle graphics-wise and was pretty much one of the best-looking games for the PS3 (if not the best). When I got my first glimpse of Columbia, all I could do was go, “WOW!” After I picked my jaw up off of the floor, I began really enjoy how amazing the setting really is. Even if you don’t like first-person shooters, the game is worth seeing just for how truly beautiful it looks.
As you might have known, Troy Baker is my favorite voice actor. What you might not have known, is that I had no freaking clue who the man was before I played this game (*gasps can be heard from across the Internet*). Yep, that’s right. No clue. But I enjoyed listening to Booker DeWitt so much that decided to look Troy up and the rest is pretty much history. In seriousness, though, the voice acting is top notch. From Troy who plays the quiet, soft-spoken but flawed Booker to the very-talented Courtnee Draper, who does Elizabeth’s voice, the actors make the game that much more enjoyable. Even the Lutece twins are pretty awesome and give some added humor to the game. By the way, this game is still my favorite Troy Baker game.
I usually do not include a game’s musical score in my reviews, but I decided to add it to this one because the music in Infinite is so great. Besides having a great score for battles and exploring, you have the added bonus of all sorts of popular songs being done in an early 20th-century style. There are a lot of Easter-egg tunes to hear, but I don’t want to go into it because I don’t want to give anything away if you haven’t played the game yet (you should).
There really isn’t anything that I can knock this game on, and trust me, if I see something wrong, I will say something. BioShock Infinite is just an amazing game. I know this review is very glowing, and I can’t find anything to complain about. For the most part, the complaints that I have seen about this game are a little unfounded. Here are some and my response to them:
Complaint: The story is too complicated, especially the ending.
Response: Sorry, it’s not the game’s fault that you can’t figure it out.
Complaint: The game should have been third-person not first-person, since it has a lot of narration from Booker. You are the character when you inhabit a first-person perspective, hence there should be no narration.
Response: That’s like saying if you read a book that is in first-person narration that YOU are the character. Not so. You are just getting it from the first-person perspective. Even though you control Booker from the first person, you are not Booker. Sorry.
Complaint: It’s not enough like the original BioShock. (This was my original complaint.)
Response: If you want to play the original BioShock, play the original. If the game was too much like the original, we’d get a mediocre re-hash like BioShock 2. The game plays tribute enough to the original but is still it’s own game.
Complaint: I didn’t like the hordes of people coming at you in battle. It felt like filler.
Response: Um, if you don’t like fighting in a first-person shooter game, then you probably shouldn’t be playing these types of games. Just saying.
Complaint: It’s too gory.
Response: Uh, last time I checked, it was a BioShock game AND a first-person shooter. Considering that the original had tinge of the horror-genre to it, Infinite holds up to the franchise. If it’s too gory, may I suggest a game like Little Big Planet, instead?
Complaint: Elizabeth is too much like a damsel in distress.
Response: I think that she takes care of herself just fine, but apparently you must have missed those parts of the game. Sure she’s trapped at the beginning, but there is a reason she can’t get out herself, and she also takes charge for a lot of the game. May I suggest that you replay it and pay attention?
I think the biggest issue is that some of these critics want this game to not be a first-person shooter, BioShock game. I think they are looking for something that they were never going to find and never should find in this game. I don’t even know what to tell them there. I enjoyed the heck out of it. Infinite will be one of those games I will replay many, many times. In my humble opinion, it is just that good.