You Are Browsing ' News ' Category

By Jonathan Balofsky On 31 Oct, 2017 At 11:38 PM | Categorized As News, News, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

No Gravatar

 

EA sent out the following

 

We’ve made changes to crates and progression based on player’s feedback. The Star Wars Battlefront II beta gave us a welcome chance to test all of our systems in action and tune things up for better balance. A few weeks ago, we mentioned we were going to take another look at how the progression system works and after incorporating community feedback, we’re happy to share our plans for launch:

 

  • Epic Star Cards, the highest tier of Star Cards available at launch, have been removed from Crates
  • You’ll need to reach a certain rank to craft upgraded Star Cards
  • Weapons are locked behind specific milestones
  • Class-specific gear and items can be unlocked by playing as them

 

We’ll be continuously looking at player feedback to help fine tune and improve this system and others in the game, as we’re committed to keeping the community together including releasing all post-launch content for free and going to make sure that the game is fun for everyone.

These are welcome changes as there were many complaints about the loot crate system. It is good that they are listening to fans and will not just rush blindly into a bad decision.

 

Source: EA PR

 

No Gravatar

A couple of years ago, Bethesda and Machine Games released Wolfenstein The New Order. It was a bold new take on the series and helped give it new life in the modern era. Now Wolfenstein II: The New Colossus has been released, but does it up the intensity or fall flat?

 

The first thing I noticed when playing The New Colossus is how gorgeous the game looks. This is one of the best looking games this year and makes full use of the resources it has available to itself. I cannot stress this enough, but Machine Games upped the ante in terms of presentation, and I applaud them for it. Along with that, there is an amazing soundtrack that works so well with the action that occurs. It just fits perfectly even as the scenarios change and this just adds to Wolfenstein’s enjoyablity factor

But now it is time to talk about the gameplay and wow is it amazing.  I did notice a few framerate stutters here and there but nothing too major. Playing this on the PS4 was an enjoyable time, and before I knew it, hours had passed.Wolfenstein II gives us multiple ways to take down Nazis and crush them in the name of the resistance, and therein lies the bizarre controversy of the game. For some reason people are offended that Nazis are the villains of the game and that is just strange to hear in this day and age. If anyone would be uncomfortable about anything in the game, it should be the sheer horror of a world where the Nazis won. Admittedly this did in fact bother me a little bit as the grandchild of holocaust survivors, and alternate history fiction like this does give me pause, but I am able to look past it and see the game for what it is.

Wolfenstein II is packed with content, both immediately visible and also hidden for you to find. I do not want to give spoilers, but I enjoyed finding all the secrets the game had to offer. I must admit, if it were not for the framerate issues I mentioned above, I would find this game perfect. I understand that some have issue with the game not having multiplayer modes, but I actually like that the focus was on single player gameplay. DOOM’s multiplayer felt like an ill fit for the game, so I am glad the focus and polish went solely into making a great campaign.

If there is anything I would change though, it is the pacing as the game feels like it slows down too much at times in terms of progression nd advancing in the plot. Again, this is not a deal-breaker and I still love the game. I was wary of this reboot from the beginning due to my family’s experience in World War 2, but these games are so well done, that I have been won over. I highly recommend this game.

By Jonathan Balofsky On 30 Oct, 2017 At 05:53 PM | Categorized As News, News, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

No GravatarThe following was sent out

 

Codemasters and Deep Silver today announced a brand new arcade racing game, ONRUSH, live on stage with PlayStation at Paris Games Week. ONRUSH will bring all-action, gravity-defying racing back to the console gaming scene at breakneck speed when it launches on PlayStation®4 computer entertainment system and Xbox One, the all-in-one entertainment system from Microsoft, in summer 2018.

Created by the new Codemasters development team in Cheshire, U.K. (formerly Evolution Studios), ONRUSH is a celebration of sensational speed, outright fun and over-the-top spectacle.

It’s not just about racing to the finish line. In ONRUSH, racing with style and flare is what counts as you perform incredible takedowns and put everything on the line to power up your all-important RUSH bar. RUSH is the ultimate power up, producing an exhilarating and devastating force which, when used at the right time, can wreak havoc on your competition.

ONRUSH Game Director Paul Rustchynsky said, “We are extremely excited to finally be able to talk about ONRUSH. The team grew up playing iconic, arcade racing games so it is great to have the opportunity to re-imagine those experiences on today’s consoles and bring something fresh to the market. We believe that it is something that gamers are crying out for.”

“The most important factor in the game is that it has to be fun. It is not about tire choices, car setups or even racing lines; it’s about edge of your seat action and taking death defying risks in order to reap the biggest rewards,” continued Paul.

ONRUSH will launch on PlayStation 4 and Xbox One in summer 2018. For more information, visit www.onrushgame.com. Fans can keep up to date with all the latest news from the studio by joining our communities on Facebook (https://www.facebook.com/onrushgame), Twitter (https://twitter.com/onrushgame), and Reddit (https://www.reddit.com/r/onrushgame/).

It is great to see more arcade style racing games getting made. This is a genre that sadly has fallen by the wayside for the most part. Will you be getting this?

 

Source: PR Email

By Jonathan Balofsky On 30 Oct, 2017 At 05:14 PM | Categorized As News, News, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

No Gravatar

Activision Blizzard sent out the following

 

Revealed today, Destiny 2 – Expansion I: Curse of Osiris is the first expansion to the Destiny 2 universe releasing Dec. 5, 2017 for PlayStation 4, PC, and Xbox One.
Destiny 2 – Expansion I: Curse of Osiris, takes place after the conclusion of the Destiny 2 campaign where you are dispatched to Mercury on a quest to find Osiris, the most powerful Warlock to have ever lived, to discover the answers humanity needs to fight back against the Vex.
Curse of Osiris adds a new chapter to the world of Destiny 2, expanding the universe by adding an all-new cinematic story with new and returning characters, a new destination to explore, Mercury and its Infinite Forest, a new social space to visit called the Lighthouse, new missions, new strikes, new raid content, new free roam activities, a world quest to complete, and more.
You can see the trailer below

Will you be getting the expansion?
Source: Activision Blizzard PR
By Jonathan Balofsky On 27 Oct, 2017 At 08:44 AM | Categorized As News, ROG News, Xbox 360/Xbox One | With 0 Comments

No Gravatar

QUByte Interactive sent out the following

 

Brazilian developer QUByte Interactive in partnership with podcast 99Vidas has pleased to announce 99Vidas is now available for digital pre-order and pre-download on Xbox One. Pre-order sales are being offered exclusively at Xbox Store (https://www.microsoft.com/en-us/store/p/99vidas/c45wchgrpp44) with 10% off. 99Vidas is now available in the Americas (North and South America) on November 3rd, 2017 for Xbox One. 99Vidas will be available soon in Europe.

99Vidas captures the excitement of beat ’em ups like Final Fight, Double Dragon, Battletoads, Golden Axe and Streets of Rage featuring 16-bit retro graphics to bring back the nostalgia of those great classics from the 80’s and 90’s.

Unlike more traditional Beat’Em Ups, 99Vidas features two attack buttons –  Punch (fast but weak) and Kick (slow but strong), which players can alternate  to perform different combos.

Character moves, including combos, can be upgraded by spending Experience Points acquired during gameplay, expanding damage inflicted, adding elemental damage, modifying the each character,  both visually and gameplay-wise.

Key Features

  • Up to 4 players co-op local and online across the Xbox Live systems
  • 11 Playable characters
  • Story Mode with 6 levels
  • Versus Mode
  • Survival Mode
  • 2 Bonus Levels
  • 6 Challenging Boss Fights
  • Multiple Upgradable skills
  • Multiple Weapons and Special Attacks

For more information, please visit: http://99vidasthegame.qubyteinteractive.com/

You can see the trailer below

99Vidas: The Game is an amazing beat em up that really deserves your attention. You can see our review here of the steam version and our review here of the PS4 version

 

Source: PR Email

By Jonathan Balofsky On 27 Oct, 2017 At 07:38 AM | Categorized As News, News, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

No Gravatar

Hellboy is coming to Injustice 2 and a gameplay trailer has been released recently.  The character is shown off in great detail and looks absolutely amazing. NetherRealm Studios did an awesome job with the character based on this trailer, and we cannot wait to play as him when he is available.

 

What do you think of the trailer? Will you be playing as Hellboy?

No Gravatar

I will admit right away that survival games are not a genre I have played very much of. There is no real reason, I simply have not been interested in it, until now. The Flame in the Flood is a game that provides both a good entry point and a good challenge at the same time.

The game is set in a world where rising water ha flooded the world. Into this world, we have Scout and her dog Daisy who must survive while trying to find a radio tower. Their journey will take them to different areas in this procedurally generated world, and find what they need to survive. It seems daunting at first but the game doesn’t make things too hard and instead eases you into things, while giving glimpses into what happened in the world. This helps create a better atmosphere, while also advancing the story and giving more direction. I have no faults with that and appreciate the way it kept things interesting.

I do have some issues, with how the pacing did feel strange at times, and the major issue is inventory space. It does create problems, especially a the start and that could make the game seem worse than it really is. That is a shame, because the game does have a lot going for it, even if you spend so much time going through the various menus. If you can get through this rough start, however, you will see a game with a realized world, interesting environments, as well as beautiful visuals.

The game also must be noted for its amazing soundtrack, and I had to stop every so often just to take in more of the music and appreciate it far more. It isn’t often that happens to me to anymore, so I always get a little excited when it does. Good music is something that needs to be appreciated in gaming.

Overall, I am still not very interested in survival games, but I must say that The Flame in the Flood did a lot to make me appreciate the genre more. If you like survival games, or are curious about them, this is one you should keep an eye on.

 

………………….

 

Disclaimer: A review key was provided by the developer

 

No Gravatar

Wolfenstein II: The New Colossus comes out tomorrow. While this may seem like just another video games (albeit an amazing looking one), it is actually far more significant. Wolfenstein: The New Order was released a few years ago, but in many ways that seems like a different era altogether. In the time since then, America and indeed much of the world, has become very divided politically. This is normal for most countries, but what is not okay is the rise of extremist hate speech and people advocating racism.

Now while those individuals do have a right to say what they say due to first amendment rights, it is also important to know that we can stand up to them. The fact is that this is a pivotal moment, not just in terms of politics but also in terms of society in general, i.e. what direction we will be going in. That is where a game like Wolfenstein II: The new Colossus comes in. Given the rise of what has been dubbed the Alt-Right, it is necessary to make sure we do not let the fact that the Nazis committed horrible atrocities and murdered millions. We cannot let their image be rehabilitated by those who seek to hide the past and pretend they were not evil, those who seek to revive their movement an ideology.

Wolfenstein II, is in fact more than a game. It has become a response to the extremists and lets them know “No, you aren’t the heroes. You are most definitely the villains”. It holds nothing back and that is what is needed. While punching someone in real life can end up with you being arrested or charged (since it is assault), art does not have that same limitation. Wolfenstein II carries on the tradition of works like Captain America and shows that those who resist against hate will triumph in the end. B.J. Blazkowicz is in many ways the Captain America we need today, and it is good we have him.

 

 

…………

 

The above is the opinion solely of the author and not necessarily  hat of Real Otaku Gamer or its staff.

No Gravatar

Games made as licensed tie-ins to movies have a certain reputation of not being particularly good. And then there are instances where a movie that was not particularly good gets a gam adaptation, which can be cause for worry. However, every so often we come across a licensed game that is actually good, such as the classic Goldeneye 007 on N64. This year saw the release of the reboot of “The Mummy” franchise, and while that movie is sadly best left forgotten, I am happy to report that the same is not true of the tie in game.

The Mummy: Demastered  is a throwback to classic gaming, particularly Super Metroid and Contra, with elements of Casltevania as well as WayForward’s DS game Aliens: Infestation. Like in the latter game, if your marine is killed, you start over with a new marine from your last save point. However, here the difference is twofold in that there is no limit to the amount of lives and also that you can kill your zombified former character to recover your gear.

It is strange, but this feels less like a movie tie in game, than a game that just happens to take inspiration from the ideas in the movie. This is a very good thing, as it means the game is not held down by anything and can just go all in on being a great game. As noted above, the game takes a lot of inspiration from the classics, and I daresay this is one of the best metroidvanias made in recent years. The atmosphere is tense, like in Super Metroid, and the enemies and powerups are used well as tools to expand the game, rather than just being powerups. The openness of the game, is combined with a claustrophobic feeling that truly helps create an amazing atmosphere for the game.

On Nintendo Switch, the game makes excellent use of the HD rumble and this comes in handy more than might be expected. I have to say that WayForward did things that one wouldn’t expect, and I do not want to give away spoilers about that. I will note that many complain about the game being too difficult, and say that it is hard, but it is also very fair at the same time. It doesn’t put cheap challenges in your way, and gives you multiple ways to make it through. This is just a well done masterpiece and a brilliant example of a licensed game done right. I fully recommend this!

 

……………

Reviewed on Nintendo Switch

Disclaimer: WayForward provided a review code.

 

By Wade Hinkle On 25 Oct, 2017 At 02:28 PM | Categorized As News, News, PlayStation, Xbox 360/Xbox One | With 0 Comments

No GravatarWarner Bros. Interactive Entertainment(WBIE) and Psyonix released a statement today, announcing a Worldwide Retail Distribution Agreement they have entered into for the critically acclaimed video game Rocket League.

Rocket League from the beginning has always been sold in a digital form, and still sold over a million units within the first three weeks.The announcement will be the second time the game has been released in a physical version as Rocket League Collector’s Edition was released in the Summer of 2016.

The latest physical unit of Rocket League will be an updated version, developed for the Xbox One and Playstation 4 only. Very little details were unveiled with WBIE stating  more details of the game would be “confirmed at a later time.”

“Rocket League has such wide appeal across all audiences, it’s no wonder the game is such a huge success,” said Kevin Kebodeaux, Senior Vice President, Sales, Americas, Warner Bros Interactive Entertainment. “We’re very excited to be working with Psyonix to bring the game to retailers across the globe.”

“Warner Bros. has already proven to be a great partner,” said Jeremy Dunham, Vice President, Publishing at Psyonix. “We first collaborated on Batman v Superman DLC for Rocket League in early 2016 and we have continued to be impressed with the team’s knowledge, professionalism, reach and enthusiasm for video games. They are the ideal partner to help us push Rocket League to another level at retail.”

Rocket League has been released on the Mac, PC, Playstation 4, SteamOS, Xbox One, and was recently announced a version for the Nintendo Switch is currently underdevelopment.