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The Legend of Zelda series has been heralded as one of the most influential and overall greatest game series of all time. After playing all the games it is understandable that an avid fan would drool at the prospect of the next Legend of Zelda title. Over the past few years we have come to “expect” certain notions of the future games due to the “Zelda Formula.” However, with the advent of of Skyward Sword and A Link Between Worlds the Zelda Fomula has been challenged in multiple ways such as traversing the world, dungeon entering and layout, item acquisition, and changing or even abolishing established linearity. These new additions and changes leaves room for the imagination on what the next title would be. However there are some questions that most Zelda fans want answered, with these being some of the most common…

-Will it be sequel title?
-What Timeline will it take place?
-What will it bring to the Zelda Franchise?

With these questions in mind the future of the Zelda series is both a scary and beautiful thing to think about. Where would you like to go in the next adventure with Link?

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What if this were to happen?

Sequels

Within the Zelda series there has been a number of direct and indirect sequels to established titles that ignore the rule that “each title is its own Legend.” Legend of Zelda had Zelda 2, A Link to the Past had Link’s Awakening, the Oracle games and A Link Between Worlds while Ocarina of Time had Majora’s Mask as a few examples. In recent months many rumors and fans have been debating that the next Zelda in line may be a Twilight Princess sequel or a Majora’s Mask sequel. A driving force behind this is the appeal and the desire for more darker installments within the franchise which is understandable as Majora’s Mask and Twilight Princess currently serve as the leaders of edgier adventures.

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Would you return to the Twilight?

Timeline

With the official Zelda timeline out of the bag, gamers and historians eagerly await where to drop a new title in the lineage. With the release of A Link Between Worlds, the downfall timeline now has 7 titles in its ranks and many fans believe that is enough for now. With this in mind, they have pointed either toward the unified timeline or to continue the path of the child timeline as the adult has little room to grow after the events of Spirit Tracks.

Zelda Timeline

Hmmm where to go?

Innovations

Most Zelda games bring innovation to the Zelda franchise and the gaming world in one way or another. Nintendo has kept a good trail with Skyward Sword and A Link Between Worlds to try and keep things fresh and bring new concepts to the table. I’ll put my money on that they can do it 3 times in a row. In recent talks during interviews and editorials, series producer and director Eiji Aonuma stated that he is ready to keep challenging the Zelda formula and to keep things fresh. His work on the series has shown that he is a worthy successor to series creator Shigeru Miyamoto and since he is returning to direct the mysterious Legend of Zelda for Wii U we can expect great things from Mr. Aonuma.

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The Zelda series is in good hands.

With E3 knocking at our doorstep and the promise of the new Zelda for Wii U confirmed, it will truly be a good event for gamers and Zelda fans everywhere. Until then the creative juices within the minds of legions of fans seem to only get more potent with each passing second. The future of the Legend of Zelda is looking bright.

By otakuman5000 On 2 Feb, 2014 At 02:27 AM | Categorized As Editorials | With 0 Comments

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I’ve always been a massive Legend of Zelda fan since I was very young, and the series has yet to not leave me in sheer and utter awe. The most recent Legend of Zelda offering from Nintendo has been The Legend of Zelda: A Link Between Worlds. Seeing as how my favorite Legend of Zelda game was A Link to the Past, released way back in 1992 for the Super Nintendo, I was slightly skeptical of A Link Between Worlds since it’s a sequal to that game. Boy, was I wrong! I haven’t played my 3DS too much in the past but this game gave me more of a reason to do so. I couldn’t put this game down! Even though it had similar elements that A Link to the Past had, it was its own stand alone game. Even those who never played A Link to the Past could easily pick up and play A Link Between Worlds with no problem. I was done so well, that there were no story gaps, to where you had to have played A Link to the Past in order to understand it.

The Legend of Zelda: A Link Between Worlds

Story-wise, it was your typical Legend of Zelda title, Princess is in peril, and the Hero of Time, Link, has to swoop in and save the land of Hyrule. Though in this game, you had the element of going between two different worlds, or realms as I came to understand it. So now instead of just having to save Hyrule from utter peril, Link is now faced with the task to save Lorule as well. Lorule is similar to Hyrule in so many ways, such as structures and locations, but is very dark and somewhat depressing. With new dangers lurking around every corner, Link is tasked to travel between realms in order to solve puzzles and conquor various dungeons. This game is so much like all of the ones before it, yet so very different and refreshing.

My biggest qualm I had with A Link Between Worlds was the fact that you had access to all of the items in the beginning and all you had to do to acquire them was simply ‘rent’ them from a new merchant character named Ravio. Anyone who’s played any Legend of Zelda game in the past knows that you acquire these special items by completing certain dungeons and having to do the dungeons in a specific order, based on the items you get. In this game, that entire premise was wiped out. Now that you can rent the items from Ravio, you are able to choose what order you want to do the dungeons in. The experience is left completely customizable to the player. In the beginning I had a slight problem with that, seeing as how I am a creature of habit whe it comes to my games, and that whole deal was a major convention in older Zelda games. But I have to tell you, I was pleasantly surprised, and really enjoyed this new way of doing things in the Legend of Zelda.