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By Jonathan Balofsky On 28 Feb, 2017 At 12:07 AM | Categorized As ROG News | With 0 Comments

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Mega Man Legacy Collection producer and director Frank Cifaldi  revealed during an interview with The Watch podcast that his company Digital Eclipse are working on a new Capcom game compilation and it could be announced relatively soon.

 Cifaldi stated

I shipped a collection called Mega Man Legacy Collection the year before last (it’s been a while), and we’ve got another one coming out soon that they’re gonna announce any day now. I don’t know when – I wish I could talk about it but it’s really cool.

It is not yet known if this is Mega Man related or not, but it is worth noting that this is the 30th anniversary of Mega Man this year. Could this be an X collection? We shall see soon.
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By Jonathan Balofsky On 27 Feb, 2017 At 04:20 PM | Categorized As ROG News | With 0 Comments

No GravatarAfter 10 years at EA, Peter Moore will be leaving this year to join Liverpool Football Club as its new chief executive officer. Moore will begin in June and report directly to the club’s owners, Fenway Sports Group.

During his 10 years at EA, he was in a number of leadership positions, including chief operating officer and president of EA SPORTS, notably managing the FIFA series. This is a big change for EA and will lead to some big changeups being made at the company.

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By Jonathan Balofsky On 21 Feb, 2017 At 01:43 PM | Categorized As Editorials, Featured, News, NINTENDO, Nintendo Switch, ROG News | With 0 Comments

No GravatarThe Nintendo Switch is a big deal in terms of gaming. It is opening new ways to play, just like Nintendo intended. The console/handheld hybrid is poised to be a must have gadget this year, but I cannot help but think of a game that was doomed to obscurity on the Wii, received a horrible port on Wii U, and can be saved by the Switch.

Rodea The Sky Soldier was Yuji Naka’s spiritual sequel to Nights into Dreams for the Wii that almost became vaporware. It was seemingly saved from development hell with ports for 3DS and an HD Port for Wii U. But the problem became tat the Wii U port was a port of the inferior 3DS version and not a true HD version of the Wii game. The Wii game was packed in with the Wii U retail release’s first run but now is lost to all, with it never being available in any form to anyone again. Or is it?

The Nintendo Switch has multiple playstyles, and using the Joy Con controllers. you can replicate the Wii gameplay to an extent.  If Kadokawa Games and Prope were to work together again, they could remaster the original Wii release in true HD and bring it to the Switch. This way, Yuji Naka’s true vision of the game could be experienced by everyone. In fact, the game would benefit greatly from the HD rumble and improvements could be made. This could in fact become the definitive version of the game.

I realize that this will be a lot of work, and for a game like Rodea, this might be risky. This is especially the case since the game didn’t sell very well and the publisher and developer might be hesitant to give this another try. However, the truth is that the Wii u and 3DS versions were simply not good, while the Wii version was excellent. If the Wii version was given a true update with better visuals and factoring in what the Joy Cons can add to it, while not detracting from the original experience, then the game will be much better received. As well, given the massive hype around the Nintendo Switch, this game might even get a much better audience than it ever could have had on the Wii U or Nintendo 3Ds.

I really want to see the original game get a second chance to wow people, and I acknowledge that this is a long shot, but this is exactly the type of game that the Switch can save. It was in development hell for the Wii, suffered on the Nintendo 3Ds and Wii U, but can thrive on the Nintendo Switch. I Hope the developer and publisher consider this.

 

 

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The above is solely the opinion of the author and does not necessarily reflect the views of the rest of Real Otaku Gamer or its staff.

By Jonathan Balofsky On 9 Feb, 2017 At 07:55 PM | Categorized As ROG News | With 0 Comments

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Konami has announced a new game for arcades surprisingly. Bombergirl is a 4v4 co-op game where players team up to defeat an enemy base, with 4 arcade cabinets side by side. The art style has a very strong anime look, which will no doubt be off-putting to some.

 

However, before people get angry, allow me to play devil’s advocate.  This game, while being extremely different from a true Bomberman game, is not necessarily a bad thing. Konami is trying new things, yes, but this is still a real game and not a pachinko game. As well, we have a true Bomberman game coming in under a month, so there isn’t a need to be angry about this.

To me, this game represents Konami trying to get back into game and starting to atone for their poor actions in recent years, such as severely mistreating employees and ruining franchises and games. I will say though, that while I am willing to give Konami a small chance to win back their fans, I will state that they have a lot of work to do before they get the fans back. We should let them try to win us back, but not let them off the hook for what they did in the past.

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By Jonathan Balofsky On 8 Feb, 2017 At 07:35 PM | Categorized As ROG News | With 0 Comments

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The Entertainment Software Association has made major changes to E3, since for the first time ever, the expo will be open to the public this year.

15000 general public tickets will be available at e3 2017. Tickets will be priced at $250, however there will be an early bird discount bringing it down to $150. If you go, you will have access to panels, presentations and most events at the show.

Geoff Keighley will be involved with this change, and will offer access to special benefits associated with his own E3 programming, such as developer interviews and other events.

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By Jonathan Balofsky On 8 Feb, 2017 At 06:04 PM | Categorized As ROG News | With 0 Comments

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The Entertainment Software Association has made major changes to E3, since for the first time ever, the expo will be open to the public this year.

15000 general public tickets will be available at e3 2017. Tickets will be priced at $250, however there will be an early bird discount bringing it down to $150. If you go, you will have access to panels, presentations and most events at the show.. Tickets will be priced at $250, however there will be an early bird discount bringing it down to $150. If you go, you will have access to panels, presentations and most events at the show.

Geoff Keighley will be involved with this change, and will offer access to special benefits associated with his own E3 programming, such as developer interviews and other events.

Source

By Jonathan Balofsky On 10 Jan, 2017 At 03:11 PM | Categorized As News, News, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

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Rooster Teeth has announced that RWBY Grimm Eclipse will be receiving ports on the PlayStation 4 and Xbox one on January 17th. The game is set between volumes 2 and 3 of the show and sees the player take control of Team RWBY (Ruby, Weiss, Blake and Yang) as they stop a new menace. DLC was later added to the Steam version nd will hopefully also be available here. The DLC made Team JNPR (Jaune, Nora, Pyrrha and Ren) playable. Gameplay is similar to the Musou games and there is a co-op mode available.

RWBY Grimm Eclipse began as a fan game, before receiving official support from Rooster Teeth and being made an officially licensed product. It was previously released on steam and hopefully will have a good life on PS4 and Xbox One. Maybe more DLC will be added.

 

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By Jonathan Balofsky On 5 Jan, 2017 At 01:34 PM | Categorized As News, News, News, NINTENDO, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

No GravatarInti Creates has shared a new video development update for Bloodstained Ritual of the Night. This time we are shown the village in the game.  Though the video is very short (only 30 seconds), we do get to see some interesting things. For one thing, the village itself is extremely reminiscent of the village seen in the opening of Dracula X and Rondo of Blood. IGA and Inti Creates have been throwing in numerous references to Bloodstained’s spiritual predecessor and it is amazing. As well, the brief look shows off just how stunning the game is and no doubt will be on launch.

Check it out below.

 

No GravatarThe following is an opinion piece and only reflects the author’s views and not neccesarily that of the rest the Real Otaku Gamer staff.

 

2016 was a big year for gaming. Some new franchises came into being, and some series received amazing sequels. Join me as I list my top ten games of 2016. Just a note, I will only include games that I have actually played, so no Overwatch or Uncharted 4. This list will also include indie games.

10) AVGN II ASSimilation

Angry Video Game Nerd adventures was a brilliant indie game and spoof of bad retro games. AVGN 2 picks up where the first game left off and builds on it to make a game that is bigger and better in everyway. A full worldmap, a lot more levels, new powerups and ecouraging of replays, and tons of crass humor that just makes you laugh. The game referenced more games, the AVGN movie and even Board James, and is a treat for fans of James Rolfe. I cannot say enough good about this game, it is a brilliant parody of bad games while being awesome in its own right.

 

9) Tokyo Mirage Sessions #FE

The sole Nintendo game on the list, TMS #FE was a great RPG for a sytem starving for more of that genre. What was thought to be a fusion of Shint Megami Tensei and Fire Emblem’s play styles and elements, it actually turned out to play much more like Persona for the Wii U with the Fire Emblem as the personas and enemies. While some were put off by what the product was, it ended up being one of the best Nintendo games of the last decade. This was a brilliant game with a fun combat system and detailed plot that a player could lose themselves in for hours. This in many ways is a new IP with guest appearances from the FE characters, and hopefully this gets a sequel. Nintendo got themselves a brilliant RPG and this is one to be remembered.

8) King of Fighters XIV

While Street Fighter V got all the attention this year, it was actually SNK’s fighter that was the superior game. A complete experience and not barebones at launch, KOF XIV had something for everyone. It had good signle players modes as well as multiplayer modes, and there as inceintive to play the arcade mode with different teams to unlock secrets. The new characters were mostly fun and engaging and even some of the ones receivess less warmly turned out to be well thought out. SNK has been quick to fix any issues with the game, including fixing the online, and an upcoming patch to upgrade the visuals. As well, they have been evaluating fan interest in DLC characters for the game, so expect to see this title be supported for a while at least. This is perhaps the second best fighting game of 2016.

7)  Shantae: Half-Genie Hero

A late entry into this list, Shantae: Half-Genie Hero was a major surprise to me in terms of how much of an upgrade it was over the previous entries. The visuals were bright and beautiful and the game was nothing like I expected. I don’t know why, but I believed this would just be a game on the scale of Shantae and the Pirate’s Curse, just with better visuals. It turned out to be a dramatic leap for the series and showed that Shantae can be a heavy hitter in gaming. Excellent power-ups, tons of replay value ( with even more coming) and a fun, engaging narrative, made this one of the best indie games of the year.

 

6) Guilty Gear Xrd Revelator

The greatest fighting game released in 2016, Guilty Gear Xrd Revelator did something so few fighting games do these days, and did as much as it could to make itself accessible. The tutorial was unlike anything else and truly taught you how to play the game. The fighting was top notch and perfected from previous iterations, and the online was much better than ever. In fact the lobby system in the game was extremely innovative and helped make the experience much more worthwhile. While the story mode lacked the English dub of the previous title, it still was a welcome experience and did its job in answering details about the Guilty Gear story. This was just the most refined fighting experience in a long time and needs to be played by all.

5) Dragon Ball Xenoverse 2

This game can be best summed up as bigger and better. Bandai Namco took all the positives of the first game while taking a look at what didn’t work, then went about fixing those issues.  The fighting feels more epic, the visuals are far better, and the story mode feels a lot more engaging this time.  With a large amount of characters, including some from Dragon Ball Super, Xenoverse 2 has something for everyone. Even the online is overhauled and this time it feels far more worthwhile to do co-op. It does reuse much of the original game but that isn’t a bad thing. This just feels like a better version of the first game.

4) Digimon Story: Cyber Sleuth

This one caught me by surprise. A game that combined the world of Digimon, with the design and feel of the Persona series, Digimon Story: Cyber Sleuth is a bold departure for the series. This game is one that I would recommend not only for Digimon fans, but also non-fans, as it is extremely accessible to all. The game feels like nothing else Bandai Namco has done with the Digimon series yet and I want more of this.  A detailed story, deep combat system and likeable characters, Cyber Sleuth has a lot to offer players of the RPG genre, especially those who are still waiting for Persona 5. This game was a hidden gem this year and I recommend it for all.

3) Shadow Warrior 2

This one is good. The previous Shadow Warrior was a game that helped get first person shooters out of the rut they were stuck in. It successfully revived the series while not compromising on what the original was, and made it a great experience. Shadow Warrior 2 makes the first game seem like a tech demo in comparison. Everything is on a grander scale, with vastly improved graphics and combat. The game uses a procedural generated level system to ensure no two replays are the same and it is better for it. This time around, there is a co-op mode that allows you to team up with 3 others and coordinate your playthrough differently. The best part about that is that the gameplay is scaled for co-op so it is never too easy or too hard. Also important is that the game does not act condescendingly towards people who play on easier settings. That is something that is sadly not common anymore.

2) Dishonored 2

Dishonored was an amazing game but this one takes it to the next level. Dishonored 2 is an epic experience that offers so much more than the previous entry. You can play as Emily or Corvo, with both having unique playstyles. This allows for a lot more replay value, especially when you are given multiple ways to play with those characters. The visuals are far better and the overall presentation is excellent. Even the music is great and helps bring you deeper into the gameplay. This is the best stealth game released in a very long time, if not ever and the action elements are so expertly woven in, that it just feels completely natural to shift to attacking. The various abilities you get in the game just make you feel like a badass and that is a welcome feeling. The game brings so much to the table that I cannot say enough good things about this

1) DOOM

The absolute best game of the year bar none ( that I’ve played), DOOM shows you how to revive a classic IP. We were all worried about this game based off the beta, which only showed the multiplayer, as well as the fact that the game wasn’t given to critics in advance. The fears were for naught luckily as DOOM is amazing. Fast paced shooting, with gory action, yet a well developed character who doesn’t need to say anything. The game perfectly marries story telling and gameplay into one in a better way than Half Life ever did, and the result is amazing.  This just feels like a proper return to form, not only for the Doom series but for the FPS genre in general. Many have been too dragged down in storytelling or rote gameplay, but DOOM shows the right way to do it. An amazing soundtrack that really gets your heart pumping for battle, and an amazing arsenal that keeps things fresh. The game’s SnapMap function also brings a form of modding to consoles, as well as giving you an endless amount of content to play through. Bethesda and Id software have been consistently updating the game with both free updates and DLC and all of it is welcome. This is an absolute must play for everyone.

By Jonathan Balofsky On 28 Dec, 2016 At 11:16 PM | Categorized As News, News, News, NINTENDO, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

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Mistwalker, the developer of great games such as Lost Odyssey and the last Story, has a new game to be revealed at some point next year.

 

Sakaguchi didn’t have much to say during his year-end talk session with 4Gamer, but he did say “I plan to announce a new title in 2017. Stay tuned!”

 

While there’s a chance that it’ll be something that has yet to be talked about, the new title could be the untitled game that is currently in development between Mistwalker and Bravely series makers [image art above] Silicon Studio that was announced earlier this year.

This is cool news and hopefully it is not just a mobile title. The return to gaming greatness for Mistwalker is something I truly hope happens. What do you all hope it is?