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By Jonathan Balofsky On 4 Jun, 2017 At 04:43 PM | Categorized As PC Games, ROG News | With 0 Comments

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It seems we know something Bethesda is working on, thanks to a job listing. Bethesda is making a game they described as “Bleeding-edge AAA Freemium” . Also of note is that this does not seem to be a mobile game and is being made by Bethesda Game Studios themselves and not just Bethesda the publisher.

Bethesda Game Studios is looking for a great Game Performance Manager based in Montreal, to join the team that is pushing the bleeding-edge AAA freemium game development.

In this role, you will work with game team to envision, evolve, and operate monetization strategies, targeting the intersection of revenue generation goals and quality player experience. Ideally, you will have experience defining and operating online game business models, and have a deep understanding of player interactions with those models, both at the individual and community levels.

Responsibilities

  • Work with the game design team on monetization design, strategy and execution;
  • Envision in-game content and business model recommendations;
  • Set requirements and create specifications for monetization features;
  • Drive and operate the resulting initiatives;
  • Analyze the competitive landscape and benchmark against competitors;
  • Drive data analysis and research to evaluate the health of the business and to explore new business opportunities;
  • Assimilate feedback from players, competitive research, market trends, and quantitative data to propose and make recommendations that impact game content and product vision;
  • Develop testing methodologies, analyze data to optimize price points and model the impact of new game features;
  • Work with team to define metrics and develop dashboards to measure engagement and monetization success;
  • Regularly review monetization strategy and performance, and present results to stakeholders;

Requirements

  • Undergraduate degree level education in Business or related field;
  • A minimum of 5 years’ experience supporting AAA products;
  • Strong competence in analyzing data and drawing actionable business insight;
  • Proven experience taking business initiatives from conception to launch;
  • Outstanding communications, project management, and relationship-building skills;
  • Proven ability to work well in a team environment and manage multiple complex projects with diverse groups;
  • Being comfortable with uncertainty;

Pluses

  • Combination of game development and game publishing experience

Whatever the game is, it does not seem to be finished yet if they are still recruiting for it, so we probably wont see this at E3. What could they be making? Could this be one of their two big games they said they had in development? We shall have to wait and see.

 

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The Elder Scrolls is a beloved series that has been ongoing sine the 90’s. Each game since the first one has been set in one province of Tamriel, with the second game taking place in the kingdom of Daggerfall in High Rock, the third game in Morrowind, the fourth in Cyrodil and Oblivion and the fifth in Skyrim. There has been heavy speculation that the upcoming sixth game will be set in Valenwood and this wood be excellent, but I have a different idea. To me, it makes much more sense for the sixth game to be set in Hammerfell, the home of the Redguard people.

There are many reasons that this is the case. For one, Hammerfell is a unique setting and while parts of it are desert, it also has cities, plenty of ruins both Dwemer and Ayleid and areas like mountains, and areas similar to Skyrim, and a coastal region as well. In fact, the island of Stros M’kai would be the perfect setting for DLC with a pirate theme, as it is a base of pirates according to the series lore, much like Solstheim was for Skyrim and Morrowind. As well, the Alik’r Desert itself is described in ways that make it almost a living character in its own right, much like the terrains of Skyrim. It could have some survival elements that would make things tougher than in Skyrim which should satisfy those who felt the games have become too easy.

There are enemies that would be truly unique that are established in the lore for Hammerfell like Assassin Beetles and others. These would help establish the setting and its unique nature much like Skyrim and Morrowind did. But what would the plot be? Well, following on from Skyrim, we know that the Hammerfell is in conflict with the Aldmeri Dominion and is not on good terms with the empire. Hammerfell also borders Skyrim and there has been speculation that should the next game establish that the Stormcloaks won the civil war, the Alik’r warriors might see a connection in their struggles and seek to ally with the stormcloaks. Even if the next game establishes that the imperials won, the story could also have the Empire trying to get Hammerfell to rejoin again.

The conflict with the Thalmor would be a major plot point like before, but it doesn’t need to be the only one. Hammerfell is one of the three provinces of Tamriel where the Dwemer once lived, along with Morrowind and Skyrim. Fans have been wanting a resolution to the mystery of the Dwemer for a long time, and Skyrim confirmed the Dwemer are still out there somewhere. Interestingly, the character who reveals he has seen the Dwemer, is a Redgaurd himself. This could be the game that establishes the return of the Dwemer, and positions them as a major threat much like Skyrim was about the return of the dragons.

Morrowind had the protagonist be the Nerevarine (possibly), the reincarnation of Indoril Nerevar, and the following games also had the player character have a connection to older forces ( becoming a Sheogorath, and being the dragonborn respectively). So what would this game have for its protagonist? This is actually the easiest to answer as its established that the Redgaurd have among their gods, HoonDing, the make way god, who appears when the people need him. Instead of the Thu’um as in the previous game, this game could use Sword Singing techniques that the player can learn as you progress.

As mentioned, there is a lot of potential for DLC such as island of Stros M’kai, but DLC could also be set directly in Skyrim  or at least the parts of Hammerfell controlled by Skyrim and maybe even let you fight a dragon or two.  There is a lot of potential for the game if it is set in Hammerfell. We could get a full backstory for the Redgaurd’s beliefs ( unlike in Skyrim where they used the worship of the divines) and we could see the next step of the war with the Thalmor. It would let us directly see the fallout from Skyrim, and we could see the next step of the Elder Scrolls evolution.

I hope I have made my case for it to some of you at least.

 

Let me know what you think of this idea. I would love to find out what other fans think.