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No GravatarWhen I first began playing BioShock Infinite, I had a tough time getting into it.  Not because the game isn’t interesting.  It pulls you in pretty quickly with its beautiful graphics and fascinating storyline.  I was just mad that the game was vastly different in setting and tone then the original BioShock, which is one of my favorite games of all time.  I wanted BioShock Infinite to be in Rapture or somewhere like Rapture.  I actually stopped playing the game and went back to play the original several times before I finally forced myself to play Infinite.  It was a good thing that I did too.  Infinite is an absolutely amazing game, and I shouldn’t have compared it to the original.  Trying to make a game too much like the original BioShock only ends in mediocre sequels (BioShock 2).  I think that Irrational HAD to pick a different setting in order to have an effective story.  So, after getting over that self-imposed hurdle, I found that Infinite is actually one of my favorite games ever.

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Overview

BioShock Infinite is a first-person shooter game developed by Irrational Games and published by 2K in 2013 for PS3, XBox360, and PC.  Is it is the second sequel of the much loved original BioShock.  It uses a modified version of Unreal Engine 3 and has also been praised for its graphics, setting, and story.  Despite being a BioShock game, it departs from the Rapture-setting and instead focuses on its own dystopia of Columbia. BioShock: The Collection comes out in September, which is a remastered version for the current generation of all three BioShock games.  For the purpose of this review, I will be concentrating on the PS3 version only.

Story

The original BioShock had an amazingly intricate story that made several play-throughs enjoyable because of all of the little details.  BioShock Infinite steps it up to a completely different level.  The story is absolutely amazing.  It follows Booker DeWitt, a former Pinkerton and Battle of Wounded Knee vet, who has acquired a massive amount of debt.  To repay this debt, he is hired to rescue, Elizabeth, a woman who has been imprisoned since childhood in a city called Columbia.

Columbia is not a normal city, though.  The place floats in the sky (don’t worry if it sounds ridiculous; it’s very well explained) and is run by the prophet Zachary Comstock, a religious fantastic.  Like the original BioShock, Columbia is a city that has gone wrong, but it also highlights issues such as: racism, religious extremism, socio-economic struggles, American exceptionalism, the corruption of power, and dealing with past mistakes.  As you can see, Infinite is not a one-trick pony when it comes to thematic elements.  I am not even sure what part is better: the story or the setting.  The story is amazing, don’t get me wrong.  Elizabeth is probably one of the best, well-thought out, well-developed female characters ever done in a video game.  However, I also find myself playing Infinite just to explore Columbia (it is really that cool).  I love the early 1900s/steampunk style to it as well.  It’s just overall very well done.  There aren’t many games like it, especially in the first-person shooter style.

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Game Play

If you have been following me for awhile, you know that I’m pretty picky about my first-person shooters.  I’m not really that into most multi-player games, and I hate fps campaign modes that are too short and without substance.  BioShock Infinite, first of all, is worth the price  (I think it may be on PlayStation Plus now, though) because of its length, which is perfect for a fps game.

The game play, however, is also amazingly well-done.  With Infinite, you get a fun, smooth-flowing fps game with a few added elements that push this game up to a 10.  First, there is the use of plasmas…um, I mean vigors, which gives the “BioShock” power.  Then there is also the use of infusions and gear, which give some added elements of game play, such as more health, shields, and salts as well as some special “perks” from the gear.  Second, there is the use of the sky-line hooks and open-environment that make this game incredibly fun to play.  The first time I got on a sky-line, it felt like I was on a freaking roller-coaster.  You can zip around and melee enemies from above, jump on floating air ships, and fire your weapon while swinging around.  Third, you get Elizabeth as a sidekick, who helps out Booker during battles.  The AI for her is absolutely brilliant.  It really is a new way to play an fps.

These added elements make the game so much fun.  The game never felt repetitive.  I never got bored with the game either, especially with all of the fun vigors I got to use.  Overall, I have not seen many single-player fps games out on the market quite like this.

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Graphics

This game highlights the pinnacle of what the PS3 can handle graphics-wise and was pretty much one of the best-looking games for the PS3 (if not the best).  When I got my first glimpse of Columbia, all I could do was go, “WOW!”  After I picked my jaw up off of the floor, I began really enjoy how amazing the setting really is.  Even if you don’t like first-person shooters, the game is worth seeing just for how truly beautiful it looks.

Voice Acting

As you might have known, Troy Baker is my favorite voice actor.  What you might not have known, is that I had no freaking clue who the man was before I played this game (*gasps can be heard from across the Internet*).  Yep, that’s right.  No clue.  But I enjoyed listening to Booker DeWitt so much that decided to look Troy up and the rest is pretty much history.  In seriousness, though, the voice acting is top notch.  From Troy who plays the quiet, soft-spoken but flawed Booker to the very-talented Courtnee Draper, who does Elizabeth’s voice, the actors make the game that much more enjoyable.  Even the Lutece twins are pretty awesome and give some added humor to the game.  By the way, this game is still my favorite Troy Baker game.

Music

I usually do not include a game’s musical score in my reviews, but I decided to add it to this one because the music in Infinite is so great.  Besides having a great score for battles and exploring, you have the added bonus of all sorts of popular songs being done in an early 20th-century style.  There are a lot of Easter-egg tunes to hear, but I don’t want to go into it because I don’t want to give anything away if you haven’t played the game yet (you should).

Overall

There really isn’t anything that I can knock this game on, and trust me, if I see something wrong, I will say something.  BioShock Infinite is just an amazing game.  I know this review is very glowing, and I can’t find anything to complain about.  For the most part, the complaints that I have seen about this game are a little unfounded.  Here are some and my response to them:

Complaint: The story is too complicated, especially the ending.

Response: Sorry, it’s not the game’s fault that you can’t figure it out.

Complaint: The game should have been third-person not first-person, since it has a lot of narration from Booker.  You are the character when you inhabit a first-person perspective, hence there should be no narration.

Response: That’s like saying if you read a book that is in first-person narration that YOU are the character.  Not so.  You are just getting it from the first-person perspective.  Even though you control Booker from the first person, you are not Booker. Sorry.

Complaint: It’s not enough like the original BioShock. (This was my original complaint.)

Response: If you want to play the original BioShock, play the original.  If the game was too much like the original, we’d get a mediocre re-hash like BioShock 2.  The game plays tribute enough to the original but is still it’s own game.

Complaint: I didn’t like the hordes of people coming at you in battle.  It felt like filler.

Response: Um, if you don’t like fighting in a first-person shooter game, then you probably shouldn’t be playing these types of games.  Just saying.

Complaint: It’s too gory.

Response: Uh, last time I checked, it was a BioShock game AND a first-person shooter.  Considering that the original had tinge of the horror-genre to it, Infinite holds up to the franchise.  If it’s too gory, may I suggest a game like Little Big Planet, instead?

Complaint: Elizabeth is too much like a damsel in distress.

Response: I think that she takes care of herself just fine, but apparently you must have missed those parts of the game.  Sure she’s trapped at the beginning, but there is a reason she can’t get out herself, and she also takes charge for a lot of the game.  May I suggest that you replay it and pay attention?

I think the biggest issue is that some of these critics want this game to not be a first-person shooter, BioShock game.  I think they are looking for something that they were never going to find and never should find in this game.  I don’t even know what to tell them there.  I enjoyed the heck out of it.  Infinite will be one of those games I will replay many, many times.  In my humble opinion, it is just that good.

By Jessica Brister On 13 Oct, 2014 At 03:51 AM | Categorized As Editorials, Featured, PlayStation, Xbox 360/Xbox One | With 0 Comments

No GravatarJust because summer is over doesn’t mean that you have to give up on your vacation dreams. Instead of trying to set up expensive travel arrangements, why not try a video game vacation? Not only can you travel to some really cool places–both real and imagined–but you can do it on the comfort of your own couch!

Join Real Otaku Gamer for more video game vacation destinations! After reading, make sure you take the survey at the end to vote for your favorite video game place.

Game: BioShock Infinite

Place: Columbia

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About: An impossible city in the sky, Columbia was the brainchild of by religious fanatic, Zachary Comstock and designed by physicist Rosalind Luteca. Though the city appears to float on balloons, it uses quantum levitation that allows it to suspend itself in the sky. Built in the late 1800s, Columbia succeeded from the United States and in its own isolation gained more and more contempt for the “Sodom Below.” Declaring himself a prophet, Comstock turned a possible utopia into a dystopia, fostering racism and classism.

Why Visit: Columbia may be a dystopia, but visiting it will get you thinking about modern-day social issues. The architecture and graphics are absolutely gorgeous as well.

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Must See Areas:
• Go zoom around on a sky-hook. It’s like a roller-coaster ride.
• Help the Vox Populi over-throw the government in Finkton.
• Head over the Welcome Center and visit the Columbia raffle and fair.
• Have a good time at Soldier’s Field by visiting the beach in the sky and the ever-fun Battleship Bay.

What do you think? Which video game vacation would you prefer? Click here to take the survey and let ROG know where you’d like to go. Be sure to come back next week for another location.

Week 8: Citadel
Week 7: USG Ishimura
Week 5: Skyrim
Week 4: Pittsburgh
Week 3: Pandora
Week 2: Chicago
Week 1: Rapture

 

No GravatarNow that 2013 has come to an end, it’s a time for lists of what was great.  2013 was an exciting and great year for all gamers! From great game after great game and the introduction of the next generation of consoles from Microsoft and Sony, 2013 did not disappoint. Despite being the busy bee that I am, there’s nothing like relaxing with video games.  For those that may not know, my alias in the gaming world is LadyLoveMonster, hence my title.  Although I spent some time working on a backlog of games that came out before 2013, here are 5 games from 2013 that I enjoyed the most.

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Coming in at #5 on my list is Ryse: Son of Rome.  With it’s beautiful visuals and my love of Rome, it’s not hard to wonder why it’s on my list.  Though many have complained of repetitive combat, that wasn’t necessarily a bad thing in my book watching the combos result in glorious blood and decapitations that enhance a lot of what made Rome, Rome.  Although Ryse is a rather short game, there is potential with the multiplayer.  Ryse also serves as a beautiful show of what the Xbox One can do and what we may see in the future.

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At #4, I’m adding The Legend of Zelda: A Link Between Worlds.  You can’t go wrong with a Zelda game, especially this game.  I enjoyed being able to play this great game on the go.  The graphics are beautiful and the gameplay is fun.  Here’s to hoping for Ocarina of Ages and Ocarina of Seasons remakes.

SC2: Heart Of the Swarm

Whether or not this counts, Starcraft 2: Heart of the Swarm is #3 on my list.  Out of all the video games on my list and otherwise, I probably put most of my time for video games in 2013 into this game.  It was a huge improvement from Starcraft 2:  Wings of Liberty, which is saying a lot since I enjoyed that installment quite a bit.  Although the multiplayer aspect of the game is the gem, the campaign was amazing, fun, and had a great story.  There’s nothing like being able to play as Kerrigan and become a part of the swarm.

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It is no shocker to anyone that knows me that Pokemon X/Y comes in at #2 on my list.  I have played the Pokemon games since the first generation came out in 1998. What makes Pokemon X/Y so great is this much needed revamp to the video game franchise.  As someone that has been with the video game series since the very beginning, there were different aspects, primarily the visuals and parts of gameplay, that were starting to get stale.  This staleness manifested most for me in Pokemon Black/White and Pokemon Black 2/White 2.  Pokemon X/Y changed that!  The most noticeable upgrade is the visuals!  Pokemon X/Y is the first 3DS game in the series, though reserves the 3D graphics to specific parts of the game like battles.  I personally tend to keep the graphics in the 2D mode, but that doesn’t take away from the game at all.  The story is also improved and I actually found it quite touching when I finished the game. My only complaint at the moment for this game is how easy it can be to get stuck in the GTS waiting for the other player’s decision for what you’re offering in a trade. I’m hoping that improves in time.  In the mean time, I’m also waiting for the Pokemon Bank and PokeTransporter to finally make it’s way to North America at the measly fee of $4.99 per year. Due to issues, it was not released on the intended launch of December 27, 2013 and we have yet to hear word on when it will be launched. Despite these issues, Pokemon is a simple pleasure with plenty of continued play value if you’re into filling up the Pokedex and competitive battle.

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Finally, coming in at #1, BioShock Infinite was my favorite game of 2013.  I thoroughly enjoyed the visuals, music, gameplay, and story.  For those that haven’t gotten around to playing this game yet, I highly recommend picking it up.  It’s a great experience all around, especially if you love a good story that keeps you on the edge of your seat the entire ride. BioShock Infinite’s story is so rich and engaging entrancing you with a unique take of the time period with an Ayn Rand twist (as the BioShock games do very well with).  If there’s anything that I look for most in games, it’s the story and BioShock Infinite excels.

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Some may wonder why other great games that came out in 2013 are not on my list, but the reasons are fairly simple.  For some games, I may not have had the opportunity to get around to playing them. I’m in graduate school so it can get difficult to play as much as I wish I could.  For other games like The Last of Us, which I know many loved, it wasn’t a game I could get through because of those darn clickers.  I prefer to not play horror-esque games that leave me with nightmares.  That does not mean that it wasn’t great or that other games weren’t great.  This list comes down to my personal preferences with the genres I like to dabble in. With the end of 2013, a great year in gaming, there is a lot of anticipation for what’s to come in 2014.  Look for a list of what I’m most excited for in 2014 soon. Let us know what you think of my list below in the comments section. I’d love to hear any and all opinions on your personal top lists of 2013.

By otakuman5000 On 9 Jan, 2014 At 06:50 AM | Categorized As PC Games, PlayStation | With 0 Comments

No GravatarBest Played of 2013

Tomb Raider– Tomb Raider was all I wanted it to be. That might not be saying much given I have no background with Tomb Raider outside of Angelina Jolie, but I know of its past. While I agree with what others had to say about it in terms of uneven combat (though good for people like me who fail miserably without a little help) and little in the way of actual tomb raiding, this was a great game. It reinvented Lara Croft in the best way, despite going a bit overboard in the abuse department. I loved it, and would suggest it to anyone.

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Don’t Starve– I’m not a big fan of Sandbox games. After a while I get to a point where I’m asking myself why I should still be playing, there are no goals. In some ways I feel that way about Don’t Starve, but I played this game for hours at a time. You sit down to it, begin collecting things, and you just can’t stop. Even though all you’re doing is ensuring a little bit more survival time you always feel compelled to do more. The more you do the more things become available. It’s a never ending adventure, and if you really need a story this is the perfect game to invent your own.

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BioShock: Infinite– BioShock caught me off guard when I first purchased it. I wasn’t a fan of First Person Shooters, definitely not a fan of horror, and I spent half my time playing it standing in rooms waiting for something not to happen. I really had to make myself keep going, but the story was so worth it. I immediately bought BioShock 2 when I finished, so when Infinite was announced I was excited again. Infinite has its flaws, combat being rather stale and narrow compared to previous games, but I’m always in it for the story. In that respect, BioShock: Infinite does not fail. The story is the same brilliant as previous games and had me hooked from beginning to end. This is a must if you’re a BioShock fan, including the DLC Burial at Sea.

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Dishonored: The Brigmore Witches– Dishonored was not a new release this year, but it did release some DLC: The Brigmore Witches. A previous DLC was Knife of Dunwal, where you play as an assassin named Daud during the main plot of Dishonored. KoD and TBW are the same story split in two, and could have been released together. In ways I wish that’s what had been done, but I get why that didn’t happen. However, Dishonored has made its way onto my all-time favorite list, and the DLC is a good part of that. The Brigmore Witches was amazing. It opens you to new characters, environments, and lore. I loved every minute of it. With all the familiar mechanics of the main game, plus some new ones, you’ll be Blinking your way to victory in a bloody or stealthy path.

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Game Dev Tycoon– I didn’t play this as much as I would have liked, but Game Dev Tycoon was a nice example of something out of the ordinary. It freely makes fun of itself and the industry, but it’s compelling none the less. If you’ve wanted a loose interpretation of how the critics would review your greatest game idea then check this out. You could cheat your way through, people have spent hours figuring the exact calculations of how to get the best score, but don’t spoil it. Decide if you want story or graphics, are you developing for the PC or Playsystem, should you focus on AI or Level Design. Just have fun with this game, and laugh all the way to the fictional bank.

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Best Watched of 2013

These are games I only got to experience via YouTube, and are examples of why I support YouTube creators so whole heartedly.

Dead Space 3– I’ve yet to actually play this game even though I own it, and that’s mostly because I get so much out of the story by watching Jesse Cox play it. I may be biased towards him, but either way this game looks amazing. From fighting Necromorphs to destroying Markers this is a solid horror story. On the one hand, Dead Space 2 and 3 have been lacking in the scary department, but this is just an evolution of story for me. Watching a silent Isaac in Dead Space traverse a huge ship via tram was gripping, seeing him come to life, fall in love, and unravel a greater mystery is even better. Isaac is off to the Marker home world, will he make it back?

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SimCity– SimCity is one of those games that sounds amazing to play, but I know I would fail in dramatic fashion. I have a certain logic that doesn’t apply to gaming algorithms. However, watching Sips play SimCity has been a highlight of my year. Not only does he deal with the failings magnificently, but he gives every building on that screen a story. Games like this intrigue me because it puts my mind whirring about how a city actually operates. Would my idea of taxes, waste management, and power coverage work? Could I create a utopia or would it crumble in minutes? You don’t know until you try, and SimCity is the best way to go. I would also recommend Democracy 3 as well, as it has a similar play style only politically focused.

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The Last of Us– The Last of Us is one of those games that makes me wish I played on consoles. The major reason I did not play this for myself is because it was a PlayStation exclusive, and I don’t own one. Instead I had to make do with watching Hannah Rutherford of the YOGSCAST do her play through. I can’t speak for the controls outside of seeing Hannah struggle a bit in places and that I’ve heard they were terrible, but for a story like this I can handle bad controls. The Last of Us took a unique view on zombies, and unique view on a zombie story. Instead of the young dashing hero you are given a more experienced one who struggles with his charge of saving the girl who could change everything. Play this game, or if you’re like me and without a PS, watch this game. The only other thing I want to say about it is that I feel like it competes with Beyond: Two Souls as far as story goes, but I put my money on Last of US any day.

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The Wolf Among Us– I have fallen for TellTale games. I didn’t jump on the Walking Dead game until this year but it was worth it. The Wolf Among Us is no exception. The first episode was one of those stories that got under my skin, and should I ever think about it I still have the same feelings as when I was watching it. If I could spare the $22 I would buy this game no question. It’s got fairytales and New York City, two of my favorite things. This one comes highly recommended by me to be played, mostly because your choices mater, but if you don’t get it at least watch someone else play it.

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The Stanley Parable– All I can say about this game is that if you haven’t seen anything about it yet then you should go buy it and play it and just enjoy the heck out of it. I really spoiled any play through on my behalf because I watched it without knowing what it was. This game is just fantastic, and you should pick it up without spoiling anything.

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By otakuman5000 On 12 Aug, 2013 At 10:36 AM | Categorized As Editorials, PlayStation, ROG Fashion, Xbox 360/Xbox One | With 0 Comments

No GravatarBethThe Powers that Be at Irrational Games have decided to give Elizabeth a complete head to toe makeover for the Bioshock Infinite: Burial at Sea DLC and I for one, am very pleased. I had surmised in an earlier article that the artistic style of Elizabeth hinted at film noir femme fatale type of look, and we can certainly see how that silhouette was inspired by that era, but there are still details that keep Elizabeth’s look very 2013.

As a New Yorker, it is an unspoken rule that you are judged first and foremost by your shoes. The smallest details usually speak the largest volumes about you. Elizabeth’s shoes, at first glance, seem like your typical do-goody 1940’s housewife type of shoes. They look like shoes that Ingrid Bergman wore in Casablanca in one of the scenes that she wasn’t important in. But at closer glance, there are slight rhinestone details and ruched leather that scream 2013.

These Adrienne Vittadini Cecilia T-Strap Pumps are just about the right heel height, and though slightly lighter, could absolutely work in a potential Elizabeth cosplay: http://www.lordandtaylor.com/webapp/wcs/stores/servlet/en/lord-and-taylor/cecilia-t-strap-pumps

For those veterans willing to sacrifice less of a heel for comfort (hey, walking around a convention floor for 10+ hours in heels is HARD – trust me, I know) these flats from Sole Society are great: http://www.solesociety.com/shoes/addy-black-ecru.html

We move upwards on Elizabeth to the next detail of her clothing, her stockings. Maybe it’s because the first ever Lingerie Fashion Week has just ended, but in an age when many a girl will wear leggings as pants, stockings are quite an understated glamour. I personally like these Fredericks of Hollywood stockings, though the fishnet is slightly smaller than what Elizabeth seems to be wearing. In actuality, it actually looks like Elizabeth is wearing two pairs of stockings, one pair of sheer stockings with backseam and then fishnet stockings over those. But that, of course, is open to interpretation 😉  http://www.fredericks.com/Lace-Top_Backseam_Fishnet_Stocking/36985,default,pd.html?cgid=co60&sz=40&all1=all

The skirt Elizabeth wears is slightly more of a challenge. It’s clearly a knee-length skirt, but also very has a very high waist. I’ve found as a general rule, modern high waisted skirts are generally shorter in length, and like to hang around my thighs. However, I’m very excited that she’s wearing a high waisted skirt in the first place, which makes this cosplay very accessible for “curvier” girls (I am one of those too!). This ASOS Bengaline skirt seems like the best viable option, as it’s also a piece one could transition from cosplay to outfit: http://tinyurl.com/mcd95bx . Another option could be every girl’s favourite store, Forever 21’s  Rib Panel Skirt http://tinyurl.com/kp5d4bq.

Elizabeth’s belt, is very tiny, and seems to only be visible from her direct front. There are no ornamentations or other detailing on the belt other than the gold clasp itself. Though the details on this belt are slightly different, this J. Crew Snakeskin Round Buckle belt is beautiful and would look excellent. http://tinyurl.com/me9ja8m

The details on Elizabeth’s shirt, such as the cuffs, collar, bird pendant and ribbon will probably have to be lovingly crafted, these Lucky Brand Jeans Brooke Chambray Shirts are a great jumpoff point once the pockets are removed (or kept if you so desire!)

http://www.luckybrand.com/brooke-chambray-shirt/700691223558.html?source=CA_DF:700691223558:LCB&KPID=700691223558&CAWELAID=1782015895&cagpspn=pla&gclid=CO-5ptqE8bgCFUqY4Aod6GoAGA

Elizabeth’s makeup, is “dramatic” by 1940’s standards, which in 2013, seems relatively mild. However, her look is accessible to a range of shades. Her lipstick is a bold, seductive red and is easily my favourite part of her face, because it is a *massive* change from the previous instalment of almost-nude lipstick we’re used to seeing her in. Stila Cosmetics offers a great liquid lipstick at a reasonable price; their shade Firey is perfect for matching Elizabeth’s lip colour, and could even double as a great date-night lipstick! (Or if you’re more like me, that lipstick is also great for getting groceries.) http://www.stilacosmetics.com/product/stay+all+day+liquid+lipstick.do?sortby=ourPicks

The rest of Elizabeth’s makeup consists of a dark brown eye shadow, well-defined eyes, strong eyebrows and a very powdered face with a light blush, which still keeps her look accessible and easily replicable in case you accidentally decide to sleep in on day 2 of a convention because you were jumping in a lake at 5 am (Hey, it happened once!)  Urban Decay’s 24/7 Waterproof Liquid Eyeliner in Perversion is a solid black eyeliner that will keep your eyeliner solid all day. http://www.ulta.com/ulta/browse/productDetail.jsp?productId=xlsImpprod3590029

For powder and blush, it is slightly harder to give advice over a medium such as the Internet due to variance in every different person’s skin colour, but I personally really love Laura Mercier Mineral Finishing Powder, which can work on a range of skin colours. http://www.bergdorfgoodman.com/p/Laura-Mercier-Mineral-Finishing-Powder/prod24070032/?ecid=BGCIGoogleProductAds&ci_src=17588969&ci_sku=prod24070032sku2

These are just mere suggestions. The true beauty of cosplay, however, is that the interpretation of Elizabeth or any other character is completely up to the person who’s portraying the character. The important thing is to have fun and be confident in your ability! Have fun with this one, cosplayers. I know I will 🙂

By otakuman5000 On 30 Jul, 2013 At 11:45 PM | Categorized As Featured, News, News, PC Games, PlayStation, Previews, Reviews, Reviews, Reviews, Xbox 360/Xbox One | With 0 Comments

No Gravatar

1361226210-timed-exclusive-lizI can say for everyone who has finished the game that the ending was nothing but a series of mind-blowing, awe-striking, pure amazing-ness. I can also say that 99% of those who have finished the game, we wanted to play it again immediately.

Folks, I have some wonderful news for you. The new Bioshock Infinite DLC, Burial At Sea, is the first of a two part story featuring all
new environments, and all new interactions between Booker and – yes, a playable Elizabeth. This adventure will take us back to Rapture, where all the mindblowing originated from, however you will be  in a way that will fulfill all your hopes and dreams for the game. Booker and Elizabeth’s relationship will be on an entirely new level, and I can’t express how excited I truly am. I promised myself I wouldn’t insert any spoilers, so I can’t reveal much about the why’s and what’s. You can, however, safely watch the trailer with no spoilers. For the rest of us, we will squeal with utter excitement.

Although there is no release date, there is, however, a new DLC that was dropped today called Clash in the Clouds, featuring an arena type of fighting, priced at $5, there is a season pass priced at $20 which includes Clash in the Clouds, and episodes 1 and 2 of Burial at Sea. Yes, 3 DLCs for $20, whereas each episode is priced at $14.99 each.

If you purchase the season pass, you’ll also get the Early Bird Special Pack. Included in it is a machine gun and pistol damage upgrade, gold skins for both weapons, five infusion bottles, and four pieces of gear. Soooooo.. if I wasn’t stoked about it before, my interested is definitely piqued now.

As a special treat for you all, here is some input from our very beautiful, lovely, and talented Sofie Sheik:

I share Heather’s previous sentiments about being excited for the upcoming Bioshock Infinite Burial At Sea DLC. I have been staunchly anti-DLC since the introduction of the concept, making very few exceptions. I’m so anti-DLC that I am surprised that I even wanted to comment on its release, to be honest, but I believe that the Burial at Sea DLC is important. In the trailer for the DLC, we see Elizabeth, the Artificial Sidekick Intelligence of Bioshock Infinite, as a smouldering femme fatale type character, instead of the youthful, innocent Elizabeth we became acqainted with in Bioshock Infinite.

I find the transition between archetypes fascinating, mostly because it doesn’t happen often, especially when video games are involved. Most of the type, video game characters are static in their personalities, because it’s hard enough to establish the personality of multiple characters through a medium like a video game, especially early on in the game itself. The exception to the rule seems to be the innocent, naive hero/best friend turned dark, anti-social and brooding type (also known as paladins), but most of the time, the hero is a male. Perhaps I am showing my age, but the last major female character I can recall that changed so quickly (I say quickly because in this example, we do not have the information of the circumstance of Elizabeth’s purported change) is Olivia Newton John’s character in Grease, a change so memorable that to this day, I copied her “cigarette on the floor” signature move and still use it.

A lot of people had issues with the original Elizabeth because they felt that she was very wooden, so perhaps they will like playing as the femme fatale version of Elizabeth more – I know I (probably!) will. I’m just very excited to see the elements of Americana noir permeate pre-destroyed Rapture just in general. One of my qualms with Bioshock Infinite was that it was a complete departure stylistically from the original Bioshock (as Bioshock 2 doesn’t exist right? ) and that was incredibly disappointing. I also hope that this creates a flood of noir-inspired artworks and cosplays and all of the other things that people are so wonderfully inventive about.

Irrational Games has been quiet about the exact release date, so hopefully if we cross our fingers and wish on enough stars, the release date for Burial At Sea will be tomorrow.

No GravatarThe mind of the subject will desperately struggle to create memories where none exist…” – Rosalind Lutece, Barriers to Trans-Dimensional Travel, 1889

Bring us the girl and wipe away the debt. As you soar into the floating city of Columbia for the first time you see exactly where Irrational Games’ ambitions lie; Amongst the clouds with this incredible city. The game manages to achieve all of it’s ambitions and more, with a story the likes of which we haven’t seen since the original Bioshock, varied and new first person gameplay and a stunning, truly realised world for the player to explore. This game does what it’s predecessor did in 2007; it changes and challenges the gameplay and story of this console generation and reinvents them to become a truly incredible experience.

The game world is in almost direct contrast to that of Irrational Games’ original Bioshock, we see a rich and colourful city in the prime of it’s existence  whilst also involving the player in Columbia’s breathtaking descent. Columbia has it’s own set of rules, it is a fully realised world with a vibrant cast of characters that really make the world feel real. People walk around, reacting both to the player and surrounding events, with clever and involving conversations that reflect the world around them. The game is set in alternate reality 1912 and shows off the views and values of an America steeped in religious rule, patriotism and severe xenophobia. The content in game is quite harsh in contrast to the vibrant city and challenges the player to look at society today with reference to the game. Every area of the game feels different and diverse, from the squalid Shantytown to the opulence of the streets above and then into the skies of Columbia aboard the many airships and floating platforms, never ceasing to pull the extraordinary narrative along with each detailed environment.

The streets of Columbia

The streets of Columbia

As the player enters Columbia they are introduced to the basic gameplay elements of Vigors (akin to the original Bioshock’s Plasmids) and the variety of weapons through a carnival, set up as part of the celebrations for Comstock, the game’s antagonist. In your first hour you will experience combat with some basic guns, vigors and the transport method doubling as a melee weapon; the skyhook. The skyhook allows for some incredible firefights and a new mobility unseen in gaming. Just hop aboard a skyline and you can drop behind enemies, into cover or zip around the area quickly all the while returning fire from attackers. The game’s AI is also quite clever, with enemies and “Hard Hitters” (different, more tough enemies such as the handyman and motorized patriots) able to use the skylines and move around like the player. Then the game takes it up a notch, in story, gameplay and emotion with the introduction of Elizabeth.

Elizabeth. This one character serves as the core of the story and gameplay. From the moment you meet her she barely leaves your side, constantly adding to the game. In combat she will help you by finding health, salts and ammo and also cash outside of combat. She also has the ability to open ‘tears’ in the environment, pulling items from other worlds and reality into being in the locale. She also adds real emotion to the gameplay. You begin to rely on her and think about combat situations with her abilities in mind. In the few short absences she has from the player you genuinely miss the character. Her powers and dialogue always make the player feel more invested in the story, her presence never once takes anything away from the experience. Her AI is also incredibly well done, she will explore and interact with the environment, once again bringing areas of the game to life and you will want to sit in one spot and see all the animations and dialogue the developers have crammed into each of the game’s areas.

Elizabeth

Elizabeth

I have talked about the story a lot so far, the narrative really pulls the whole experience together. The story crafted by Irrational Games masterfully weaves the setting, values and original story together into a story that will keep the player invested in the game’s fifteen plus hours of gameplay. Without revealing too much, the story centres around the protagonist, Booker Dewitt, tasked with travelling to Columbia to rescue Elizabeth to pay off his gambling debt. The city is ruled by “The Prophet” Comstock, who has kept Elizabeth locked away for years. Bring in the Vox Populi, a resistance movement of the lower classes and racial outcasts, fighting against Comstock’s extremely one sided rule.  The story has the occasional lull in sections, but they always followed by something amazing soon after, only increasing the effect of the succeeding event. Once you dive into the narrative the tale morphs and evolves at a cracking pace up to the jaw dropping finale, where players will be left thinking long after the credits roll.

Overall the game is an amazing experience. Irrational Games have done an amazing job of bringing the world of Columbia to life. The story, gameplay and above all the work that went into Elizabeth help this game to exceed all expectations and in turn reinvent the FPS genre amongst it’s many more stale counterparts. The game is incredible in scope and story, well worthy of any gamers time, earning it’s well deserved place amongst some of the finest games of the generation.

In my mind, this game deserves no other score than, Go and Buy it NOW!

By Houston Christopher On 3 Apr, 2013 At 01:31 PM | Categorized As Featured, Podcasts, Previews, Reviews | With 0 Comments

No GravatarHello ladies and gentleman, my name is SFX Major Threat. I am the co-host of the SFXX Podcast and we are delighted to bring to you a podcast with news varying in video games, movies, anime, comics and more. Expect to hear lots of vulgarity and somethings that may be offensive. Don’t worry it’s just comedy but we strongly advise that children do not listen to our show.

So sit back and enjoy our latest episode where we discuss Bioshock Infinite and tons more. Enjoy would you kindly…

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Please leave a comment below to help us with feedback about the show.

 

No GravatarSpike TV and Gametrailers recently just had their Video Game Awards show, and with it came a bunch of new and big trailers for games that are expected to come out next year. Some of the reveals came from top studios within the industry, including Blizzard, Bioware, Konami, and Naughty Dog. Down below, you can check out all the trailers that were revealed at the VGAs. Be sure to check by again for our impressions of the Spike VGAs.

 

Metal Gear Rising Revengence

 

Mass Effect 3

 

Diablo 3 Opening Intro

 

Transformers Fall of Cybertron

 

The Amazing Spider-Man

 

Rainbow 6 Patriots

 

Command And Conqure Generals 2

 

The Last of Us

 

Alan Wake American Nightmare

 

Hitman Absolution

 

Bioshock Infinite

 

Fortnite

 

Tekken Tag Tournament 2

 

Tony Hawk Pro Skater HD