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By Jonathan Balofsky On 12 May, 2016 At 05:38 PM | Categorized As Featured, News, PC Games, PlayStation 3/PlayStation 4, ROG News | With 0 Comments

No GravatarThe Free To Play Star Trek MMO will be coming to PS4 this fall. The game has received critical acclaim on PC, with many of the cast of the various shows making appearances. Will you join Starfleet this fall?

Check out the announce trailer below



No Gravatardescarga

Imprisoned on the Infinity, the largest space ship ever built by mankind, you are set free by a mysterious woman who has taken it upon herself to guide you on your escape for unknown reasons. As you make your way deeper and deeper into the ship, you’ll slowly learn more about the Infinity’s purpose and where you fit in amongst all the chaos. It is a different approach in the Runner genre since most games are mainy focused on the high scores. Plus you are a werewolf running in space, so enough said.



Infinity Runner’s greatest strength is how unique it is, with a sci-fi story that plays out like a movie. You awaken on a ship, naked and confused, with the voice of a woman telling you to run. And run you must, because everything is trying to kill you. You will soon learn more about your character, the ship, and your strange ability to turn into a werewolf as you go. The game plays like any endless runner would: your character never stops moving. You are restricted primarily to close corridors, and have to make split-second decisions. Most of these decisions involve things like turning before running into a wall, and attacking enemies. Attacking enemies is simple enough; a button prompt appears on screen and you have to press them before a brief timer runs out. These are more deviations than the main gameplay, but they blend in well with the experience. Another important aspect of the gameplay are the “action” sequences. These are usually “Hollywood” style action scenes that once again require quick reflexes. These also help break up the narrow corridor running, and although some scenes get repetitive, it is not something particularly game breaking. Graphically the game looks great. the corridors of the ship and all the elements create a great atmosphere which sets up Infinity Runner as something else among runners.The music also plays an important role, with having a good soundtrack and the voices are acceptable for this.

Bottom Line Infinity Runner is a good endless runner. It does something different with the way it tells its story, has some collectibles to unlock, and the sci-fi vibe creates something different. If you are a fan of the genre, or are into sci-fi stories this is for you, the gameplay is solid and can be fun playing it.


By Jonathan Balofsky On 19 Apr, 2016 At 06:30 PM | Categorized As News, PC Games, PlayStation 3/PlayStation 4, ROG News | With 0 Comments

No GravatarCapcom and PlayStation have revealed a new trailer for Street Fighter 5, showing off the latest DLC character, the returning favorite Guile. Guile has a whole new look and seems to have a few new tricks. Check out the trailer below.



No Gravatar2k Games has announced that Mafia III will launch on October 7. They have also released a new story trailer as well. Check it out below and let us know what you think.


By Jonathan Balofsky On 17 Apr, 2016 At 11:27 PM | Categorized As Featured, News, NINTENDO, ROG News | With 0 Comments

No GravatarNintendo


Users on Neogaf discussed our previous post and found that all games with a digital version have the message about Nintendo Accounts. Thus we can write this off as an amazon mistake. Apologies for any confusion




No GravatarDying Light: The Following
By Gehennakat


Announced in May 2013, the original Dying Light was released in January 2015 for Microsoft Windows, Linux, PlayStation 4, and Xbox One by developer Techland. It was well received as you took on the role of Kyle Crane, an undercover agent sent into the Turkish city of Harran during a viral outbreak that has caused the Harran Defense Ministry to quarantine the entire city. Inside the city is a maze of buildings and favela type cities that you navigate via parkour running and jumping. Unfortunately, the outbreak has caused the dead to rise and attach anything they can get their teeth on. You spend your time between trying to help survivors and deal with the local political leader gone bad.

Dying Light: The Following is the standalone expansion to the original, and was released on February 9th. I have to admit I’m hooked. Even after playing the entire first game and completing the expansion I still find myself spending time with this gem either doing side missions or just zombie bashing.


The story for The Following picks up relatively soon with our protagonist Kyle Crane still in Harran helping those who are trying to survive, while trying to still find a cure, scavenge supplies, and and maintain a stock of Antizin. Antizin is the drug given via injection to keep people who have been infected from turning, and sadly for the Harran, it’s getting very scarce. Kyle and the survivors happen across an injured stranger who, in his delusional state, claims there’s an infection free group of survivors where he came from. Kyle follows the stranger’s trail back to an outback type countryside where he finds the source of the rumor for immunity. A group, called the Children of the Sun, claims their leader “The Mother” is the source of this cure through belief and loyalty. She is followed by a select group, or inner circle, known as the Faceless. Kyle is reluctant to believe, but given the dire straits his friends are in he’ll venture anything to save them. To earn the cure Kyle must prove his worth with the Children of the Sun by completing missions and proving he’s not just an outsider.

Everything they’ve done for this expansion has been a winner in my opinion. First off the countryside is completely different from the tall buildings and tight corridors in the cityscapes of Harran. The area itself is roughly twice the size of both the maps in the original Dying Light combined. Sprawling farmlands as far as you can see with limited cover, or even cars to hide on top of. There are few safe zones and limited number of hunter’s blinds you can climb up for a breather if necessary though. Herds of zombies are everywhere and you have to use your smarts vs. abilities to get you where you need to be… until you get your buggy. That’s right folks, you now get a fully customizable buggy to help you traverse the massive landscape and smash lots of dead things.

The buggy itself, has its own skill tree that let you upgrade different perks and abilities. Anything from a shock cage, to a scoop on the front, or flamethrowers; basically anything twisted you want to do a zombie they’ve given you the ability to use in car form. With the buggy does come some new challenges. First off you need to constantly be on the lookout for fuel and parts. The buggy follows the same principle as the weapons you craft; they will eventually break down and need to be repaired. Sadly if you take your starter ride and try to cut a bloody swath through every group of zombies, or the harder armored giants, you quickly find yourself very dead (as I did), or that your car is broken down and you’re surrounded trying to repair your engine and escape. The buggies come even more into play at night when the hunters come out and the zombies become faster and harder to kill. The night hunters can literally flip your ride over or jump on it as your driving and attack. Since the “Be the Zombie” has carried over also you’ll find invading players will try and keep you from your vehicles or take them out quickly. Thankfully, the game still support 4-player co-op so at night a group of 4 with decent powered buggies can actually make an impressive stand at night. Personally, my buggy has an ability which temporarily turns it into a UV safe zone, while my buddy has one with a car alarm that can be remotely set off to attract zombies, then another to flambé them with torches when they get too close.


Like I stated this game still supports your save from the original Dying Light and also the ability to play with friends (up to 4). It’s the same drop in and drop out mechanic we’re familiar with, but the new expansion adds a difficulty called Nightmare that makes it almost a requirement for some help from your homies. Night time last considerably longer, creatures are faster, more deadly and the little bastards will dodge your melee attacks like they’re doing a River Dance. This wouldn’t be so frustrating except that on Nightmare mode everything you do physically costs stamina. So before on Normal difficulty you could run head long into a group of zombies swinging away, now you need to pick your strikes lest you find yourself out of breath and unable to run or climb from those gnashing teeth. Why would you subject yourself to something like that? Well, on top of the difficulty making you want to punch a kitten it does offset this by dropping more rare items, weapons, and parts. Think of the difficulty similar to Diablo. The normal mode is good, but if you want the best and rarest items you need to play a harder difficulty.


Now a new story, vehicles, maps, and missions are all great, but Techland has done a few more things here. Not only are there said vehicles, but the expansion introduces new characters, a new story campaign, new weapons, side quests, daily challenges, and even some new gameplay mechanics. Dying Light: The Following – Enhanced Edition includes this expansion, the original Dying Light game, and ALL of the downloadable content released for the original game. I simply can’t recommend this game enough. So if you’re into zombies, carnage, and things that go bump in the night, the new enhanced edition of Dying Light: The Following has something for you undead lovers to really sink your teeth into. Happy hunting.

By Jonathan Balofsky On 26 Feb, 2016 At 08:52 PM | Categorized As News, News, PlayStation 3/PlayStation 4, ROG News, Xbox 360/Xbox One | With 0 Comments

No GravatarCapcom has announced that resident Evil 4, 5 and 6 are coming to PS4 and Xbox One starting in March with 6, Summer for 5 and Fall for 4.


You can check out the trailer below



Our thoughts? These look good and we hope that Resident Evil 7 gets announced sooner rather than later.


You can watch the announce trailer below.


By Jonathan Balofsky On 26 Feb, 2016 At 07:38 PM | Categorized As News, Nintendo 3DS, Portable/Mobile Gaming, ROG News | With 0 Comments

No GravatarIn this morning’s Pokémon Direct, Nintendo revealed two new games for the 3DS, Pokémon Sun and Pokémon Moon. No video was shown but there was concept art.


It was also announced that the 3DS virtual console ports of Red, Blue and Yellow would be compatible with Pokémon Bank and could transfer Pokémon to Sun and Moon.



Expect a full reveal of the new games at E3.



You can watch the full direct here.



No Gravatarsmite



Sony has announced that the MOBA game Smite will be coming to PS4 very soon. A closed Alpha starts today with a closed beta coming in March. You can sign up for the Beta here


According to the Sony site


Are you ready to play god?

Smite is coming to PS4! The game officially enters Closed Alpha testing on PS4 today, and will begin Closed Beta in early March. Players can opt in now for a chance to receive a free Closed Beta invite in the near future.

Billed as the Battleground of the Gods, Smite features more than 70 playable gods and mythological creatures from eight different pantheons around the world, all battling for domination across six intense game modes.

Created by Hi-Rez Studios in 2013, Smite currently supports a global player community of more than 14 million players, which will grow even larger when the game becomes available on PS4. Smite’s team-based action, third-person controls, and deep roster of playable gods make it an ideal fit for PS4, where it will become the biggest MOBA ever to go from PC to PS4.

Smite always has been and always will be completely free-to-play. Once the Beta begins, PS4 players will have instant access to all of Smite’s game modes, as well as Smite’s five free gods (Ymir, Thor, Neith, Guan Yu, and Ra) and any gods currently available in the free rotation. Additional gods may be unlocked with Favor or Gems, or via special community events.

As Smite makes its way to PS4, the Closed Beta will introduce several new skins for the gods of Smite, each available exclusively through PS4. Odin’s “World’s Collide” skin will serve as the free reward for players who link their PS4 accounts to their Hi-Rez PC accounts. Additionally, Kulkulkan’s “KuKu4” skin serves as the exclusive reward for all PS Plus members.

Finally, Ymir’s “C4codemon” skin can be found in the PS4 Founder’s Pack, which will be available for purchase on PlayStation Store during the Closed Beta period. Aside from “C4codemon” Ymir, the Founder’s Pack also unlocks all present and future gods in Smite, 400 Gems, an Ares “Soldier of Fortune” skin, and a key for instant beta access. The Founder’s Pack will be available at $29.99 USD, however players who would rather join the beta for free can opt-in to receive a free Beta invite here.



Our thoughts: This has been expected for a while but its still good to see confirmed. We will do our best to cover it when the game comes out. Hopefully the game transitions well to PS4,

But what about you? Do you plan to get SMITE on PS4?

You can watch a trailer here





No GravatarIn something that took everyone by surprise, the company Ocean Media has been under internet fire lately. The main reason for the combined attack from many outlets is because of a VERY poor decision made by an employee Ocean Marketing, the company who was behind the creation of The Avenger game controller. In what seemed like probably the most ridiculous choice made by someone in the work environment, Paul Christoforo decided to verbally attack a customer of Ocean Marketing’s website.

Known now only as Dave, Dave wanted to inquire on the status of his order for 2 Playstation 3 controllers from their website, with hopes of it arriving before or on Christmas day. When he received a few lackluster responses from Paul, who at the time was responding to Dave’s emails to the company, Dave began to explain his displeasure of the treatment he was getting from Ocean Marketing’s service. To which Paul decided to aggressively respond back to Dave with less then stellar treatment from a company employee.



Having felt insulted and appalled at the response, Dave responded back expressing his anger, demanding he receive the product which he paid for WAY in advanced. Paul had then responded with another aggressive email, almost along the lines of bragging about people he, and/or the company, knew within the game industry, including dropping names like Kotaku, IGN, and PAX. Dave, after recieving the email response, sent over the email chain to Mike Krahulik, the man who runs PAX and the Penny Arcade website. It was at this point the whole situation got as low as it possibly could, to which Paul had continued to go back and forth with Mike on various topics, all leading to Mike posting the craziness on the Penny Arcade website.


After the post went live, Ocean Marketing started receiving huge backlash for the remainder of December 27th. Places like Twitter, Youtube, and even the Ocean Marketing website felt the power of many angry people from the internet. It had even gotten to a point to where not only were multiple Twitter accounts were made from the fallout, but at some point, it was made public that Paul Christoforo was let go from Ocean Marketing.


The whole situation is crazy in of itself. This is a prime example of what NOT TO DO to your customers in any field that you work in. Sometimes, a little common sense can go a very long way, and save you a very big internet flaming headache.


Read the original post from the Penny Arcade Website —