You Are Browsing ' God of War: Ascension ' Tag

By ericyo On 1 Jun, 2013 At 10:59 PM | Categorized As Featured, News, PlayStation, Previews, Reviews, Reviews, ROG News, Videos | With 0 Comments

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Amazing is one of the many words that can describe the game. Many of our editors have given the game a go, many were left in shock and in awe on how beautiful this game is. The Uncharted series creators, Naughty Dog,  have done it again and absolutely have another hit on their hands with The Last of us.


The demo was recently released to those that bought God of War: Ascensions, load the game and download the demo from there if you haven’t already done so. After downloading it, there will be a second download when launching the game.

The game does a great job of showing the mechanics of how the game works. The first part of the game takes you through the scenery  allowing you to experience the games graphics. It also gives you a basic understanding of how to crouch, climb and pick up items. At one point in the game, I ran into a situation where I couldn’t figure out how to climb up a wall with vines growing out of it. Maybe it was just me, but I spend quite some time on it. I cut that out of the video considering how time consuming that was. Moving past the dead bodies that have been torn to shreds, we are presented with a body so “infected” that once the main character moves the body it turns into dust. From here we are introduced to our first enemy, a Clicker.

Clickers are infected humans that are so badly infected they are completely blind and use a clicking noise as a type of sonar to find their prey. In the game they are best described as bats. In the game if you hide behind something they can’t see you, seeing as how the noise passes overhead or around you. At that point you can launch a brick or bottle to get their attention else where and away from you. These are the most difficult enemies to beat in the demo.

After getting passed the Clicker and moving a bit forward, you’re presented with some eerie moaning coming from all sides. This is where the game basically tells “Hey you like this game so far? Well, f*** you. Here have a ton of Runners after you”. Yes, we are now introduced to Runners. Runners are NOT blind and chase after you. They chase you so that they can give you hugs…. deadly hugs. This part of the game almost made me rage, I was killed several times.

The demo was a great idea on Naughty Dog, I would highly suggest to them to make this demo more available to the public instead of a download via GOW. I’m sure when the game is available on June 14th, we should see a demo. This is a must have game! Naughty Dog did an excellent job with this game and I’m just speaking on the demo. I can only imagine what the actual game will be like.

By Akodo On 24 Dec, 2012 At 11:39 PM | Categorized As Featured, PlayStation, Reviews, Reviews | With 0 Comments

No GravatarGod of War: AscensionKratos returns next year in the prequel to the God of War series, which was released in 2005. This follows Kratos’ attempt to sever any and all ties, with his overlord, Ares, but is tricked into killing his wife and daughter. This game, God of War: Ascension, serves to flesh out Kratos and his blood filled revenge against the Gods, which we’ve all come to love and enjoy on the PlayStation. And for the first time, Kratos is bringing in some friends to do battle with backing of the Gods, in a multiplayer. It’s safe to say, people are either going  to love it, or just completely hate it, and God of War should keep focusing on the single player experience.

The beta starts you off with a quick tutorial on the controls, basic for any returning God of War fan, or first timers, a slight curve. But after that you get to chose from the four primary Gods that defeated the Titans: Zeus, Ares, Hades, and Poseidon. But since this is a beta, you’re only allowed to pick between Zeus and Ares. Even beyond the four mentioned above, it seems like they may add more, depending on the reception of the multiplayer during the games lifetime. After choosing, you’re thrown into the fray. This comes down to deathmatch which is called, Favor of the Gods and Team deathmatch. Just add, Team to the front of the previous game mode. And two maps, Desert of Lost Souls, for the 4v4 team deathmatch, and Forum of Hercules, for the 4-player deathmatch. Additionally, the stage is the place where you kill Hercules in God of War 3 while Hera looks upon drunkenly. Forum

The graphics and gamplay are completely on par with God of War 3’s engine, and flows like a God of War game just with fighting against other humans, rather than AIs. The graphics during either the 4-player or 4v4, don’t take a hiccup during whatever may be transpiring. Seamless, is more so the word for it. During all the carnage, the game performs beautifully, even with a Godzilla sized Cyclops storming in the background of the Desert of Lost Souls, or groups of hundreds of arrows raining down in Forum of Hercules for all to avoid. As you play, you get the feel of Smash Brothers, with stage effects going on that will indeed, either kill you, or cause you a slow down for others to capitalize on.

Desert of Lost SoulsFar as gameplay, it’s fast, furious, confusing at first, and fun. You’re allowed to select two weapons, either a hammer, designated for raw power, or a sword, designated for quick attacks. Choosing between the two weapons, you get an assortment of armor, that as you battle, you’ll unlock new ones and the current armor and weapon will gain experience, making it better. Additionally, you get new abilities that you can buy, as you gain more favor by gaining kills and opening red chests. Even though at times, players can spam the same move over and over to gain the upper hand after a slight cool down that attempts to stop this, and those at higher levels can trash most without taking a dent. The game has a steep curve to those who join the foray late. All in all, the multiplayer for God of War seems to be shaping up to be a solid addition to the stable that is God of War, and giving some, additional fun for after the main story is said and done with.

Will this anger Kratos or will he finally be happy?

Will this anger Kratos or will he finally be happy?

By SarahTheRebel On 5 Jun, 2012 At 06:46 PM | Categorized As Conventions, Editorials, Featured, Otaku Events, Previews | With 2 Comments

No GravatarHello ROGers!

My E3 started off with a bang at Polygon on the Verge from Snapdragon by Qualcomm. Whew it was a mouthful. I had a great time, mostly because the drinks came with flashing cubes. I’m a simple girl. They also had huge screens with indie games going on, a DJ and great people! Oh and the brownies were awesome.

My drink was glowing with the fires of Mordor

The next day, I was fortunate enough to attend the Sony Press Conference.

After waiting in line for a few hours, we were finally ushered into the press conference. If you have never attended E3 before, one tip is to scour the web for any opportunities or contests to win E3 passes or access to press conferences. Sony offered 200 random people the opportunity to access the press conference in just this way.

Three of my line mates decided to have a picnic

Once inside, there were food trucks galore! Trucks included Fishlips sushi, Tato Tots, Mac Cheezy’s and more. All food and drink  were free, so I stuffed myself with eggrolls, sushi and tater tots. I didn’t actually drink, because I did want to mingle. That’s another tip: if you can’t still be a wonderful social butterfly while drinking then resist the evil temptation that is an open-bar.

One of the delish foodtrucks, Fishlips

It was around this time that I realized I was sunburned, as was my dear friend Brit, whom I met in line. Despite my glowing skin I still really liked that the first part of the  event was outdoors. What I disliked about it was the lack of organization. My companion had to use the restroom and had to hold it for over and hour because they would not let her in until she went through a strange and unexplained process. Many times throughout the event, I and my fellow 200 Sony fans were confused about what was going on and what we were supposed to do. On the other hand, Sony proved to be quite generous, hooking us all up with a sweet E3 deal, throwing out t-shirts, and giving everyone a year’s access to PlayStation Plus.

As the outside event ended, we all ran to get our seats inside the huge auditorium. With all the glowing lights and shadowy figures it made for an impressive sight, and I began to feel the adrenaline pumping. When the show actually started, I was not dissapointed. The sound engineer(s) and the light engineer(s) were amazing. Each sword thrust through a skull or face slam into a table had the crack and boom of a realistic event. I felt a tinge of dread watching Beyond, disgust and shock watching The Last of Us and pure fangirl joy watching the Assassins roll in sea storm.

A few of my favorite moments:

  • Learning that PlayStation Allstars Battle Royale would basically include the Vita as a seperate controller. This is a great idea… why has no one else thought of the Vita U?
  • The newest assassin is both the first female assassin as well as, if my eyes could be trusted, a beautiful black woman!! I was so excited I almost cried. I drew about seven hearts in my notebook.
  • The other big game announcement also included a female protagonist (Beyond) so it is interesting to see that female main characters are gaining in popularity.
  • The idea of an interactive book. I am a total bookworm and became quite dreamy-eyed when the announcer mentioned the possibilities of exploring the universe or walking with dinosaurs.
  • The realistic ocean combat of the next Assassin’s Creed.
  • The announcement that LBP2 DLC featuring cross console-controller DLC.
  • The announcement that PlayStation Plus was going to get a power up.
  • My new line friend seriously threatening his friend’s life if he did not come and take his picture with Hideo Kojima.
  • The screens and presentation was perfect. I was energized and excited almost the entire time!

Another of my favorite moments, meeting Britt!

Things that were not quite my favorite:

  • Why would someone want the assassins to fight on the high seas? Just seems like a strange mix.
  • The book sounded amazing, but the demonstration left me a little dissapointed. However, I’m sure JK Rowling fans will disagree!
  • My sunburn.
  • Kratos is now Assassin’s Drake?
  • Why was there a ladder in that hotel? And who sets people on fire in front of a pre-teen?


Interesting Trends:

The press conference left me with the impression that Sony is implementing the “if you can’t beat em, join em!” attitude. They mentioned that PlayStation Suite would get a name change to PlayStation Mobile, that they have a parntership with HTC and they are focusing on the cross-compatability of their portable system.

Overall I now want to buy the upcoming Vita/Assassins Creed: Liberation bundle pack, renew my PlayStation Plus subscription and I am eagerly awaiting the availability of Cool Boarders 2 on PSN.

I also need to take a moment to shout-out the folks at Sony. This is my second industry event with them at a large conference and I must say they know how to treat their fans. I was just as impressed with the way we were treated and I would recommend their conference to anyone.

Also, unless I was seriously trippin’, I saw Ono and Harada and managed to speak some gibberish to them.

Back to the expo! I shall have more updates as the adventures pour in.

The stage was beautiful


By SarahTheRebel On 30 Apr, 2012 At 08:34 PM | Categorized As Featured, PlayStation, Previews | With 1 Comment

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PlayStation is streaming live from Santa Monica studios to discuss God of War: Ascension. Jeff Rubenstein will be answering questions from fans on Twitter and if they read your question on air you will receive a signed God of War: Ascension poster!

“We wouldn’t do multiplayer in God of War unless we knew we could do it right. That’s why I’m extremely excited to finally be able to talk publicly about it and share all the gory details with you live. I even have some exclusive gameplay footage to share with you, so be sure to tune in to see it all live.” said Rubenstein.

Click here for the initial announcement trailer and game details for God of War: Ascension.

They are currently chatting with Todd Pappy, Game Director of God of War: Ascension. So far he has mentioned that the decision to start at the beginning is to encourage people who have never played the other God Of War games to give this one a try and not feel like they missed anything. Customization will play a role as the multiplayer appears to have different versions of Kratos available to people to take down big bosses together. Sadly, there will be no female versions because, according to Pappy, they don’t “look right” in the rig.
They also mentioned that they will be doing a live-stream during E3 so be sure to stop by their booth if you’re there!