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By Jonathan Balofsky On 23 Jan, 2018 At 09:04 AM | Categorized As News, NINTENDO, ROG News | With 0 Comments

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Ojiro Fumoto, the crerator of Downwell, a rougelike vertical scroller,  has been hired by Nintendo. The developer announced the news on Twitter.

Downwell,  was very well received, and cited as an example of ingenuity in indie games.

This is another sign of Nintendo’s embrace of the indie community. It will be interesting to see what they do next.

 

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By Jonathan Balofsky On 22 Jan, 2018 At 11:36 PM | Categorized As PC Games, ROG News | With 0 Comments

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Idea Factory sent out the following

 

The battle for your heart has spilled onto new territory! Hakuoki™: Edo Blossoms, in addition to its scheduled release on the PlayStation®Vitasystem in Spring 2018 for North America and Europe, is now also set for a PC launch on Steam in Spring 2018! The game will have Japanese audio, and options for English, Japanese, and traditional Chinese subtitles for the Steam version.

This remastered telling of the beloved visual novel Hakuoki series is a continuation of the Hakuoki™: Kyoto Winds story and focuses on the story set in Edo, the second part in this two-part series. The young Chizuru, determined to find her father, will romance the famous warriors of Shinsengumi through a series of engaging stories and dramatic events. Now, experience new characters, love interests, and episodes in the world of Hakuoki: Edo Blossoms – all in 1080 graphics.

Story

Chizuru Yukimura travels from Edo to Kyoto in hopes of searching for her father who had mysteriously vanished. Along the way, she encountered the Shinsengumi, and spent the next four years working with them to locate her father. In 1868, the final year of the Bakumatsu Period, the Shinsengumi, with Chizuru at their side, took part in the Battle of Toba-Fushimi to decide the future of the Tokugawa Shogunate against the rising tide of Imperial Nationalism. Unfortunately, defeat for the Shinsengumi came swiftly at the hands of the Imperial Army, and they retreated back to Edo in shame.

It was a bittersweet homecoming for both Chizuru and the warriors of the Shinsengumi, as the city of Edo resembled very little of its former self, engulfed by the harrowing winds of change that were sweeping through the country. As the Shinsengumi’s survival came under threat, they were faced with a choice: discard their principles, or give up their lives. Some of them had no such choice, and they cloaked themselves in darkness to protect the Shinsengumi’s greatest secret: the Furies.

This is a story about a girl who allies with the warriors of the Shinsengumi, who are struggling to uphold their faith in an era of rapid social change in Japan, and the fate of those who sought to resist that change… Key Features 12 Charming Bachelors – Start by choosing from one of 12 handsome bachelors and fall in love with Japanese history’s most famous warriors. Multiple Endings, One True Love – Explore the gorgeous world of Hakuoki through narrative choices that unlock branching storylines and up to 30 different endings. Beautiful History Comes Alive – The dramatic romance, friendship, and betrayal unfolds on your screen through fluid animation, vibrant art, and detailed CGs.

This is an amazing looking game. We will be covering this more in the future.

Are you excited for this game?

 

Source: Idea Factory PR

By Jonathan Balofsky On 18 Jan, 2018 At 11:32 PM | Categorized As Featured, News, PC Games, PlayStation, Reviews, Reviews, ROG News | With 0 Comments

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Street Fighter V was a highly anticipated game that ended up having a rough couple of years. The game launched with barebones content, and while more and more was gradually added, it never reached the heights of great Street Fighter games past. Capcom has taken steps to address this and now the game has undergone a massive relaunch as Street Fighter V: Arcade Edition. But is this a welcome change, or is it too late?

Street Fighter V: Arcade Edition certainly lives up to its name. One of the biggest criticisms of Street Fighter V at launch ( and for years) was that it lacked an arcade mode of any kind. In fact, it lacked virtually anything for players who were not interested in only playing online. There was mini story modes, and a full story mode was added later, but aside from very miniscule endurance modes, there was nothing for players offline. Street Fighter V: Arcade Edition changes all of this by adding arcade mode and several more features.

First, let me talk about Arcade Mode. Arcade mode is arranged by game, so you will take on characters in relation to the game they appeared in. This is a fun trip down memory lane and also serves to add a new type of arcade mode experience. There have been different types of arcade ladder variations before, but not quite like this. It feels like Capcom truly wanted to make sure there was enough single player content in this mode to keep everyone happy, and with the set up and variety, I think they did well. There are also new challenges and other single player modes to try out, and there are some interesting surprises here. Its not as extensive as say, a Netherrealm fighting game, but its far above what Street Fighter V was before, which again was extremely minimal.

There have also been a variety of changes to the gameplay. New expansions of moves and abilities, compliment the action along with improved visuals. It isn’t a feast for the eyes so much as a polishing of what was once dusted and muddied.  I do also like the addition of Team Battle Mode, and I like it because Street Fighter is now stepping out of its comfort zone. Street Fighter V: Arcade Edition feels less like an apology addition as some called it, more as a rebirth of not only Street Fighter V specifically, but Street Fighter the series in general. The online has been expanded, the characters expanded, and so on. yes this feels like what Street Fighter V should have been at launch, but it is also clear that Capcom took the criticism ( and lack of sales) to heart. I had abandoned playing Street Fighter V early on, but now I am happy to come back and play again. I did not think it possible, but Capcom managed to win me back over. I say give this a go, because if you give them the chance, and they will win you back over as well!

 

By Jonathan Balofsky On 16 Jan, 2018 At 01:55 PM | Categorized As News, NINTENDO, Nintendo Switch, ROG News | With 0 Comments

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The Switch is getting even more support in its home country. SD Gundam G Generation Genesis has been announced for release in Japan for the system. It will release on April 26 and include all of the DLC from the PS4 and PS Vita Versions. In addition, early purchases will include a download version of the SNES game, Super Gacgapon World: SD Gundam X

 

 

 

 

You can see a breakdown of the DLC below

Additional Title Pack

– Mobile Suit Gundam: Hathaway’s Flash

Additional Unit Packs

– Mobile Suit Gundam: The Origin
– Advance of Zeta: The Flag of Titans
– Mobile Suit Gundam Thunderbolt
– SD Gundam G Generation Original
– Mobile Suit Gundam MSV-R: The Return of Johnny Ridden
– Mobile Suit Gundam: Char’s Deleted Affair – Portrait of Young Comet

Additional Mobile Suit Units

– Phoenix Zero One
– Gundam Barbatos Lupus
– Sisquiede
– Hot Scramble Gundam

Additional Character

– Yuko Ortensia

Special Stages

– Haro, Haro! The Search for Psycho Haro!
– Haro, Haro! Surrounded on All Sides!
– Haro, Haro! Topple Those Targets!
– Haro, Haro! Capital Catch Dream!
– Haro, Haro! Level Up Trial!

Hopefully this will come to the west as well.

 

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By Jonathan Balofsky On 14 Jan, 2018 At 04:45 PM | Categorized As News, NINTENDO, Nintendo Switch, ROG News | With 0 Comments

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Ys VIII was announced for Switch this past week, and now some new details have emerged. The Switch version will not be handled by Falcom directly, with NISA is publishing the game in North America, and Nippon Ichi Software taking care of the release in Japan.

A discussion was held between Falcom CEO Toshihiro Kondo and Nippon Ichi CEO Sohei Niikawa on the NIS website that revealed some new details. For example, Niikawa  feels that the three ways to play on Switch: portable, TV, and tabletop modes, are extremely attractive for players. He believes this is the key reason for the Switch’s success overseas and in Japan, since he has heard that Japanese players prefer to play games in portable mode, while western players prefer to play them at home.

Nikawa then discussed the close relationship between himself and Kondo and how they have helped each other grow as businessmen and game designers. The close relationship was the reason Nippon Ichi reached out to Falcom about bringing one of their games to Switch after the success of Disgaea 5 on the system. Because Falcom is a small company, it is necessary for them to reach out to partners, and this is where NIS comes in.

It is good to hear that success publishers are seeing on the Switch is leading them to seek out new games to bring to the system.

Source

 

By Jonathan Balofsky On 5 Jan, 2018 At 06:38 AM | Categorized As News, NINTENDO, Nintendo Switch, ROG News | With 0 Comments

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Another game is hitting the Switch, at least in Japan so far.

Gematsu is reporting that Birthdays the Beginning will come to the Switch on March 29th in Japan. The game will have “Drastic system improvements” compared to the PS4 and PC versions as well.

There is no word yet on a western release, but it is likely coming.

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By Jonathan Balofsky On 2 Jan, 2018 At 08:40 PM | Categorized As News, PC Games, PlayStation, ROG News | With 0 Comments

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In an update to a previous story about New Japan Pro Wrestling Announcing a video game, it was announced today during NJPW’s stream that Fire Pro Wrestling On Steam and PS4 will receive official New Japan content. This is a first for the series, which until now has never received any official endorsements from any wrestling company.

 

Among the content is a confirmed Story Mode. In this mode, you will enter as a young lion, go on excursion and join a faction before going on to become IWGP champion.

 

It was also noted that the PS4 version of the game will be out in time for the New Japan Pro Wrestling G1 climax.

This is a great time to be a wrestling fan.

 

Source: New Japan Pro Wrestling

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Nintendo has always tried something new and innovative with their games, for better or worse. One major attempt at trying something new was the Satellaview add-on. Thus was a way to bring new games through satellite broadcasts, and brought new versions of several games like The Legend of Zelda and F- Zero. The intention was that these could only be played during the broadcast time , and afterwards they were gone for good. These were only available in Japan and not released anywhere else.

Now fast forward several years and fans outside Japan have learned of these games and developed an interest in them. The most well known Satellaview games are the Zelda games, which are remakes of the first game and A Link to the Past, complete with new content and stories. The latter, known as the Ancient Stone Tablets, has been restored and fan translated, allowing new players to try them.

Zelda wasn’t the only series to get this treatment however, as there was also a Satellaview version of Excitebike  which had a lot of new content. There was a major change to in this version where the racers were replaced by Mario characters, and also included a “SUPER” mode where the player has unlimited turbo, as well as the addition of coins. The coins are spread out on the courses and increase top speed, very similar to the Mario Kart series. Yes there was a Mario Kart-like Excitbike well before Mario Kart 8.

Other games for the Satellaview were F-zero sequels that had new tracks and vehicles. More importantly however, they included a track editor if you were bored of what was offered already. It was way ahead of its time and yet the game can only be found via rom dumps. Then there are the Mario Paint games, Super Mario Bros, Wario’s Woods, Wizardry, Super E.D.F., Kirby, Harvest Moon and Square Enix RPGs on the service. All of these games had something new to them and yet players outside Japan never got to experience them. These include games like Dragon Quest 1, which actually got a SNES remake this way in Japan. This disappointing that the were not ever brought to the west but this got me thinking, that ff the games’ source codes still exist, should Nintendo and the other publishers/developers bring them back now?

Obviously for some games this would require localization and may not be worth it, such as for the minor games. For a series like Zelda on the other hand, there would definitely be a market. The Chrono Trigger games brought to Satellaview would definitely be big sellers for Square Enix, along with the Dragon Quest remake. The games like the F-Zero sequels and Excitebike. have some great new content that players outside Japan would love to play. If these games could be brought over to the Nintendo Switch eShop when the online service for classic games launches, they would be some of the top selling games. VS Excitebike and The Mysterious Mursame Castle prove there is a market for the games by being big sellers when they were brought to the Wii U and 3DS eshops respectively,

I truly hope Nintendo does consider this, as not only would gamers in the west be thrilled to finally play these games, but it would also open up new fandoms and generate new sales. It might be labour intensive, but it is a risk worth taking.

 

Disclaimer: The above was the opinion of the author and does not necessarily reflect that of Real Otaku Gamer or its staff.

 

By Jonathan Balofsky On 28 Dec, 2017 At 11:51 AM | Categorized As News, News, NINTENDO, Nintendo Switch, PlayStation, ROG News | With 0 Comments

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The Nintendo Switch has sold extremely well in Japan over the last few weeks and that has led to some surprising results. FIFA 18 on Switch has received a major upswing in terms of sales. According to figures from Dengeki Online, FIFA 18 sold 16,006 copies on Switch in Japan last week, whereas it was typically selling between 2,000 and 6,000 per week before last week.

Also worth noting is that the PS4 version of FIFA 18 has sold 77,892 copies in total for Japan, with the Switch version currently at 63,379 copies. Considering that the PS4 version has disappeared off Dengeki’s charts, meaning the game’s sales have dropped below what they track, the Switch version could overtake PS4.

 

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By Jonathan Balofsky On 26 Dec, 2017 At 05:38 PM | Categorized As News, News, News, NINTENDO, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

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HAMSTER has been on a roll lately. Their arcade archives series has seen a release on all major platforms, and they have been bringing some amazing games to modern systems such as PS4, Xbox One and Nintendo Switch, including bringing Nintendo’s classic arcade games to the Switch.

A recent interview with Famitsu has revealed much more is in store. According to HAMSTER CEO Satoshi Hamada, the company has the goal of releasing 800 Arcade Archive games. For some perspective, there are currently around 50 Arcade Archive games on the Nintendo Switch. Hopefully this goal becomes a reality and more classics come. We particularly would love to see Sega’s arcade classics made available again.

 

What would you want to see?

 

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