You Are Browsing ' Japan ' Tag

By Jonathan Balofsky On 20 Feb, 2017 At 11:34 AM | Categorized As News, NINTENDO, ROG News | With 0 Comments

No Gravatar

Harvest Moon 64 was a game that was thought to be impossible to emulate according to Natsume, hence why it couldn’t come to the virtual console. However, things have now changed with that regard.

North America and Europe will receive the game on the virtual console this week.. This is especially notable for Europe, as they never received the game to begin with. Since this was a game that was said to be impossible to emulate, this raises  possibilities for other games likewise thought impossible to emulate. Hopefully now people will try to bring some of those games to modern systems.

Source

By Jonathan Balofsky On 19 Feb, 2017 At 12:16 AM | Categorized As News, NINTENDO, Nintendo Switch, ROG News | With 0 Comments

No Gravatar

During the Final Fantasy XIV Fan Festival earlier today in Europe, Square Enix discussed a possible version of the game for Switch.  All that was said right now is that it’s under “consideration”.

Previously, in August 2015, Naoki Yoshida, the director and producer  mentioned that Square Enix was open to putting Final Fantasy XIV on Switch,  and that was when it was still called NX. It seems like things are moving along for it to happen bit it isn’t final yet.

Source

By Jonathan Balofsky On 17 Feb, 2017 At 03:52 PM | Categorized As News, NINTENDO, Nintendo Switch, ROG News | With 0 Comments

No Gravatar

 

Super Bomberman R’s official website has laid out details for the multiplayer options the game has to offer.

Fpr local play, you can have up to eight controllers paired with the Switch for an 8-player battle. However you can also pair two controllers to four Switch systems to  play with eight players, so you don’t need to only do it one way,

For the online play,  you  are able to pair two controllers to four Switches connected to the internet, and then participate in an 8-player battle that way as well.

Source

.

By Jonathan Balofsky On 17 Feb, 2017 At 01:13 PM | Categorized As Featured, News, PlayStation, Reviews, Reviews, ROG News | With 0 Comments

No Gravatar

Nioh has had a long road to get to where it is now. Originating as a film project by the late Akira Kurosawa it eventually became a game by Koei ( later Koei Tecmo) but it was filled with development problems from the start. Finally, the game was given to Team Ninja who not only completed it, but crafted a fine experience. Nioh tells the story of William Adams, based on the real life sailor of the same name who went to Japan and was appointed a samurai by the Shogun. Adams was a fascinating man in real life, and his visit to japan had longstanding ramifications for the country, but that is not what we are here to talk about.

Nioh, the game, is a beautiful piece of work. This was evident from the first taste of the game people received, but Team Ninja just kept making it better. While some call this a Dark Souls clone, that is not fully accurate. It does take some influence from those games, but it also borrows elements from other series like Onimusha and Team Ninja’s own Ninja Gaiden. This is a very story driven game and that is apparent from the start. Before I played, I wondered why the developers made William an Irishman in the game, considering the historical Adams was English and there was cultural tension between the groups. But upon playing the game, I realized that the game takes not only from Japanese lore and mythology but also from elements of Celtic lore and myth. The similarities between the two cultures are played up and that was a nice touch.

But enough about that, let’s get to the gameplay. This is indeed a difficult game much like everyone says, but it is also extremely rewarding. You have to plan your every move and factor in your ki, but there are times where the game brings in some action elements unlike other similar games. It helps give Nioh a unique identity and feeling and that is appreciated.  The different weapons and armor systems as well as the spirits must be balanced properly and this can be a struggle at first. But if you keep at it and realize what the game has to offer, this becomes one of the most enjoyable games ever played.

Visually the game is stunning and you can choose to have better visuals and a locked at 30 framerate or try for 60 fps but lose some visual quality at the expense of other visual enhancements. I do not have the PS4 Pro so I cannot comment on the boost the game gets from that hardware. I can comment that Nioh has some haunting music and excellent battle themes.

All in all, Nioh is amazing. With numerous historical domain characters including Yasuke, the historical black Samurai, who encounters William, to Hattori Hanzo and even more, the game weaves an excellent tale. It even takes the time to throw you for a loop more than once and shows that the developers did their research into history and mythology.

In conclusion, I give this my highest recommendations. This game is just absolutely excellent!

By Jonathan Balofsky On 17 Feb, 2017 At 06:01 AM | Categorized As Featured, PC Games, Reviews, ROG News | With 0 Comments

No Gravatar

Lately I find myself playing games more outside my comfort zone. I do this because I want to expand my field and experience more of what gaming has to offer. Thus when given the chance to review Neo Atlas 1469, I jumped at the opportunity.

To begin this game is not what I was expecting. I thought it would be like the Uncharted Waters series, but it is actually closer to a mix between visual novel and RPG, with strategy elements blended in. This can be a little strange to adjust to at first, but once you get used to it, you will find this to be an enjoyable play session. The protagonists are likeable, even if they aren’t fully 3 Dimensionally developed, and the gameplay is just a charm to behold. What makes this stand out though is the sheer amount of what you can do. The game makes numerous different quests available and there are several ways to proceed.

I do have to say that the visuals are lacking and this can be annoying, even though the game does try its best. It doesn’t make the game that much worse but I did feel the immersion break a few times. That said, I still had a lot of fun, and as someone who has been reading up on nautical history and folklore, I love all the little details this game has within. I don’t say this about many games, but this is one I can see myself coming back to time and again. It just feels right, and that is without mentioning the music even. The music just gives the game a true feel of adventure and helps bind the experience together in a way that just feels complete.

In the end, I had a great time with this game, and must recommend it. You will not regret playing this at all.
Disclaimer: A digital copy was provided for this review.

By Jonathan Balofsky On 16 Feb, 2017 At 01:38 PM | Categorized As News, NINTENDO, Nintendo Switch, ROG News | With 0 Comments

No GravatarSome new information has come out about Super Bomberman R that may surprise some people. The official GDC 2017 site lists Super Bomberman R as one of the playable games developed with the Unity engine. It is a bit strange that rather than going with internal tools, Konami and HexaDrive decided to use a third-party engine.

The bigger news here however, is that this confirms Unity will be supported Day One on the Switch. Hopefully this will help development of more Switch games go quickly.

Source

By Jonathan Balofsky On 14 Feb, 2017 At 11:39 PM | Categorized As News, NINTENDO, Nintendo Switch, ROG News | With 0 Comments

No Gravatar

In a recent interview with Game Informer, Zelda producer Eiji Aonuma was asked if Nintendo would be merging the console Zelda and handheld Zelda teams now that the Switch will serve as a successor to both lines of systems. There has traditionally been two teams working on different styles of games, for example Skyward Sword and A Link Between Worlds, both of which produce high quality games, but with a different direction in mind.

Aonuma answered by pointing out that combining the two teams would not speed up the development process and reiterated that the two teams have different approaches to game development. Anouma stated that rather than combine the two teams, he would like them both to work on Zelda games and build on what they have done previously in their projects for the Switch.

When asked directly if there would be a handheld style Zelda game on the Switch, Anouma responded that it was “Definitely a Possibility”. This is a good thing, as it would be a big loss to not have that second line of creativity for Zelda.

source

By Jonathan Balofsky On 14 Feb, 2017 At 12:46 PM | Categorized As News, NINTENDO, Nintendo Switch, ROG News | With 0 Comments

No Gravatar

Nintendo has revealed DLC is coming to The Legend of Zelda: Breath of the Wild,.

There will b an Expansion Pass for the game at launch for $19.99 / £17.99 / €19.99. By buying it, you will receive three new treasure chests that can be found at the Great Plateau. One contains a shirt with a Switch logo that Link can wear, which is exclusive to the Expansion Pass. Nintendo has said that “The other two will deliver useful items.”

The first DLC pack launches around this summer. It will come with  the following: A Cave of Trials challenge, a new hard mode, & a new feature for the in-game map.

The second pack will come at the holidays. Thus DLC adds “new challenges that will let players enjoy a new dungeon and a new original story.”

Nintendo has stated that the Expansion Pass will be available for both the Switch and Wii U versions of the game.

Nintendo said the following about the DLC announcement.

“The Legend of Zelda: Breath of the Wild for the Nintendo Switch and Wii U consoles is one of the largest, most engaging video games Nintendo has ever created. While the main game offers players an engrossing quest that will keep them entertained for hours, as well as the freedom to explore the vast Hyrule at their own pace, the game world provides a rich canvas that offers the opportunity for additional adventures. As a result, the first-ever downloadable content for the main-line Legend of Zelda series is in development.”

You can see the video announcement below.

Source: Nintendo PR

By Jonathan Balofsky On 12 Feb, 2017 At 11:44 PM | Categorized As News, NINTENDO, Nintendo Switch, ROG News | With 0 Comments

No GravatarKonami has posted the opening cinematic for Super Bomberman R on youtube.

 

Have a Blast !
Bomberman is back, and stronger than ever!
Get ready to battle in beloved classic arenas as well as unique new ones, with completely new graphics and new mechanics!
Now you can challenge friends and rivals from around the world, whenever and wherever you want!

The video shows us who the villain will be, and the relationship dynamic between the Bomberman family. Super Bomberman R looks fantastic and should be a true return to form for the series. We will have a review of the game shortly after launch.

 

By Jonathan Balofsky On 12 Feb, 2017 At 10:12 PM | Categorized As Editorials, Featured, News, NINTENDO, Nintendo Switch, ROG News | With 0 Comments

No GravatarI am a massive fan of fighting games and truly hope the Switch will be home to many. We know Ultra Street Fighter II is coming, as is Blazblue title and Dragonball, but there are so many fighting games that would be good for the system. There are many classics like Rival Schools or Power Stone that would be great, but there is one from Capcom that stands out as a perfect fit for the system.

 

Pocket Fighter, or Super Gem Fighter Mini Mix as it was also known, was a fighting game like no other. It was A Capcom crossover game featuring characters from Street Fighter Alpha, Street Fighter III, Darkstalkers Red Earth and more. It featured chibi versions of the characters as seen in Super Puzzle Fighter, which gave it a kiddie appearance, but it had an incredible amount of depth, and was great for people new to fighting games. The game used different types of characters, such as all around, skill, and power types, and it also used a unique gem system ( not like in Marvel vs Capcom Infinite). The game was whacky and zany and characters would have transformations such cosplaying as other characters in their moves . For example, Chun Li as Jill Valentine, and Felicia as Mega Man among others.

Even more than most fighting games, Pocket Fighter was fun and extremely energetic, earning it the approval of longtime Capcom fans and new fighting game players alike. It is my opinion that theSwitch would be the best place for the game to receive a new incarnation. The console has a strong emphasis on co-op which and with the unique button system used in the game, the Joy Cons would be amazing for two player action. If there is a new entry, we could see more Capcom characters join the fight, as well as more cosplay, such as newer characters from fighting games or non fighting games, as well as characters that haven’t appeared in years.

A big reason I feel this is a good fit for the Switch is due to it being a hybrid type game. It is both for experts who can play it competitively in a hardcore fashion, but at the same time, it is great for newcomers and offers much to both groups. This is the exact type of game Nintendo seems to want on the Switch, so it just feels right. The art style would look amazing in either docked or handheld mode and not suffer due to its stylized nature. Best of all, is that this would be a good way to bring people back to fighting games, especially on Nintendo systems. It would also be great to have for modern eSports, just for how insane it is.

I truly hope Capcom considers this. It would be a perfect move for all.