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By Jonathan Balofsky On 9 Jun, 2017 At 10:31 AM | Categorized As News, News, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

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Bandai Namco and Arc System Works have announced a new Dragon Ball fighting game, Dragon Ball Fighters.

Dragon Ball Fighters will use a three-versus-three team battle system, and allow players to determine  what compatibility they want and select a team. The game will also incorporate the “ultra high speed battles” and “flashy special moves” from the series..

According to producer Tomoko Hiroki, while Dragon Ball titles of recent years have been 3D, they chose 2.5D this time because there were some things that can only be done in that style. While it looks like 2D animation at first glance, it has a broader range of expression as they can shift camera angles and incorporate a lot of unique production not possible in 2D alone.

This is really cool news, and the game sounds absolutely amazing. A traditional 2D Dragon Ball fighting game is something many want and now we are getting it.

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Atlus sent out the following

 

Get ready to flex your cartography skills, travel through time to prevent the end of days, and journey into a spatial anomaly straight from your favorite sci-fi horror movie because ATLUS is publishing three legendary JRPGs in the Americas. That’s right, Etrian Odyssey V: Beyond the Myth, Radiant Historia: Perfect Chronology, and Shin Megami Tensei: Strange Journey Redux will be arriving to the Americas exclusively for the Nintendo 3DS™ family of systems. Etrian Odyssey V and Radiant Historia will be fully voiced in English while Strange Journey Redux will retain its original Japanese voices.

Etrian Odyssey V: Beyond the Myth – The fifth main installment of the long-running Etrian Odyssey series is finally arriving! Etrian Odyssey V: Beyond the Myth chronicles the quest of a new adventurer (hey, that’s you!) as he or she attempts to reach the top of the towering Yggdrasil Tree. For it is said that whoever braves the dangers of the dreaded Yggdrasil Labyrinth and reaches the summit will have their greatest wish fulfilled…
Etrian Odyssey V: Beyond the Myth features:
  • A Choose-your-own-odyssey Feel – Starting with the creation of your party to exploring the uncharted labyrinth of the Yggdrasil Tree, Beyond the Myth is all about choosing how your own adventure unfolds. Test your survival skills by wisely navigating the winding floors of Yggdrasil, using shrewd tactics when battling gruesome beasts, making the right decisions during various “scenarios,” and more. To meet these challenges, the home base city of Iorys is ready for all your buying/selling, recruiting, and information-gathering needs!
  • Gameplay Fit for a True Pathfinder – It wouldn’t be an Etrian Odyssey game without the life-or-death need to map your progress. For those new to the series, the bottom screen of the 3DS displays a top-down, tile-based map that must be filled out while dungeon crawling. Players can use the map to mark the locations of treasures, doors, enemies, environmental obstructions, and more. Expect the unexpected at every turn–and then make a note on the map so it’s not so unexpected next time!
  • Epic Turn-based Battles – There’s a reason why no one has ever reached the top of Yggdrasil. Dangerous creatures and utterly terrifying FOEs–high-level mini-bosses, for you newcomers–roam the labyrinth on every floor, so prepare to test your mettle with challenging turn-based battles. Proper planning is a must and balancing strong party composition is absolutely crucial for success. You’ll need the right team to unleash Union Attacks and level the playing field!
  • Expanded Character Creation and Customization – With four unique races, 10 distinct classes, more customization options than any previous game in the franchise, and a streamlined skill tree/class advancement, you can shape a party to whatever your heart desires.
  • A Magical Art Style and Score – Longtime series illustrator Yuji Himukai and renowned composer Yuzo Koshiro return to add their signature magic to the art and music in the game.
Radiant Historia: Perfect Chronology – It’s been six years since Radiant Historia was released on Nintendo DS in 2011, but it’s time to return to Vainqueur and unlock the time traveling power of the White Chronicle once again in Radiant Historia: Perfect Chronology. This beloved classic is an expanded Nintendo 3DS port of the original game that will contain a great deal of added gameplay/story content, updated presentation, and new ways to experience the adventure!
Radiant Historia: Perfect Chronology features:
  • An Enhanced Retelling of the Original – You’ll once again take the reins of Alistel operative Stocke as he unlocks the power of the White Chronicle relic and gains the ability to travel between two alternate timelines. With his new-found powers, Stocke will need to right the wrongs of the past in order to prevent the total annihilation of the world. This time though, things are a bit different. Redesigned character art, new character voice-overs, a brand-new opening animation by A-1 Pictures, new theme song, event illustrations, five new tracks from original composer Yoko Shimomura, and additional difficulty settings will enhance the experience in this fresh take of a beloved story.
  • Exhilarating New Story Content– Stocke will now encounter a mysterious new character named Nemesia who will teach him more about his world’s history and unlock a third timeline to explore the ripple effect of some of his actions with episodic “what-if” scenarios. If you’re a Radiant Historia purist who simply wants to play through the original game’s story, we have you covered! Perfect Chronology offers two different modes: Append and Perfect. Append mode allows you to beat the original game before having the option to start a NewGame+ with the added content, while Perfect mode lets you play through the game with the inclusion of the third timeline from the beginning.
  • A Classic That Can’t Be Missed – Even though there’s an abundance of expanded content to delve into, the heart and soul of Radiant Historia remains the same. If you missed out on the original game in 2011, the upcoming port is the perfect chance to play a modern classic. With an exciting positioning-based battle system, memorable characters, and thrilling time-travel mechanics, Radiant Historia: Perfect Chronology is an essential for JRPG fans.
Shin Megami Tensei: Strange Journey Redux – A spatial distortion full of demons appeared in Antarctica, threatening to engulf the Earth in Shin Megami Tensei: Strange Journey. The United Nations responded by tasking a team of highly advanced specialists with piercing the anomaly and figuring out how to stop it from the source. Well, get ready to don your Demonica once again in this new expanded port: Shin Megami Tensei: Strange Journey Redux. Expect new story content, additional endings, a new dungeon to explore, and more in the return of this sci-fi tinged SMT adventure.
Shin Megami Tensei: Strange Journey Redux features:
  • A Stranger Journey Back – In Strange Journey Redux, you play as a brave United Nations soldier investigating a spatial anomaly called the Schwarzwelt–a dome of dark energy that threatens to consume the world. Inside, you’ll find it home to a nightmare mirror of our own Earth, populated with demons dying to meet you. The game touts brand-new illustrations by Masayuki Doi, updated visuals, UI tweaks, and more to make this journey back into the Schwarzwelt… even stranger.
  • Additional Story Content and a Brand-new Character – You won’t be retreading the same nightmarish path as before because a brand-new character named Alex will play a major role in how the story unfolds. Much about her is a mystery, but there is one thing you know for sure: she’s got a bone to pick with you. Joining her are new demons you might recognize from other SMT entries, new endings, and a new dungeon to die in–I mean, discover.
  • A True Shin Megami Tensei Adventure – With its twisted demonic sci-fi story, addictive demon-collecting fun, and multiple narrative paths to explore, Strange Journey Redux is an essential ATLUS JRPG adventure that can’t be missed!
Etrian Odyssey V: Beyond the Myth will release fall 2017, while Radiant Historia: Perfect Chronology and Shin Megami Tensei: Strange Journey Redux will launch in early 2018. All three games will be released for the Nintendo 3DS™ system and will be priced at $39.99. Titles have not yet been rated by the ESRB. For more information please visit the links below:
Websites

Etrian Odyssey V: Beyond the Mythhttp://atlus.com/etrian5/Radiant Historia: Perfect Chronology – http://atlus.com/radianthistoria/

Shin Megami Tensei: Strange Journey Redux – http://atlus.com/strangejourney/
This is amazing news, and I am sure many fans of these gams will be delighted to here this. Hopefully they make for great experiences.
Source: PR Email
By Jonathan Balofsky On 5 Jun, 2017 At 09:09 AM | Categorized As News, NINTENDO, ROG News | With 0 Comments

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Nintendo has announced a new Pokémon Direct for tomorrow at 10 am. No news was given for what this is about and the direct will last around 6 minutes. Could this be the rumored Pokémon Stars?

 

 

Will you be watching?

By Jonathan Balofsky On 30 May, 2017 At 03:47 PM | Categorized As PC Games, ROG News | With 0 Comments

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GOG.com sent out the following

 

SNK’s signature NEOGEO cabinet was the cornerstone of any good arcade. While trends came and went, SNK’s titles stood the test of time like no other. Today, SNK brings 15 of their classic titles to GOG.com, with several of them supporting GOG Galaxy features like online multiplayer, leaderboards and achievements.

Load the bases in BASEBALL STARS 2, save the world from terrorists either alone or by forming a mercenary squad in SHOCK TROOPERS, shoot your way through soldiers and tanks in the METAL SLUG series, and choose your fighting style in one of the genre’s true hidden gems, THE LAST BLADE.

Aside of the above, PC players can now also get their hands on BLAZING STAR, FATAL FURY SPECIAL, KING OF THE MONSTERS, SAMURAI SHOWDOWN II & SAMURAI SHOWDOWN V SPECIAL, and THE KING OF FIGHTERS 2000 & 2002.

Each game is available individually or as part of three bundles; the METAL SLUG Bundle, the Arcade Games Bundle, and the Fighting Classics Bundle. And to celebrate the addition of SNK games to GOG.com, all titles are now 50% off, while bundles get you additional discount making them 75% cheaper.

For the full list of SNK games and bundles, be sure to visit GOG.com.

I am loving the revival of SNK and how they are doing what they can to bring their games to a new audience. This is a great move for them and  hopefully gives these great games like King of the Monsters and The Last Blade a new generation of fans.

Source: PR Email

By Jonathan Balofsky On 30 May, 2017 At 03:25 PM | Categorized As News, NINTENDO, Nintendo Switch, ROG News | With 0 Comments

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Platinum Games Head Producer Atsushi Inaba recently did an interview with Famitsu which included an interesting tidbit about their project for Switch.

F: How’s the compatibility with Platinum Games?

AI: “I think it’s good. We’ve also already declared we’re going to participate. During the announcement event of Nintendo Switch, there’s the Platinum Games logo showing up secretly.’

F: Is something happening?

AI: “We’re creating it, you know. I think it’s going to be interesting

What could they be working on? Bayonetta 3? A new IP? Could they be collaborating with Suda51 on No More Heroes 3? We will have to wait and see.

 

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Castlevania is one of the most beloved series of all time, but has been allowed to lie in neglect for far too long. However, recent events have caused me to wonder if there is a chance to revive the series still. Nintendo worked with Konami to bring back Bomberman for the launch of the Nintendo Switch, which ended up as a major success for the two. This made me wonder if nowthat Bomberman has seen successful opening week numbers, Konami might try to work with Nintendo to revive Castlevania as well. However, there is still the issue that without IGA at Konami, a metroidvania take on the games wouldn’t be the same as before. After all, IGA is now working on Bloodstained, and I doubt he is on good terms with Konami still.

There are some possible good ways to revive the series, such as by licensing it out to Platinum Games.Hideki Kamiya and other developers there are major fans of the series, and a Castlevania game made by them would be an amazing action game, that would finally avert the nature of the 3D games to be lesser games in terms of quality. It could be the next successor to Bayonetta even, much like Bayonetta was the successor to Devil May Cry, which was influenced by Castlevania.

However, there option for who to make the game and it might be an even better choice. From Software’s Souls series is often considered the spiritual successor to the Castlevania games. In fact, it is considered the successor to both the classic and metroidvania games, and for them to get to work on the series itself would be a chance for a fresh new take on the series that would attract a new audience. From could give it a unique feel and identity,  one that merges the  feel of the souls series with the lore and feel of Castlevania. Plus they would be able to create a truly punishing game, similar to the NES games.

I feel this is a way to create a new Castlevania experience that doesn’t just retread past territory, and both of this paths offer a bold direction for the series. Either a strong action series, or a atmospheric and challenging game. This could be what Castlevania needs and I hope Nintendo and Konami agree to do something like this. It is our best hope for the series’ future.

 

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The above was the opinion solely of the author and doesn’t necessarily reflect the views of ROG or its staff.

By Jonathan Balofsky On 26 May, 2017 At 02:16 PM | Categorized As News, NINTENDO, Nintendo Switch, ROG News | With 0 Comments

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Monster Hunter is already helping Nintendo out, and this is only hours after the game was announced for Nintendo Switch.

Nintendo’s market value has risen by 2.2 billion dollars after the announcement of Monster Hunter XX for Switch. Yes, that number is real. This has resulted in an eight year high for the company, which is a sign of investors going all in on Nintendo and the Switch.  Monster Hunter is a major deal in Japan, and is considered a true killer app for any system. The fact that the Switch is receiving an entry may have caused investors to realize that the momentum of the system is not slowing down anytime soon.

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By Jonathan Balofsky On 23 May, 2017 At 07:07 AM | Categorized As News, News, News, NINTENDO, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

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Koji Igarashi recently did an interview with Famitsu and some new details were shared on  Bloodstained Ritual of The Night.

The game is roughly 20-30% complete so far. This may not seem like much, but this could be due to being the base parts of the game, with other parts coming out faster. That said, Igarashi did note that he needs to increase the pace of development.

When it came to cancelling the Wii U version for a Switch release instead, he mentioned that the reason Switch is being favored over Wii U is that the game is being developed with Unreal Engine and ported from PC. As the Switch supports Unreal Engine 4 natively, this means that they don’t need to do any workarounds and can make a straight port. As well, the planned release in 2018 also lead to the decision of moving away from Wii U as the system is pretty much dead.

It seems IGA knows what he is doing with Bloodstained and wants to pick up the pace. I am sure the game will be amazing when it is released.

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By Jonathan Balofsky On 22 May, 2017 At 11:57 PM | Categorized As News, NINTENDO, Nintendo Switch, ROG News | With 0 Comments

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Inti Creates CEO Takuya Aizu recently spoke with USGamer about their upcoming projects. The talk turned to discussion of their new Switch games and some interesting details were mentioned.

Azure Striker Gunvolt: Striker Pack is only confirmed for a physical release in Japan so far, but they are working on getting a publisher for a physical release in North America and Europe as well. They also noted that they have completely refined the system of upgrades from the original Mighty No. 9, with it now involving character customization via chip modules that you get as you progress. These unlock new customization options such as modifying the arc of the shot or addition weapons and so on. Inti Creates noted they feel this sets it apart from the original game.

There are two major ways to get these. First of all, many of them are hidden throughout the stages. In fact, there’s an ability you can use in the Switch version called dowsing — when you get close to a hidden item you’ll feel the HD rumble kick in. Maybe there’s a hidden wall or something that you have to destroy that contains hidden modules. And then, when you defeat bosses, you can select one of many rare drop items.”

He also revealed that Comcept and Keiji Inafune are completely uninvolved with the game and have give Inti Creates full control of the project as they see fit.

“We made this game completely on our own, with no input from Keiji Inafune or Comcept. Basically, we said, ‘We want to use these characters,’ and they said, ‘Go ahead!’ We were happy that they gave us the OK to use these characters, for free. But in terms of the game itself, there’s no involvement from Concept. This is a labor of love by Inti Creates with characters we really adore.”

Inafune and Comcept may have given up on the IP but it seems Inti Creates is determined to make Mighty No 9 a series that fans can love. Perhaps they can make it the Mega Man successor we truly want.

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By Jonathan Balofsky On 22 May, 2017 At 10:04 AM | Categorized As News, NINTENDO, ROG News | With 0 Comments

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Here is a heartwarming story about a fan’s interaction with Nintendo.

Twitter user kentarock1020 has a son named Hibiki who has been completely blind since the age of two. He has been unable to see due to the rare cancer form retinoblastoma, and cannot play most video games, but thanks to Nintendo, there is one series he is able to excel at.

Hibiki, with his dad’s help, wrote a letter to Nintendo, to thank the company for Rhythm Heaven (Rhythm Tengoku in Japan) and asking for more games in the future.

You can see the letter here

“Dear Nintendo,

Hello. My name is Hibiki Sakai and I am in fifth grade. I am blind, but I’ve always wanted to play video games like everyone else. But there aren’t many games I can play at all. The one game I can really play is Rhythm Tengoku. It’s the only game I can enjoy together with others, and I never lose at it. I’ve gotten perfect scores on all the versions on the Game Boy Advance, Nintendo DS, Wii, and 3DS too.

So I really, really want you to make more Rhythm Tengoku games. And it’s perfectly fine if you make them a little harder too!

I think that there are a lot of other kids with visual impairments who want to play video games but can’t. So I’d love for you to develop more games for people with handicaps to enjoy playing with others.

I will always support you, Nintendo.

From Hibiki Sakai”

What is amazing is that Nintendo took the time and responded to this letter and did so in an amazing way.  They sent a written letter for his parents to read, but they also included a braille letter so that Hibiki could read the response himself. Kentarock1020, shared on Twitter that,  “Them sending such a sincere correspondence to just one person is truly divine customer service.”

Nintendo’s reply can be read as follows

“Thank you so much for sending us here at Nintendo your heartwarming letter.

We are so happy to hear that you’ve perfected and enjoyed Rhythm Tengoku, Rhythm Tengoku Gold, Minna no Rhythm Tengoku, and Rhythm Tengoku The Best.

We have passed on your letter to Nintendo’s development department. We want to keep making games that everyone can have fun playing, so thank you for your support.”

Even if Nintendo doesn’t make more Rhythm Heaven games , the fact is that they took the time to reply to the letter and include a braille version so Hibiki himself could read it. This is amazing and shows that while Nintendo often gets attacked as not customer friendly,  they can do a lot of good for their fans. They made one fan’s day very happy when they didn’t need to and that deserves praise.

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