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By Jonathan Balofsky On 13 Dec, 2017 At 10:35 PM | Categorized As News, NINTENDO, Nintendo Switch, ROG News | With 0 Comments

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Nicalis sent out the following

 

Nicalis, Inc. announces today that the eagerly awaited Nintendo Switch™ action game Runner3 will speed into retail next year. The all-new chapter of the critically acclaimed Runner series will appear in North American retail stores in early 2018 with a suggested retail price of $39.99.
Developed by Choice Provisions, Runner3 continues the endless platforming adventures of the stoic, unflappable CommanderVideo. The “hero in high tops” leaves a multicolored trail in his wake, punctuating the beat of the game’s infectious soundtrack with every step. Like Runner2, the new game will also feature the voice-acting talents of none other than Charles Martinet, legendary voice of Mario and dozens of other popular Nintendo characters.
“Some games just belong on physical cartridges, and this is clearly one of the most deserving,” says Nicalis president Tyrone Rodriguez. “We can’t wait for people to get their hands on Runner3—literally.”
“We know everyone’s going to love Runner3, but I’ll bet you’re going to love it even more in tiny little cartridge form,” says Choice Provisions co-founder Alex Neuse. “Just try not to lick it—play it!” adds Mike Roush, also a co-founder of Choice Provisions.
Runner3 includes some surprising new features, like branching paths, item shops and vehicles that CommanderVideo can take for a ride. The game also features new playable characters, new gameplay modes, new moves and an assortment of Hero Quests and retro challenges.
Nicalis’ retail edition of Runner3 for Nintendo Switch is currently planned for release in the first quarter of 2018. More details and a specific street date will be announced in the near future.

Nicalis is continuing to go all out with their physical versions. Kudos to them for helping indies like this.

 

Will you be getting this game physically?

Source: Nicalis PR

By Ramon Rivera On 15 Nov, 2017 At 06:57 AM | Categorized As Featured, Nintendo Switch, Reviews, Reviews | With 0 Comments

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Let me tell you this, when I first started playing Ittle Dew I thought “great another Zelda clone” but boy was I wrong. At first glance the cartoonish characters give the impression that it will be a parody game, that doesn’t take itself seriously and all is fun and games and in a certain way it is. But as you plow through the game, you find yourself in a deep game with some really fun moments and challenging puzzles,not to mention a lot to do in game, which ultimately for me its all in the replay value.

At the beginning of our adventure we find our heroes on a raft on the middle of the sea, no food, no potions, and everything looks dire until they find themselves ashore in a new island (wink wink). When our dynamic duo enters the island, they find the island caretaker, Passel, who tells you that there is nothing to see on the island and that they have to leave it. Then he blurts out about the 8 raft pieces, and noting his mistake, he disappears and thus your adventure begins. Now the game play is what you would expect from a top down Zelda-esque adventure.  You explore each of the dungeons and find the item, beat the boss, etc. However, one of the things Ittle Dew 2 really shines is the freedom you have to explore!  Normally in Zelda, you beat each of the dungeons in order because the item recieved in dungeon #1 will help to get to #2 and so forth.  In Ittle Dew 2, the formula gets changed so that you can beat the dungeons in the order that you want (except for dungeon 8 since you need all items obtained in other dungeons to be able to beat it).

Now the areas that you can explore in the game are varied.  They range from the pillow forest, an art gallery, candy beach (yep, with candy canes), so there is a lot of variety and things to see. The enemies that you find in the over world are funny and fun to beat.  Some range from muscular platypus to muscle builder cactus, and some impossible to beat as Slayer Jenny (haven’t been able to so just run when you see her). The bosses are fun to beat and needless to say they beat the crap out of me until I got the hang of it the first time (yep its part of the inside jokes and everything) as you progress to the game and beat the dungeons you find yourself with them again (albeit in more powerful forms).  They are just challenging enough to keep you in your toes.

Now for the completionist like me, there is a lot A LOT to do on Ittle Dew 2.  In your map, you can see all doors that you have entered and 100% completed dungeons appear with a crown on top.  Besides all of this, there is also optional dungeons in which you can get more powerful versions of your current items.  There are also challenge dungeons that you unlock with Secret Shards.  These are really a test of your mettle and your adventurer skills IMO.  It adds even more value to an already amazing game.

After you have explored everything the island has to offer, there is also the Dream World, which is a set of optional dungeons that are the ultimate test for your adventurer skills.  This is a bonus to the normal story.

Bottom Line, Ittle Dew 2 is a pleasant surprise on the Nintendo Switch, with tons of secrets, challenging puzzles, different outfits and fun areas to explore, and with optional dungeons to please your adventure hunger. Ittle Dew 2 shows how to get inspiration from a popular game franchise, and turn it into something special and unique, with charm and its own identity. Seriously, it is more than recommended if you own a Switch.  You owe it to yourself to play this legendary raft adventure.

By Jonathan Balofsky On 1 Nov, 2017 At 02:33 PM | Categorized As News, News, NINTENDO, PlayStation, ROG News | With 0 Comments

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Nicalis sent out the following

 

Nicalis, Inc. is proud to announce the upcoming physical release of Wonder Boy: The Dragon’s Trap for Nintendo Switch™ and PlayStation®4, at major retailers in North America. Nicalis is partnering with DotEmu for this retail release.

Wonder Boy: The Dragon’s Trap is a beautifully drawn and animated remake of the unforgettable Sega Master System game Wonder Boy III. It finds our hero cursed by a dragon, forced to live in the form of a Lizard-Man (and new additional forms) until he can break the curse by defeating all of the other dragons in the land. The game’s developer, Lizardcube, reverse-engineered the original game in order to faithfully replicate the character movements, item drop logic, secret door locations and much more.

“We’re huge fans of the Wonder Boy series, and we believe that Wonder Boy: The Dragon’s Trap deserves the full physical retail treatment that was given to our own games like The Binding of Isaac: Afterbirth+ and Cave Story+,” says Nicalis CEO Victor Rodriguez. “We’ve got a deep respect for DotEmu; this is an exciting partnership for us.”

“Thanks to Nicalis’ experience and passion for classic games, Wonder Boy: The Dragon’s Trap will be available on physical cartridges and discs in retail stores—just like in the old days,” says DotEmu CEO Cyrille Imbert. “This is awesome! A full retail release of Lizardcube’s masterpiece is a great way to reflect the spirit of the game and its history.”

The Switch and PS4™ versions of Wonder Boy: The Dragon’s Trap are presented in widescreen HD, with enhanced interface functions, a new playable character (Wonder Girl) and the option to toggle between the all-new hand-drawn visuals and the original graphics.

Nicalis’ retail editions of Wonder Boy: The Dragon’s Trap are currently planned for release in the first quarter of 2018 with a MSRP of $39.99.

This is great for collectors. Wonder Boy The Dragon’s Trap was an interesting remake of a classic game. You can see our review here

 

Source: Nicalis PR

By Jonathan Balofsky On 31 Oct, 2017 At 11:02 PM | Categorized As News, NINTENDO, ROG News | With 0 Comments

No GravatarNicalis sent out the following

 

Nicalis, Inc., the developer and publisher of Nintendo Switch hits like The Binding of Isaac: Afterbirth+, Cave Story+ and Tiny Barbarian DX, is proud to announce its next great game, Ittle Dew 2+. The charming “puzzly adventure” will be available on November 14 as both a physical retail and digital release for the Switch.

Continuing the saga of sassy adventurer Ittle Dew and her deadpan sidekick (the flying fox named Tippsie), Ittle Dew 2+ is a sprawling action-adventure game that takes place entirely on a mysterious, faraway island. Left stranded on the shore after their raft breaks, Ittle and Tippsie explore the terrain in search of treasure, weapons, puzzle-solving tools and the eight scattered pieces of another raft that can allow them to escape the island.

“If you’re expecting a Zelda-inspired game like the original Ittle Dew, you’ll find that there are plenty of similarities,” says Nicalis president Tyrone Rodriguez. “But Ittle Dew 2+ offers so much more. It’s cuter, it’s funnier, the puzzles are more devious and there are secrets everywhere…in fact, the island is loaded with them!”

Ittle Dew 2+ will continue the tradition of added-value packaging that has made Nicalis games the most highly collectable properties in the Nintendo Switch library. The initial print run of physical retail copies will include the Game Card along with a full-color instruction booklet and a limited-edition map of the island. The map is printed on tear-resistant and weatherproof synthetic paper that has been specially formulated to endure the rigors of the island’s hazards and unpredictable storm patterns.

Developed by Ludosity AB with Nicalis, Inc., Ittle Dew 2+ will be available for Nintendo Switch on November 14 as both a physical retail release (in North America) and a digital download from the Nintendo eShop (in both North America and Europe). Suggested retail price is $29.99 (NA) or 29,99€ (EU). The game has been rated E10+ by the ESRB.

Ittle Dew 2+ is a great game that will no doubt see success on the Switch. We hope to have a review of the game sometime around launch.

 

Source: Nicalis PR

By Jonathan Balofsky On 27 Oct, 2017 At 06:47 AM | Categorized As Featured, News, NINTENDO, Nintendo Switch, Reviews, Reviews, ROG News | With 0 Comments

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FreakZone Games has made some truly amazing games over the years. From Manos: The Hands of Fate the game, to the two official AVGN video games, FreakZone has brought amazing experiences to us all. Now with the Nintendo Switch out, there is a new market for their games, and FreakZone and Nicalis have started out strong.

Knight Terrors is an auto-runner budget title. That may sound off-putting to you but it should not. There is a difference between crummy Flappy Bird clones and high quality auto-runners. The closest game I would compare this to is in fact the ios game Punch Quest, which bills itself as an auto-puncher, and was full of content that kept players coming back for more. The same is here with Knight Terrors, simple intuitive controls, with fun gameplay that mixes things up. There is the usual dodging obstacles but you will also be attacking enemies along the way. You must hit a certain amount to progress to the next level, which occurs automatically once you hit the goal. Miss more than three monsters and it is game over, but the counter resets every level.

I would also be remiss if I didn’t mention the art style is excellently done to evoke a retro style monster themed game. FreakZone clearly put a lot of work into the art and animation and that is to be commended. They have made excellent retro style games in the past like those mentioned above, and Knight Terrors follows proudly in that tradition. I also must mention the amazing soundtrack that is both eerie and epic at the same time. Just listen to the music at the start screen for a few minutes and you will understand why I am saying that. It is some of the best retro style music in an indie game ever.

I found Knight Terrors to be a joy, the game was fun and addictive and there was an incentive to replay, as doing well unlocks new modes to play, and doing well in those modes unlocks even more modes. For a cheap eShop game, Knight Terrors is packed to the brim with stuff to do, has a good amount of challenge and keeps things fresh with new power-ups you can earn. Budget games often get a bad reputation, but the truth is, there are good ones and Knight Terrors is proof of that. I daresay this is better than some games on the eShop that cost significantly more. I fully recommend this game! You will not regret it, and I daresay this is a hidden gem.

By Jonathan Balofsky On 24 Oct, 2017 At 12:10 AM | Categorized As News, NINTENDO, ROG News | With 0 Comments

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Nicalis sent out the following

 

Nicalis, Inc., video game developer and publisher, announces today that the crazy fun gravity-switching saga VVVVVV will release on the Nintendo eShop for digital download on November 17. It will carry a price of $9.99.

In VVVVVV you play as Captain Viridian, brave commander of a spaceship whose crew members are accidentally teleported to random locations in an unknown dimension. While exploring the ship and its surroundings, you can switch the polarity of gravity at any time. You can “fall up” to extricate yourself from pits and walk across the ceiling when it’s too dangerous to step on the floor. Viridian uses this ability to search for teleporters, shiny collectible trinkets and the ship’s missing crew.

“VVVVVV was designed by Terry Cavanagh as an homage to the 8-bit Commodore 64 computer games that he played while he was growing up,” says Nicalis president Tyrone Rodriguez. “But you don’t need to have had those experiences to enjoy every last bit of it. It’s one of those rare games that are immediately accessible and simple.”

The Switch version of VVVVVV runs at 60 frames per second, with bright and colorful throwback graphics and a number of graphical filters to change the visual aesthetic. The supremely catchy chiptune soundtrack will stay in your head for hours after you stop playing.

Developed by distractionware and Nicalis, Inc., VVVVVV will be available for Nintendo Switch on November 17 as a digital download from the Nintendo eShop for $9.99 (North America) or 9,99€ (Europe). The game has been rated E by the ESRB.

Nicalis is bringing a lot of great games to the Switch. Will you be getting this one? What ahs your favourite been so far?

Source: Nicalis PR

By Jonathan Balofsky On 19 Jul, 2017 At 02:10 PM | Categorized As News, NINTENDO, ROG News | With 0 Comments

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Nicalis sent out the following

 

 

Nicalis, Inc. announced today that physical copies of Tiny Barbarian DX, the company’s upcoming sword-and-sorcery platform game for Nintendo Switch, will feature a dynamic cover illustration by world-renowned artist and character designer Susumu Matsushita. The game is currently scheduled for release in the fourth quarter of 2017 with an MSRP of $29.99.

Mr. Matsushita is best known as the legendary artist who created cover art for hundreds of issues of Famitsu, Japan’s longest-running and most highly respected video game magazine. He is the creator of Necky the Fox, Famitsu’s mascot who appeared as a playable character in Nintendo’s Super Mario Maker via the Mario Costume mechanic.

Tiny Barbarian DX is an action-packed side-scroller that combines platform jumping with sword swinging, expertly blended with retro pixel art and loincloth-stirring chiptunes. After seeing gameplay footage and studying the production art created by StarQuail Games, Mr. Matsushita agreed that his immediately recognizable character rendering style would be perfect for the game’s box art. “Tiny Barbarian DX is a game I’d like to play,” he says, “and it’s been a while since I felt that!”

In addition to magazine covers, Mr. Matsushita’s acclaimed artwork has graced the packaging of many other video games over the past 40 years, including Motor Toon Grand Prix, Maximo and even the original Hudson’s Adventure Island for the NES and TurboGrafx-16. His Tiny Barbarian DX illustration shows the Tiny Barbarian and his counterpart Tiny Barbarina riding on the fearless Wasteland Wildcat while enemies from the game surround them on all sides!

Retail copies of Tiny Barbarian DX will also contain a full-color instruction manual that includes a featurette on the making of the box art. It describes Mr. Matsushita’s creative process, details his preferred art supplies, shows photos of him working at his drawing table and even identifies the 1960s rock instrumental that he listened to while he created the cover!

Developed by StarQuail Games and published by Nicalis, Tiny Barbarian DX is planned for release on Nintendo Switch in the fourth quarter of 2017.

 

This is really cool news, and it shows that Nicalis is really trying to make sure that the physical versions of their games on Nintendo Switch do appeal to people, with various incentives like this.

 

Will you be buying it?

 

Source: PR Email

By Jonathan Balofsky On 28 Jun, 2017 At 04:40 PM | Categorized As News, News, NINTENDO, Nintendo Switch, PlayStation, ROG News | With 0 Comments

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Nicalis has shared a new clip of their upcoming fighting game Blade Strangers. The game has gorgeous 2D graphics and looks to be a lot of fun.

 

The crossover fighting will no doubt be a lot of fun on PS4 and Nintendo Switch when it launches.

Will you be checking it out?

 

By Jonathan Balofsky On 12 Jun, 2017 At 12:21 PM | Categorized As News, News, NINTENDO, Nintendo Switch, PlayStation, ROG News | With 0 Comments

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Nicalis sent out the following

 

Independent publisher/developer Nicalis, Inc. is revealing four upcoming console games during the annual Electronic Entertainment Expo (E3). The announcements are sure to please fans of recent Nicalis neo-classics like The Binding of Isaac: Afterbirth+ and Cave Story+.

The company’s 2017 line-up includes Tiny Barbarian DX (Nintendo Switch), Ittle Dew 2+ (Nintendo Switch), Blade Strangers (Switch and PlayStation 4) and The End Is Nigh (Nintendo Switch and PlayStation 4).

  • Inspired by heroic fantasy fiction, Tiny Barbarian DX is the action-packed adventure of one Barbarian’s quest for vengeance. Developer StarQuail Games has combined engaging 2D platform action and combo-based hack-and-slash combat with retro-style pixel art and a pulse-pounding chiptune soundtrack for Nintendo Switch. The game offers two-player cooperative action, unlockable game modes and multiple homages to classic 8- and 16-bit games in each of its four lengthy episodes.

  • Sassy adventurer Ittle and her reluctant flying friend Tippsie return in Ittle Dew 2+, an upgraded and expanded Nintendo Switch version of the action/adventure puzzle game from developer Ludosity. Stranded on a mysterious island and armed with a few weapons as well as a magical map, our heroine explores the three-dimensional landscape in search of valuable loot and the eight scattered pieces of a raft that could be her ticket home.

  • From veteran Japanese developer Studio Saizensen comes Blade Strangers, a hardcore old-school fighting game with online multiplayer battles for the Switch and PS4. Its refined four-button control scheme makes it easy for beginners to jump right in, but tournament-caliber players will relish the intricate combos, counters and specials. The fighter roster includes characters from previous Studio Saizensen games (like Code of Princess and Sayonara Umihara Kawase), Nicalis games (like Cave Story+) and other surprise entrants.

  • The brand-new game from The Binding of Isaac creator Edmund McMillen and Tyler Glaiel, The End Is Nigh is a sprawling adventure/platformer. Players control Ash, a little black glob trying to make a friend out of the body parts he finds scattered throughout a post-apocalyptic world. As Ash leaps his way through a never-ending onslaught of decaying, mutant creatures, he can collect assorted tumors and hidden video-game cartridges that unlock fully playable mini-games.

This is a really cool lineup, with some awesome games.  Blade Strangers sounds interesting as does Tiny Barbarian DX. Nicalis is making a lot of great moves here.

 

Source: PR Email

By Jonathan Balofsky On 3 Apr, 2017 At 12:35 PM | Categorized As Uncategorized | With 0 Comments

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Nicalis’ Tyrone Rodriguez shared an image of Switch’s Home Menu a little while back. that showed the icons of games including The Binding of Isaac: Afterbirth+ and Cave Story. Cave Story was then further teased several times for Switch, and now we have official confirmation that it is coming..

Cave Story will come to Switch as Cave Story+, and it will have a physical release. There will be upgraded HD graphics,  and will also have seven play modes such as Wind Fortress and Boss Rush, more than twenty boss battles, fifteen levels, ten unique weapons, and four unique endings.

This all sounds amazing. Cave Story+ will come to Switch on June 20, and will cost $29.99.

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