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EA sent out the following

 

Electronic Arts Inc. (NASDAQ: EA) announced today that EA PLAY 2017 in Hollywood will feature performances by the eight-time platinum recording artist Nas, DJ Green Lantern and Dave East. All three will perform on Saturday night, June 10th from 6-8pm PST, at the EA PLAY FanFest, one of the biggest pop culture events of the summer. The FanFest is at the heart of EA PLAY 2017, featuring more than 140 hands-on gaming stations where fans will be the first to play EA’s newest lineup of games including:

 

  • Star Wars™ Battlefront™ II
  • FIFA 18
  • Madden NFL 18
  • NBA LIVE 18
  • The latest Need for Speed™ experience
  • The Sims™ Mobile and The Sims™ 4
  • Battlefield™ 1: In The Name of the Tsar
  • New content from Star Wars™: Galaxy of Heroes and Titanfall 2
  • Madden NFL Mobile
  • NBA LIVE Mobile
  • EA SPORTS™ FIFA on the Nintendo Switch

 

Widely celebrated as one of the greatest artists of all-time, Nas has received more than a dozen Grammy nominations since his debut album *Illmatic* in 1994. Joining the stage with Nas is DJ Green Lantern, a long-time DJ for some of hip hop’s top artists, and Dave East whose mixtape *Kairi Chanel* hit the US Billboard 200 last year. These three artists will headline a lineup of musical talent that will perform each day at EA PLAY from June 10-12 at the Hollywood Palladium.

 

EA PLAY is open to the public and tickets are free. The FanFest schedule is:

  • Saturday June 10 from 4pm – 8pm
  • Sunday June 11 from 12pm – 6pm
  • Monday June 12 from 12pm – 5pm

 

For those that attend in-person at the Palladium in Hollywood, they can experience even more surprises. Each day of the show, the first 2000 fans that play Star Wars™ Battlefront™ II will receive a numbered, limited edition poster. On Sunday and Monday, the first 500 people to play Madden NFL 18 and EA SPORTS FIFA 18, will receive a free copy of Madden NFL 17 and FIFA 17 respectively.

 

For anyone joining digitally around the world, EA PLAY will come to life through a variety of different content including livestreams. From behind-the-scenes looks and developer interviews to in-depth gameplay walkthroughs and new gameplay footage, learn more about EA’s upcoming games and experiences directly from those behind them. EA is also empowering the creative storytelling of more than 300 of the best content creators in the community to develop their own unique way of sharing their gameplay impressions with their fans all over the world who love to watch them most.

 

Please visit http://www.ea.com/eaplay2017 to learn more about the event, and visit https://eaplay17.fishsoftware.com/public/ to get your free ticket. Follow us on Facebook and Twitter for more EA PLAY news and information.

This is a very interesting lineup and some cool performances. It is very interesting that the Switch version of FIFA is mentioned separately. Still, the event looks like it will be a good time and is well planned. Hopefully it all goes off well.

 

Source: PR Email

 

By Jonathan Balofsky On 24 May, 2017 At 08:21 PM | Categorized As PC Games, ROG News | With 0 Comments

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Larian Studios sent out the following

Larian Studios has announced that Divinity: Original Sin 2 will launch on September 14, 2017. Much larger than its highly-awarded predecessor, Divinity: Original Sin, the game gives players tabletop RPG-like freedom to complete quests and explore a world like no other. Divinity: Original Sin 2’s critically celebrated Game Master and PvP modes will also be available at launch, giving players a toolbox to create their own tabletop-style adventures, as well as an arena where they can compete in strategic multiplayer combat against each other.

Players can already purchase Divinity: Original Sin 2 on Steam for $44.99 and play the game’s first act in Early Access here: http://store.steampowered.com/app/435150/Divinity_Original_Sin_2/ 

To celebrate this announcement, Larian Studios is releasing a new Early Access patch, featuring two never-before-seen areas and a new companion relationship system. Character creation and crafting have also undergone a serious transformation, and players will finally have a first glimpse of the upcoming new origin story, a pirate dwarf named Beast. For more information on this patch and all it contains, check out a new Kickstarter Update video at https://www.youtube.com/watch?v=tiWM2nuCTSQ

 

Divinity: Original Sin 2 promises a darker and more expansive story than its predecessor. Set a thousand years after the original, Divinity: Original Sin 2 puts players in the role of a renegade user of forbidden magic. Our heroes will decide who will be the next god of Rivellon and what that god will do with its powers.

Divinity: Original Sin 2 expands on the player freedom that made 2014’s Divinity: Original Sin so much fun. Divinity: Original Sin 2 features five playable races and a new tag system that lets players shape the background and motivations of their characters, from noble elven cannibals to swarthy dwarven outlaws. Each choice you make shapes the world, impacting how you complete quests, solve problems, and build relationships – go anywhere, take anything, and kill anyone, but be careful of the repercussions!

Divinity: Original Sin 2 breaks new ground in what players expect from role playing in their RPGs, featuring 4-player co-op through which players can compete or cooperate to reach their goals. The new relationship system provides more nuance to character interactions, as individuals will have their own objectives and priorities based on their background and race. Whether you choose to balance your party’s individual goals for the greater good or fight to make sure you always get your way, character relationships play a major role in determining how players advance through the world.

Tactical combat returns in Divinity: Original Sin 2, with even more elemental interactions and powerful skills opening up new strategic considerations. Divinity: Original Sin 2 introduces a new spellcrafting system that lets players combine spells to create powerful and unexpected results. New combat skills give the less magically-inclined plenty of strategic options to influence the fight. Also, for the first time in a Divinity RPG, it is possible to challenge other players to PvP combat in demanding arena battles.

There is more news to come from Larian Studios in the coming months – follow the studio on social media and  keep an eye on Twitch channel for more information on the biggest RPG of 2017!

Divinity Original Sin was an amazing throwback to the classic CRPG games of old, and provided a new generation of gamers with a different kind of challenge. Hopefully the sequel gets just as good of, if not better reception as it looks amazing. This is the type of genre throwback the RPG genre needs more of.

 

Source: PR Email

 

By Jonathan Balofsky On 24 May, 2017 At 08:21 PM | Categorized As News, News, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

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CD PROJEKT RED sent out the following

 

CD PROJEKT RED, creators of The Witcher series of games, announce the start of Public Beta for GWENT: The Witcher Card Game for PC, Xbox One and PlayStation 4.

Gamers can start playing immediately by visiting playgwent.com on PC, or — on consoles — download the client directly through Xbox Store or PlayStation Store.

“Public Beta is an important step towards GWENT’s final release,” said Marcin Iwi?ski, co-founder of CD PROJEKT RED. “We’re opening the gates to everyone who wanted to play, but didn’t make it into the Closed Beta, and — at the same time — we’re introducing some pretty significant content and gameplay changes like adding animated versions of cards for every card in the game, new starter decks, or how weather cards work,” Iwi?ski adds. “I’m extra curious how all of the community feedback we’ve incorporated will resonate with both current players and those who’re just starting. Please keep the feedback coming, we’re listening!”

More information about GWENT and the Public Beta is available in the FAQ section of playgwent.com.

You can watch the cinematic trailer below

It is great that even though the Witcher III has been out for a while, CD PROJEKT RED has been able to keep the franchise alive in new ways. Making GWENT a standalone game is a smart move, especially given games like Hearthstone and Elder Scrolls Legends.

Source: PR Email

By Jonathan Balofsky On 24 May, 2017 At 08:38 PM | Categorized As PC Games, ROG News | With 0 Comments

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Bethesda sent out the following

 

When you try to bring down your clan’s shaman by spilling a sacred “bowel bowl” filled with steaming guts that is being used to open terrifying windows into “The Other Place,” and you just get sucked through the windows into the Realms where you are doomed to spend eternity battling against cruel Champions in the name of glory… you’re having bad day.

 

That’s the story of Sorlag (read more at www.Quake.com), a vicious and prideful reptilian huntress from a post-apocalyptic alien planet. This Sorg flesh-trader stalks her prey in the Arenas armed with her deadly Acid Spit, coating the environment and enemies in a sticky toxic rank. This Active Ability deals direct damage to any Champions that are careless enough to pass through as well as additional poison damage over time as it seeps into their flesh.

 

Sorlag’s reputation as a hunter awards her two Passive Abilities, helping her nimbly move through matches and protecting her from her own – and other Sorlags’ — vile fluids.

 

CHAMPION PROFILE: Sorlag – Sorg Flesh-Trader

 

Starting Statistics:

  • Starting Health: 150
  • Starting Armor: 50
  • Speed: 280

 

Active Ability – Acid Spit: Have an enemy pinned in an corner or want to protect the Obelisk in Sacrifice? Sorlag’s Acid Spit is the perfect added weapon to finish off foes or help control key pathways and locations. Spray it on enemies, on the floor, or on the walls and anyone who passes through will take immediate damage as well as become poisoned, taking additional damage over time.

 

Passive Abilities: Sorlag has two Passives. First, Bunny Hop allows her to gain speed while jumping forward in a straight line and grants her a great deal of maneuverability while in the air. Second, her Acid Fiend ability means that she’s protected from her own Acid Spit, as well as the Acid Spit of enemy Sorlags.

 

Sorlag looks like a very interesting character in a truly unique game. Quake Champions is looking more and more impressive with each trailer. It should be a good fresh start for the series.

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The following was sent out

 

Gambitious Digital Entertainment has revealed that independent developer Vile Monarch’s new irreverent insult dueling game, Oh…Sir! The Hollywood Roast, will launch on May 31 for Windows PC, Mac, Linux, iOS and Android.

A star-studded spinoff of the infamous insult ‘em up Oh…Sir!! The Insult Simulator, Oh…Sir! The Hollywood Roast cobbles together a jumble of focus group-tested pop culture icons and references to create new characters and film sets with which to battle. String together combo chains of discourteous dialogue to verbally beat down your scene partners for top billing in single-player or online and local multiplayer.

True to modern moviemaking, Oh…Sir! The Hollywood Roast takes the series in a dark direction, with gritty new features like an expanded career mode, character creation tools and controller integration. The script has been rewritten a dozen times by heavy-handed executives to ensure that Oh…Sir! The Hollywood Roast offers twice the vocabulary of its predecessor. The producers have also recast and redesigned the scoring system for more engaging fights while introducing a hot new charged comeback mechanic that lets players drop the final curtain on each other with dramatic effect.

Oh…Sir! The Hollywood Roast will launch on May 31. The original cult classic, Oh…Sir!! The Insult Simulator, will launch on the PlayStation®4 computer entertainment system on May 30 and on Xbox One in June. For the latest updates until then, please visit http://store.steampowered.com/app/575330, and follow us on Twitter @GambitiousInc and @VileMonarch.

Oh……. Sir! The Insult Simulator was a truly innovative indie game and it is good to see that a spinoff is coming. Hopefully this one will catch on just as well as the first game did.

 

Source; PR Email.

By Jonathan Balofsky On 23 May, 2017 At 11:42 PM | Categorized As News, News, PC Games, PlayStation, ROG News, Uncategorized, Xbox 360/Xbox One | With 0 Comments

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Bethesda sent out the following

 

With its unique setting and extensive player freedom, Prey has been praised by GamesRadar+ as “bursting with personality”, while Game Informer simply calls it “Stellar”. IGN describes Talos I, the game’s space station backdrop, as “fantastically explorable”, a sentiment echoed by Eurogamer, which refers to Talos I as a  “truly magnificent setting”.

 

When you awaken aboard the Talos I space station, you that find you are the key subject of an experiment meant to alter humanity forever – but things have gone terribly wrong. Talos I has been overrun by an alien force, and you must stop the Typhon threat from destroying humanity. As Morgan Yu, and mankind’s last hope, fend off the alien infestation armed with the tools found on the station, your wits, weapons, and mind-bending abilities. It’s up to you to uncover the mysteries of Talos I and safeguard the world from the Typhon threat.

 

Out now on Xbox One, PlayStation 4 and PC, Prey is the highly anticipated first-person sci-fi action game from Arkane Studios – creators of the award-winning Dishonored series – which includes the 2012 ‘Game of the Year’ and the critically-acclaimed follow-up, Dishonored 2. Embracing its signature style, Arkane developed Prey as an “open space station game,” complete with the studio’s characteristic freedom, player choice and deep story.

 

Be sure to check out prey.bethesda.net for more details on how you can fight the invasion.

 

Prey is a great new game from Bethesda and Arkane Studios. If you haven’t seen it yet, you can check out our review here.

By Jonathan Balofsky On 23 May, 2017 At 07:07 AM | Categorized As News, News, News, NINTENDO, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

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Koji Igarashi recently did an interview with Famitsu and some new details were shared on  Bloodstained Ritual of The Night.

The game is roughly 20-30% complete so far. This may not seem like much, but this could be due to being the base parts of the game, with other parts coming out faster. That said, Igarashi did note that he needs to increase the pace of development.

When it came to cancelling the Wii U version for a Switch release instead, he mentioned that the reason Switch is being favored over Wii U is that the game is being developed with Unreal Engine and ported from PC. As the Switch supports Unreal Engine 4 natively, this means that they don’t need to do any workarounds and can make a straight port. As well, the planned release in 2018 also lead to the decision of moving away from Wii U as the system is pretty much dead.

It seems IGA knows what he is doing with Bloodstained and wants to pick up the pace. I am sure the game will be amazing when it is released.

Source

By Jonathan Balofsky On 19 May, 2017 At 06:25 PM | Categorized As News, News, PC Games, PlayStation, ROG News, Uncategorized, Xbox 360/Xbox One | With 0 Comments

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Bandai Namco has released a new story trailer for Tekken 7. The trailer discuses more of what is to come and helps stoke the fires of anticipation. The game is coming out in a few weeks and we will have a review up shortly after.

 

Have a look at the trailer below.

 

 

By Jonathan Balofsky On 19 May, 2017 At 03:26 PM | Categorized As News, News, NINTENDO, PC Games, ROG News, Xbox 360/Xbox One | With 0 Comments

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The developers of Rainway recently did a Reddit AMA and discussed some very interesting things.

When it comes to Switch, everything is on track for release and proceeding well. There will be a need for a constant internet connection as well as it requiring your PC to be logged in and there will be local input lag of 2-3ms between frames. However, it  will also have per-game button configurations that are easy to set up, and remote rumble is supported.

There are also plans to expand Rainway past just game streaming, but that is not being discussed now.

 

This prototype footage was also shared

 

source

By Jonathan Balofsky On 18 May, 2017 At 02:31 PM | Categorized As PC Games, ROG News | With 0 Comments

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Angry Video Game Nerd Adventures was a hit on PC and eventually came to Nintendo Wii U and Nintendo 3DS. However, there was no word about the sequel AVGN II: ASSimilation coming to consoles, which led to me contact ScrewAttack Games for any information.

In response, Austin Harper of ScrewAttack told me the following

 

“Unfortunately, the response to AVGNII: ASSimilation on PC did not lead us to believe that porting the game to home consoles would be a proper use of our resources. ScrewAttack Games has actually stepped down as a publisher and are supporting Rooster Teeth Games as they begin to develop their third-party publishing branch, starting with the launch of their new game Battlesloths 2025: The Great Pizza Wars.”

 

This is unfortunate as AVGN II was amazing on Steam. Many were hoping it would come to the Switch, but that is not to be. It is further upsetting that ScrewAttack Games is stepping down as a publisher, but at the same time, it is good to hear that they will be working with Rooster Teeth Games on their third-party publishing branch. Hopefully they will bring us many great games in the future.

If you haven’t seen it, you can read our review of AVGN II here