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By Jonathan Balofsky On 4 Nov, 2017 At 09:42 PM | Categorized As News, PlayStation, ROG News | With 0 Comments

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PlayStation will now have new options for what to do with your trophies.

Sony’s rewards program has revised their incentive program, to allow you to receive PSN credits via your trophies on the rewards site. You will need to register trophies completely over but now you can get some good credit for them.

 

  • 100 Silver trophies – 100 points

  • 25 Gold trophies –  250 points

  • 10 Platinum trophies – 1,000 points

1,000 points will get you $10 of PSN credit and so on. The program is only for the United States at the moment, but if this is successful it will likely come worldwide.

 

Are you excited about this?

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By Jonathan Balofsky On 3 Nov, 2017 At 03:38 PM | Categorized As News, News, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

No GravatarBlizzard shared many new details at the BlizzCon 2017 Opening Ceremony. Here is a news roundup

StarCraft II

  • Free-to-play—Starting November 14, players will get free access to the acclaimed Wings of Liberty campaign, ranked ladder play, and all Co-Op Commanders up to level five.
  • Mira Han and Matt Horner—The newest Co-Op Commander is actually two commanders in one: command a devastating mixture of high-powered Dominion air units as Matt Horner and fast-moving ground units as Mira Han.

Heroes of the Storm

  • Hanzo and Alexstraza—Two new heroes, Dragons of the Nexus, will bring new and dramatically different styles of play to Heroes of the Storm later this year.
  • New changes, including Performance Based Matchmaking, Voice Chat, and the 2018 Gameplay Update, continue to refine the action and make Heroes even more fun and challenging than before.

Hearthstone

  • Kobolds & Catacombs—The next expansion, coming in December, will bring players down into the dungeons beneath Azeroth—and equip them with 135 wondrous new cards, including nine new class-specific Legendary Weapons.
    • Dungeon RunsKobolds & Catacombs also brings with it a brand-new single-player game mode featuring challenging, high-stakes subterranean journeys inspired by the classic fantasy dungeon crawl. Dungeon Runs are free for all players; no pre-built decks are required for entry.
    • Free Legendary Cards—To celebrate the new expansion, all players will receive a free legendary minion, Marin the Fox, on November 6, as well as a free random legendary weapon for logging in when Kobolds & CatacombsKobolds & Catacombs card packs will also be winnable in Arena mode or purchasable with in-game gold or real money.
    • Recruit—When a card with the new Recruit keyword is played, a random minion from your deck is summoned to fight alongside the rest of your party!
    • Pre-purchase—Starting today, eager treasure seekers can pre-purchase the new expansion card packs in a special 50-pack bundle for 49.99 USD on Battle.net and in Blizzard’s game shop, and receive the jewel-encrusted “For the Hoard!” card back for free. Starting November 6, this pre-purchase offer will also be available in-app for iOS and Android players for 49.99 USD, and will reflect local pricing in Canada for 69.99 CAD.

Overwatch
·         Blizzard World—An amusement park celebrating the worlds of Diablo, StarCraft, and Warcraft serves as the location for this new map.
·         Moira—A new hero, the life-draining geneticist named Moira, will soon be joining the fray.
·         “Honor and Glory”—In the latest in the acclaimed series of animated shorts, viewers journey into Reinhardt’s past as he wrestles with whether or not to answer Winston’s call to join the newly reforming Overwatch.

 

World of Warcraft
·         Battle for Azeroth™—In the next expansion, the war between the Horde and the Alliance reignites as players embark on a journey to recruit new allies, race to claim the world’s mightiest resources, and fight on several fronts to determine which faction will lead Azeroth into its uncertain future.
·         World of Warcraft Classic—In addition to a new expansion, Blizzard also announced early plans to develop a gameplay experience that recaptures players’ first journeys into the original World of Warcraft.
·         Shadow the Fox— A plushy version of the previously released in-game charity pet will be available for purchase starting later this month. Sales of the plush will benefit both American Red Cross Disaster Relief and the International Federation of Red Cross and Red Crescent Societies (IFRC) Disaster Relief Emergency Fund.

Blizzard went all out for Blizzcon and it is just starting. Stay tuned for more news.

 

Source: Blizzard PR

 

 

 

 

By Jonathan Balofsky On 2 Nov, 2017 At 05:19 AM | Categorized As News, News, News, NINTENDO, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

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Arc System Works sent out the following

 

 

Arc System Works establishes “Arc System Works America, Inc.” in Torrance, California as its North American branch, in order to expand its operations and offerings to fans in the region.

President Minoru Kidooka states, “Since its inception almost 30 years ago, Arc System Works has been at the pinnacle of 2D Fighting game development — merging traditional Japanimation-like expression and technology to bring fans around the world entertainment the likes of which they have never seen.

“While we have been able to bring our games to North America with help from local business partners in the past, with our new branch ‘Arc System Works America, Inc.’ we will better be able to open the channels of communication between fan and developer, ensuring your voices are heard and most importantly applied.

“As we expand in these exciting times, I will personally ensure we never lose sight of the Arc System Works company slogan: ‘Action’ ‘Revolution’ ‘Challenge’. I look forward to our latest challenge of establishing a new branch and continuing to develop exciting and innovative experiences for all the fans who made this next stage in our company’s history possible.”

This is amazing news, and now ASW fans can enjoy a direct connection to the company in North America. We will keep you updated on this development.

 

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By Jonathan Balofsky On 1 Nov, 2017 At 02:33 PM | Categorized As News, News, NINTENDO, PlayStation, ROG News | With 0 Comments

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Nicalis sent out the following

 

Nicalis, Inc. is proud to announce the upcoming physical release of Wonder Boy: The Dragon’s Trap for Nintendo Switch™ and PlayStation®4, at major retailers in North America. Nicalis is partnering with DotEmu for this retail release.

Wonder Boy: The Dragon’s Trap is a beautifully drawn and animated remake of the unforgettable Sega Master System game Wonder Boy III. It finds our hero cursed by a dragon, forced to live in the form of a Lizard-Man (and new additional forms) until he can break the curse by defeating all of the other dragons in the land. The game’s developer, Lizardcube, reverse-engineered the original game in order to faithfully replicate the character movements, item drop logic, secret door locations and much more.

“We’re huge fans of the Wonder Boy series, and we believe that Wonder Boy: The Dragon’s Trap deserves the full physical retail treatment that was given to our own games like The Binding of Isaac: Afterbirth+ and Cave Story+,” says Nicalis CEO Victor Rodriguez. “We’ve got a deep respect for DotEmu; this is an exciting partnership for us.”

“Thanks to Nicalis’ experience and passion for classic games, Wonder Boy: The Dragon’s Trap will be available on physical cartridges and discs in retail stores—just like in the old days,” says DotEmu CEO Cyrille Imbert. “This is awesome! A full retail release of Lizardcube’s masterpiece is a great way to reflect the spirit of the game and its history.”

The Switch and PS4™ versions of Wonder Boy: The Dragon’s Trap are presented in widescreen HD, with enhanced interface functions, a new playable character (Wonder Girl) and the option to toggle between the all-new hand-drawn visuals and the original graphics.

Nicalis’ retail editions of Wonder Boy: The Dragon’s Trap are currently planned for release in the first quarter of 2018 with a MSRP of $39.99.

This is great for collectors. Wonder Boy The Dragon’s Trap was an interesting remake of a classic game. You can see our review here

 

Source: Nicalis PR

By Jonathan Balofsky On 1 Nov, 2017 At 11:52 AM | Categorized As News, PlayStation, ROG News | With 0 Comments

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PlayStation has revealed the new PS+ Lineup for November. The following games will be free for PS+ members.

 

  • Worms Battlegrounds (PS4)
  • Bound (PS4/PS VR)
  • Until Dawn: Rush of Blood (PS Plus bonus – PS VR Required)
  • That’s You! (PS Plus bonus – PlayLink)
  • R-Type Dimensions (PS3)
  • Rag Doll Kung Fu: Fists of Plastic (PS3)
  • Dungeon Punks (PS Vita & PS4)
  • Broken Sword 5: The Serpent’s Curse [Ep. 1 & 2] (PS Vita)

This is a decent months, especially for PS3 owners. What are you looking forward to from these?

 

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By Jonathan Balofsky On 31 Oct, 2017 At 11:38 PM | Categorized As News, News, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

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EA sent out the following

 

We’ve made changes to crates and progression based on player’s feedback. The Star Wars Battlefront II beta gave us a welcome chance to test all of our systems in action and tune things up for better balance. A few weeks ago, we mentioned we were going to take another look at how the progression system works and after incorporating community feedback, we’re happy to share our plans for launch:

 

  • Epic Star Cards, the highest tier of Star Cards available at launch, have been removed from Crates
  • You’ll need to reach a certain rank to craft upgraded Star Cards
  • Weapons are locked behind specific milestones
  • Class-specific gear and items can be unlocked by playing as them

 

We’ll be continuously looking at player feedback to help fine tune and improve this system and others in the game, as we’re committed to keeping the community together including releasing all post-launch content for free and going to make sure that the game is fun for everyone.

These are welcome changes as there were many complaints about the loot crate system. It is good that they are listening to fans and will not just rush blindly into a bad decision.

 

Source: EA PR

 

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A couple of years ago, Bethesda and Machine Games released Wolfenstein The New Order. It was a bold new take on the series and helped give it new life in the modern era. Now Wolfenstein II: The New Colossus has been released, but does it up the intensity or fall flat?

 

The first thing I noticed when playing The New Colossus is how gorgeous the game looks. This is one of the best looking games this year and makes full use of the resources it has available to itself. I cannot stress this enough, but Machine Games upped the ante in terms of presentation, and I applaud them for it. Along with that, there is an amazing soundtrack that works so well with the action that occurs. It just fits perfectly even as the scenarios change and this just adds to Wolfenstein’s enjoyablity factor

But now it is time to talk about the gameplay and wow is it amazing.  I did notice a few framerate stutters here and there but nothing too major. Playing this on the PS4 was an enjoyable time, and before I knew it, hours had passed.Wolfenstein II gives us multiple ways to take down Nazis and crush them in the name of the resistance, and therein lies the bizarre controversy of the game. For some reason people are offended that Nazis are the villains of the game and that is just strange to hear in this day and age. If anyone would be uncomfortable about anything in the game, it should be the sheer horror of a world where the Nazis won. Admittedly this did in fact bother me a little bit as the grandchild of holocaust survivors, and alternate history fiction like this does give me pause, but I am able to look past it and see the game for what it is.

Wolfenstein II is packed with content, both immediately visible and also hidden for you to find. I do not want to give spoilers, but I enjoyed finding all the secrets the game had to offer. I must admit, if it were not for the framerate issues I mentioned above, I would find this game perfect. I understand that some have issue with the game not having multiplayer modes, but I actually like that the focus was on single player gameplay. DOOM’s multiplayer felt like an ill fit for the game, so I am glad the focus and polish went solely into making a great campaign.

If there is anything I would change though, it is the pacing as the game feels like it slows down too much at times in terms of progression nd advancing in the plot. Again, this is not a deal-breaker and I still love the game. I was wary of this reboot from the beginning due to my family’s experience in World War 2, but these games are so well done, that I have been won over. I highly recommend this game.

By Jonathan Balofsky On 30 Oct, 2017 At 05:35 PM | Categorized As News, PlayStation, ROG News | With 0 Comments

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Capcom sent out the following

 

Capcom, a leading worldwide developer and publisher of video games, today confirmed during the Sony PlayStation Showcase at Paris Games Week that a beta for Monster Hunter: World™ will be available exclusively for PlayStation®Plus users starting 9th – 12th December, 2017. In addition, special Horizon Zero Dawn content featuring Aloy’s bow and full armor set plus Palico armor will be available for Monster Hunter: World exclusively on PlayStation®4. To see what the content looks like in-game and to see a brand new area of the game, the Rotten Vale, a new trailer is available to download now from the Capcom press site http://press.capcom.com or can be watched on the official Monster Hunter™ YouTube channel.

Available starting 9th December, players from around the world can experience three fearsome quests as they join up with other hunters online or take on the beasts alone in the exclusive beta for PlayStation Plus  users. Running for three days, hunters participating in the beta can tackle the hungry Great Jagras, a scavenger capable of swallowing other monsters whole, or the fiery and territorial Anjanath, both of which roam the dense and complex eco-system within the Ancient Forest. For those feeling brave enough they can adventure to the desert land of the Wildspire Waste where the armored Barroth can be found lurking in the muddy waters, waiting to unleash its devastating charge attack.

Horizon Zero Dawn’s young machine hunter Aloy comes to life in Monster Hunter: World for PS4 with Aloy’s bow and full armor set as well as Palico armor that can make the player’s Palico look like a machine from Horizon Zero Dawn. The full armor set will make any player character look like Aloy from head to toe, including facial likeness.  After completing the Horizon Zero Dawn collaboration event quest, which is planned to be distributed to online players post launch, special materials can be obtained to forge collaboration equipment. By bringing the necessary materials to the in-game facility (Smithy), players will be able to forge the Horizon Zero Dawn collaboration equipment.  Details on the exact timing and availability of the Horizon Zero Dawn collaboration quest will be revealed soon.

The latest Monster Hunter: World trailer released at Paris Games Week highlights for the first time the terrifying Rotten Vale area of the New World. Littered with the skeletons of deceased monsters, a land of unique and gigantic creatures awaits amongst this bed of bones. The deeper players journey into the inner layers of the Rotten Vale, the tougher the environment gets with a dangerous and toxic mist blanketing the land obscuring the perils that lurk nearby until the very last minute. The Radobaan, a hulking beast that wears the carcasses scattered around the Vale for armor will need hunters to be quick and fast as they take off chunks of its bone armor and avoid its rolling attacks. Hunters can brave the beast alone or with their team of four hunters. With drop in multiplayer, each hunter has their own story to tell – but will they live to tell it?

 

This is quite the interesting addition to Monster Hunter World. Will you be checking this out?

 

Source: Capcom PR

By Jonathan Balofsky On 30 Oct, 2017 At 05:53 PM | Categorized As News, News, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

No GravatarThe following was sent out

 

Codemasters and Deep Silver today announced a brand new arcade racing game, ONRUSH, live on stage with PlayStation at Paris Games Week. ONRUSH will bring all-action, gravity-defying racing back to the console gaming scene at breakneck speed when it launches on PlayStation®4 computer entertainment system and Xbox One, the all-in-one entertainment system from Microsoft, in summer 2018.

Created by the new Codemasters development team in Cheshire, U.K. (formerly Evolution Studios), ONRUSH is a celebration of sensational speed, outright fun and over-the-top spectacle.

It’s not just about racing to the finish line. In ONRUSH, racing with style and flare is what counts as you perform incredible takedowns and put everything on the line to power up your all-important RUSH bar. RUSH is the ultimate power up, producing an exhilarating and devastating force which, when used at the right time, can wreak havoc on your competition.

ONRUSH Game Director Paul Rustchynsky said, “We are extremely excited to finally be able to talk about ONRUSH. The team grew up playing iconic, arcade racing games so it is great to have the opportunity to re-imagine those experiences on today’s consoles and bring something fresh to the market. We believe that it is something that gamers are crying out for.”

“The most important factor in the game is that it has to be fun. It is not about tire choices, car setups or even racing lines; it’s about edge of your seat action and taking death defying risks in order to reap the biggest rewards,” continued Paul.

ONRUSH will launch on PlayStation 4 and Xbox One in summer 2018. For more information, visit www.onrushgame.com. Fans can keep up to date with all the latest news from the studio by joining our communities on Facebook (https://www.facebook.com/onrushgame), Twitter (https://twitter.com/onrushgame), and Reddit (https://www.reddit.com/r/onrushgame/).

It is great to see more arcade style racing games getting made. This is a genre that sadly has fallen by the wayside for the most part. Will you be getting this?

 

Source: PR Email

By Jonathan Balofsky On 30 Oct, 2017 At 05:14 PM | Categorized As News, News, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

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Activision Blizzard sent out the following

 

Revealed today, Destiny 2 – Expansion I: Curse of Osiris is the first expansion to the Destiny 2 universe releasing Dec. 5, 2017 for PlayStation 4, PC, and Xbox One.
Destiny 2 – Expansion I: Curse of Osiris, takes place after the conclusion of the Destiny 2 campaign where you are dispatched to Mercury on a quest to find Osiris, the most powerful Warlock to have ever lived, to discover the answers humanity needs to fight back against the Vex.
Curse of Osiris adds a new chapter to the world of Destiny 2, expanding the universe by adding an all-new cinematic story with new and returning characters, a new destination to explore, Mercury and its Infinite Forest, a new social space to visit called the Lighthouse, new missions, new strikes, new raid content, new free roam activities, a world quest to complete, and more.
You can see the trailer below

Will you be getting the expansion?
Source: Activision Blizzard PR