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By Jonathan Balofsky On 21 Jan, 2017 At 05:22 PM | Categorized As PC Games, ROG News | With 0 Comments

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Bethesda sent out the following

 

The Chaos Arena monthly special event returns to The Elder Scrolls: Legends as Sheogorath, the Elder Scrolls’ legendary Daedric Prince of Madness, takes over and brings back the limited-time PvP mode to the strategy card game. Chaos Arena alters competitive gameplay by introducing one or more random special scenarios or lane rules into each match. Players will need to adapt their strategies on the fly in every game, accounting for moving cards, surprising bonuses, and possibly crippling effects.

 

As an added bonus, players that log into their The Elder Scrolls: Legends account during the event will receive a free card pack, regardless of whether they play Chaos Arena. Card packs will be delivered shortly after the event ends.

 

The Chaos Arena special event is live now and will continue until Monday, January 23.

This is a really cool event Bethesda is doing, and it is all due to good fan reception. Hopefully more events are done in the future for the game. I was skeptical of Elder Scrolls Legends at first, but it has since come into its own.

By Jonathan Balofsky On 19 Jan, 2017 At 11:04 PM | Categorized As Uncategorized | With 0 Comments

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This is a hard review for me to do. I was extremely excited for Hive Jump and interviewed the developers on more than one occasion, but I cannot help but feel let down by this game. I realize that this is not the best way to start out the review, but I do not believe in holding back punches.

Hive Jump is a game that blends multiple genres. It has elements of Metroid, Contra, Metal Slug, Spelunky and more, but it doesn’t blend perfectly. Starting out, there is a slight strategic game part before getting into the meat of the game, but it felt distracting and confusing. Furthermore, the main game itself is rather awkward. The difficulty is intense and that is fine and I don’t have complaints about difficulty, but I do about stiff controls. And Hive Jump has very stiff controls that get in the way of the gameplay. This ended up holding me back significantly, both in single player and online. On that subject, Hive Jump is a game that needs to be played in multiplayer, it just does not play well in single player and you wont have a good time.

I played 3 online games and they ran fine, but it felt lacking. I don’t know how else to say it other than it was missing something. The game is a run and gun game but it has strategic elements that just don’t go with it and the difficulty of the game. It feels like the developers were trying to do too much and combine too many ideas and it just kind of sits there.

You can respawn numerous times after dying, provided the backpack does not get destroyed, after which permadeath kicks in. This is where the online fell apart for me and everything became utterly chaotic. Coordinating activity became impossible and everyone felt like they were fighting each other. The Backpack mechanic does provide some interesting ways of playing, but this is the one area where single player works better, even though Single Player is inferior in general. I didn’t get the chance to play local co-op and maybe that is better, but I walked away unimpressed.

Like I said, I was really excited for this game, but I do not feel the end product is the best it could be. It just feels like a recipe that was put together wrong. I really hope something can be done to make this game better, but right now, the product isn’t there.

By Jonathan Balofsky On 13 Jan, 2017 At 11:35 AM | Categorized As News, NINTENDO, Nintendo Switch, ROG News | With 0 Comments

No GravatarThe Nintendo Switch presentation was last night so before we discuss other news today, Let’s take a look at what went down.

  • System launches March 3 for 299 USD, and 399 CAD
  • joy cons have HD rumble and sound and can simulate the feel of ice in a glass and water being poured in
  • multiple aspects of the console received breakdowns including colors, tech, add on s and more
  • multiple styles of play, including tv, stand and handheld
  • 1 2 switch and arms were shown off. These are unique games that use the Joy cons. Both are new IPs and Arms is a rather interesting fighting game.
  • Splatoon 2 was announced for a summer release. New weapons and abilities including dual weapons, multiple new features for getting around the map and dodging
  • Super Mario Odyssey announced. A return to sandbox style Mario with Mario in a New York style setting as well as in a fantasy setting, New powerups and enemies appear. Specifically a return to Mario 64 style gameplay. Holiday 2017
  • Xenoblade chronicles 2 was shown.
  • Fire Emblem Warriors was announced. A crossover between Fire Emblem and The Dynasty Warriors/Musou series
  • Dragon Quest Heroes 1 and 2 will receive a Switch version
  •  A brand new Shin Megami Tensei game was shown. Development has just begun. Will use Unreal Engine 4
  • Square Enix announced Project Octopath Traveller, an HD pixel art game from the creators of Bravely Default
  • Sega reps appeared but had no announcements
  • Suda 51 is making a new game starring Travis Touchdown from No More Heroes
  • Skyrim was confirmed for the Nintendo Switch
  • EA announced Fifa for the Switch
  • A sizzle reel was shown with games like Ultra Street Fighter 2, Super Bomberman R and Puyo Puyo Tetris, as well as Sonic Mania and more
  • The Legend of Zelda Breath of the Wild will release on launch day.

This was quite the event and you can watch it all below.

 

By Jonathan Balofsky On 9 Jan, 2017 At 11:17 PM | Categorized As PC Games, Reviews, ROG News | With 0 Comments

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Beat em ups are awesome, let me just say that right there. I love beat em ups and when a game comes out that pays tribute to the best of the best of the genre. 99Vidas – The Game is both an homage and affectionate parody of the games we all grew up loving, made by fans of those games. But is the final product any good?

I cannot explain it, but 99Vidas – The Game has that charm that so few indie games have. It doesn’t try to recreate the classic games, but rather it takes the best ideas and does something new with them. You have four choices of characters and can play solo or in co-op. All the characters play differently and have their own unique elements and abilities. I had a lot of fun playing through the game and seeing what the various characters can do. There are references to classic series like Final Fight, Streets of Rage and Double Dragon and stages designed to play homage to those games. The game makes great use of shops by having them be end of stage events. This works well with a linear sider scrolling game and feels natural.

If I had any complaints, it is that the multiplayer can be a little chaotic at times, and the enemies have that classic beat em up annoyance, where they can attack through your attacks and trap you for multiple hits. It can be extremely annoying but it isn’t impossible to deal with.

The visuals are excellent. Thing The Scott Pilgrim video games but better animation and more fluid action. The humor is spot on and helps draw you into the action along with the loose story. The music is great as well and that is a must for any beat em up game. There is just so much love put into this game and it shows. This is a game for fans, by fans. I recommend it.

 

By Jonathan Balofsky On 5 Jan, 2017 At 01:34 PM | Categorized As News, News, News, NINTENDO, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

No GravatarInti Creates has shared a new video development update for Bloodstained Ritual of the Night. This time we are shown the village in the game.  Though the video is very short (only 30 seconds), we do get to see some interesting things. For one thing, the village itself is extremely reminiscent of the village seen in the opening of Dracula X and Rondo of Blood. IGA and Inti Creates have been throwing in numerous references to Bloodstained’s spiritual predecessor and it is amazing. As well, the brief look shows off just how stunning the game is and no doubt will be on launch.

Check it out below.

 

No GravatarThe following is an opinion piece and only reflects the author’s views and not neccesarily that of the rest the Real Otaku Gamer staff.

 

2016 was a big year for gaming. Some new franchises came into being, and some series received amazing sequels. Join me as I list my top ten games of 2016. Just a note, I will only include games that I have actually played, so no Overwatch or Uncharted 4. This list will also include indie games.

10) AVGN II ASSimilation

Angry Video Game Nerd adventures was a brilliant indie game and spoof of bad retro games. AVGN 2 picks up where the first game left off and builds on it to make a game that is bigger and better in everyway. A full worldmap, a lot more levels, new powerups and ecouraging of replays, and tons of crass humor that just makes you laugh. The game referenced more games, the AVGN movie and even Board James, and is a treat for fans of James Rolfe. I cannot say enough good about this game, it is a brilliant parody of bad games while being awesome in its own right.

 

9) Tokyo Mirage Sessions #FE

The sole Nintendo game on the list, TMS #FE was a great RPG for a sytem starving for more of that genre. What was thought to be a fusion of Shint Megami Tensei and Fire Emblem’s play styles and elements, it actually turned out to play much more like Persona for the Wii U with the Fire Emblem as the personas and enemies. While some were put off by what the product was, it ended up being one of the best Nintendo games of the last decade. This was a brilliant game with a fun combat system and detailed plot that a player could lose themselves in for hours. This in many ways is a new IP with guest appearances from the FE characters, and hopefully this gets a sequel. Nintendo got themselves a brilliant RPG and this is one to be remembered.

8) King of Fighters XIV

While Street Fighter V got all the attention this year, it was actually SNK’s fighter that was the superior game. A complete experience and not barebones at launch, KOF XIV had something for everyone. It had good signle players modes as well as multiplayer modes, and there as inceintive to play the arcade mode with different teams to unlock secrets. The new characters were mostly fun and engaging and even some of the ones receivess less warmly turned out to be well thought out. SNK has been quick to fix any issues with the game, including fixing the online, and an upcoming patch to upgrade the visuals. As well, they have been evaluating fan interest in DLC characters for the game, so expect to see this title be supported for a while at least. This is perhaps the second best fighting game of 2016.

7)  Shantae: Half-Genie Hero

A late entry into this list, Shantae: Half-Genie Hero was a major surprise to me in terms of how much of an upgrade it was over the previous entries. The visuals were bright and beautiful and the game was nothing like I expected. I don’t know why, but I believed this would just be a game on the scale of Shantae and the Pirate’s Curse, just with better visuals. It turned out to be a dramatic leap for the series and showed that Shantae can be a heavy hitter in gaming. Excellent power-ups, tons of replay value ( with even more coming) and a fun, engaging narrative, made this one of the best indie games of the year.

 

6) Guilty Gear Xrd Revelator

The greatest fighting game released in 2016, Guilty Gear Xrd Revelator did something so few fighting games do these days, and did as much as it could to make itself accessible. The tutorial was unlike anything else and truly taught you how to play the game. The fighting was top notch and perfected from previous iterations, and the online was much better than ever. In fact the lobby system in the game was extremely innovative and helped make the experience much more worthwhile. While the story mode lacked the English dub of the previous title, it still was a welcome experience and did its job in answering details about the Guilty Gear story. This was just the most refined fighting experience in a long time and needs to be played by all.

5) Dragon Ball Xenoverse 2

This game can be best summed up as bigger and better. Bandai Namco took all the positives of the first game while taking a look at what didn’t work, then went about fixing those issues.  The fighting feels more epic, the visuals are far better, and the story mode feels a lot more engaging this time.  With a large amount of characters, including some from Dragon Ball Super, Xenoverse 2 has something for everyone. Even the online is overhauled and this time it feels far more worthwhile to do co-op. It does reuse much of the original game but that isn’t a bad thing. This just feels like a better version of the first game.

4) Digimon Story: Cyber Sleuth

This one caught me by surprise. A game that combined the world of Digimon, with the design and feel of the Persona series, Digimon Story: Cyber Sleuth is a bold departure for the series. This game is one that I would recommend not only for Digimon fans, but also non-fans, as it is extremely accessible to all. The game feels like nothing else Bandai Namco has done with the Digimon series yet and I want more of this.  A detailed story, deep combat system and likeable characters, Cyber Sleuth has a lot to offer players of the RPG genre, especially those who are still waiting for Persona 5. This game was a hidden gem this year and I recommend it for all.

3) Shadow Warrior 2

This one is good. The previous Shadow Warrior was a game that helped get first person shooters out of the rut they were stuck in. It successfully revived the series while not compromising on what the original was, and made it a great experience. Shadow Warrior 2 makes the first game seem like a tech demo in comparison. Everything is on a grander scale, with vastly improved graphics and combat. The game uses a procedural generated level system to ensure no two replays are the same and it is better for it. This time around, there is a co-op mode that allows you to team up with 3 others and coordinate your playthrough differently. The best part about that is that the gameplay is scaled for co-op so it is never too easy or too hard. Also important is that the game does not act condescendingly towards people who play on easier settings. That is something that is sadly not common anymore.

2) Dishonored 2

Dishonored was an amazing game but this one takes it to the next level. Dishonored 2 is an epic experience that offers so much more than the previous entry. You can play as Emily or Corvo, with both having unique playstyles. This allows for a lot more replay value, especially when you are given multiple ways to play with those characters. The visuals are far better and the overall presentation is excellent. Even the music is great and helps bring you deeper into the gameplay. This is the best stealth game released in a very long time, if not ever and the action elements are so expertly woven in, that it just feels completely natural to shift to attacking. The various abilities you get in the game just make you feel like a badass and that is a welcome feeling. The game brings so much to the table that I cannot say enough good things about this

1) DOOM

The absolute best game of the year bar none ( that I’ve played), DOOM shows you how to revive a classic IP. We were all worried about this game based off the beta, which only showed the multiplayer, as well as the fact that the game wasn’t given to critics in advance. The fears were for naught luckily as DOOM is amazing. Fast paced shooting, with gory action, yet a well developed character who doesn’t need to say anything. The game perfectly marries story telling and gameplay into one in a better way than Half Life ever did, and the result is amazing.  This just feels like a proper return to form, not only for the Doom series but for the FPS genre in general. Many have been too dragged down in storytelling or rote gameplay, but DOOM shows the right way to do it. An amazing soundtrack that really gets your heart pumping for battle, and an amazing arsenal that keeps things fresh. The game’s SnapMap function also brings a form of modding to consoles, as well as giving you an endless amount of content to play through. Bethesda and Id software have been consistently updating the game with both free updates and DLC and all of it is welcome. This is an absolute must play for everyone.

By Jonathan Balofsky On 29 Dec, 2016 At 10:25 PM | Categorized As Editorials, Featured, News, PC Games, PlayStation, ROG News, Uncategorized | With 0 Comments

No Gravatar2016 has come and (almost) gone and with it has gone another year of gaming. We all have our lists of best games, but what about the games that were great but didn’t get the attention they deserved?  So to do our part to correct this, here is our list of 5 games that got overlooked during 2016 in no particular order. This does not include indie games as I plan another list for those at a later time.

 

5)King of Fighters XIV

Street Fighter V got all the attention this year, but King of Fighters XIV was a complete game at launch. Multiple modes for single player and SNK handling the issues with online in a prompt manner made this a must have game. With a large roster and actually moving forward in an interesting way that will most certainly affect the future games in the series, KOF XIV was a turning point for the series. Sadly too many people saw the visuals and looked away and missed out on an amazing game in the process. I must emphasize that this game felt like a game meant to be played by both hardcores and casuals, with the game doing its part to help get new players in without alienating veterans. With the visual update coming soon, I hope this game can get the attention it deserves.

4)World of Final Fantasy

This one sadly was the victim of bad timing. Final Fantasy XV had such a large amount of hype and momentum behind it that World of Final fantasy ended up being almost completely ignored. This is a shame because aside from a long opening sequence, WoFF is a great game that uses both classic Final Fantasy gameplay along with mon collecting and a good dash of humor. With tons of classic characters appearing and likeable protagonists, as well as intelligent writing and great visuals, this game has something for everyone. I feel if this had come out another year, this would have gotten a lot more attention. The sad thing is that this could have been marketed well to fans of the classic style of Final Fantasy but Square Enix didn’t, and I feel that was a missed opportunity. If you feel Final Fantasy has drifted too far into another direction, then I suggest this game.

3) Shadow Of The Beast

Shadow Of The Beast originated on the Amiga and was made by Pysgnosis, who were later acquired by Sony. The game was a sidescrolling platformer that was noted for its difficulty and amazing visual effects. The game received a remake on the PlayStation 4 earlier this year and like the others on this list, it was sadly not given the attention it deserved. A brilliant game that used beat em up elements along with rhythm game elements. It had amazing visuals and engaging gameplay and even included the original game as a bonus. It was brutal and fun and should have been a much bigger deal than it was. Even if you do not know much about the original game, that is fine since the game is very inviting. This is a game that is short but designed for replays and allows it to be done in new ways. I suggest checking it out.

2) Odin Sphere Leifthrasir

This game actually had a lot of hype before it came out, especially from fans of the original game. Once the game came out however, it seemed to utterly fall from the public mind.  This game was utterly brilliant with amazing visuals, refined combat and excellent RPG mechanics and storytelling. A beautiful metroidvania, Odin Sphere Leifthrasir was the complete package. A game that requires multiple playthroughs to understand fully and appreciate, and it is fun each time. The original game also did not get the attention it deserved and so it was hoped that this re-release would be a different story, but it sadly has gone the same way. I cannot understand why that is, as the game has so much to offer and it should have been a hit.

1-  Exist Archive

This one hurt the most. A spiritual sequel to Valkyrie Profile that went completely ignored. After we posted our review, I heard from people who told me they love what they read about the game and are disappointed that they had not heard of it before the review. I am going to quote this from the review.

Exist Archive is played in a side scrolling 2D plane, much like the earlier Valkyrie Profile series, along with metroidvania elements as well. The world is one of the most beautifully detailed video game worlds this generation, with artwork and visuals that truly must be seen to be believed. The music is also excellent, especially by JRPG standards, and I recommend listening to it fully as best as you can. In addition, both Japanese and English voice acting is included, which is great for fans of Japanese voice acting.

The game actually delivered something to the gaming world that people had been asking for. It was a brilliant RPG when many RPGs had gone stale, it was a spiritual revival of a classic IP, and it brought something new to the genre. I wish this had been promoted more, because this is a fantastic game. Since I wrote the review originally, it has grown on me even more and many of the flaws I had seen in it, I don’t see anymore. This is a truly unique masterpiece and the fact that it has been overlooked this year is a travesty. This is the most overlooked game of 2016 in my opinion.

 

By Jonathan Balofsky On 28 Dec, 2016 At 11:16 PM | Categorized As News, News, News, NINTENDO, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

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Mistwalker, the developer of great games such as Lost Odyssey and the last Story, has a new game to be revealed at some point next year.

 

Sakaguchi didn’t have much to say during his year-end talk session with 4Gamer, but he did say “I plan to announce a new title in 2017. Stay tuned!”

 

While there’s a chance that it’ll be something that has yet to be talked about, the new title could be the untitled game that is currently in development between Mistwalker and Bravely series makers [image art above] Silicon Studio that was announced earlier this year.

This is cool news and hopefully it is not just a mobile title. The return to gaming greatness for Mistwalker is something I truly hope happens. What do you all hope it is?

 

 

 

By Jonathan Balofsky On 27 Dec, 2016 At 07:33 PM | Categorized As News, NINTENDO, ROG News | With 0 Comments

No GravatarRed Fly created versions of Star Wars: The Force Unleashed II and Ghostbusters for the Wii and now it has come out that they attempted to work on some other games. Red Fly’s website has posted new videos with looks at their attempts to port Batman: Arkham Asylum, Devil May Cry, Dig Dug, and Star Wars: X-Wing vs. TIE Fighter to the Wii.

 

“A demo of Arkham Asylum we made for the Wii showing off what potential gameplay would look like. Not bad for a few weeks of work!”

 

“We were told DMC could never be done on the Wii, so we gave it a shot anyway. See what you think of what we pulled together in a few weeks.”

“A re-imagining of the classic Dig Dug for the Wii.”

“Prototype for the Wii.”

These look amazing and I wish some had been allowed to have been made. The publishers probably felt the games would not do well on the Wii and so didn’t proceed, but these show that good quality games were possible from third parties on the Wii,

Source

By Jonathan Balofsky On 25 Dec, 2016 At 12:03 AM | Categorized As News, NINTENDO, ROG News | With 0 Comments

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Almost two decades after its release, new test levels have been found within Bomberman 64. Skelux made the discovery and posted his discovery on youtube.

The stages are included in a “Test World”, are incomplete and lack music, but are still really cool. How many other hidden secrets are there still to be found in retro games.