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By Jonathan Balofsky On 25 Jul, 2016 At 03:22 PM | Categorized As News, Nintendo Wii/Wii U, ROG News | With 0 Comments
rive

No GravatarIn an interview with Nintendo Life, Rive developer Two Tribes has revealed that the game will be delayed on Wii U and might in fact switch to NX

Having been confirmed during the Spring for a September release on Wii U, PC, PS4 and Xbox One, there’s now some disappointing news for Nintendo fans. Two Tribes has confirmed to us that the Wii U version of RIVE won’t be hitting that window, and at this moment of time doesn’t have a fixed date. Two Tribes is keen to bring the game to Nintendo hardware and it may transition to NX – depending on what the next-gen system actually is – as the studio wants to ensure that the experience reaches its standards of 60fps performance, a benchmark vital to shooters and bullet-hell titles of this nature.

…….

First of all, can you talk us through the reasons and thoughts behind RIVE being delayed for Wii U, or perhaps being moved to NX instead?

It’s very important to us that Nintendo users will get a great version of RIVE, but unfortunately we don’t know at this point when or how we’ll be able to deliver this. There are two main reasons for this, one technical and one business related.

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The market has also changed. The game was supposed to ship over a year and a half ago, and things are a lot different now. Nintendo is exiting the Wii U market early in favor of the NX which means a long tail in sales is not looking likely. So that is the business part; do you release a game on a platform in its last days or on a new one that’s better suited and can reach gamers for years to come?

 

While this is disappointing , we can hope that Rive will be a success when it does arrive on a Nintendo platform. Whether that be on the Wii U or the NX. It is understandable that many are worried about the long term viability of putting a game on the Wii U with the NX looming, considering that Nintendo is winding down support. That said however, there is still a market of Wii U owners who would like games to play and this would be perfect. Either way, we wish them the best.
You can read the full interview here

sonic 2017

No GravatarThis Past Friday, Sega unveiled the first trailer for the new holiday 2017 Sonic game. This game features classic and modern Sonic but is said to not be a sequel to Sonic Generations. Also notable is that the game will be coming to the Nintendo NX along with other platforms

Check out the trailer below

 

 

SonicMania

No GravatarThis past Friday, Sega revealed a number of Sonic Projects. First among these is Sonic Mania, a return to 2D gaming that takes things back to the classic Genesis days but with touched up visuals and new features and levels/zones. You can play as Sonic, Tails and Knuckles. Check out the trailer below.

 

Darksiders

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After being leaked by Gamefly, the remaster of Darksiders 1 for Wii U, PlayStation 4 and Xbox One has been confirmed by Nordic Games.

Darksiders will be released physically and digitally during Q4 2016 and Nordic is also readying new merchandise for the franchise. What this new merchandise is, remains to be seen but things look good for the future of the series.

source

injustice

No GravatarAt their panel during San Diego Comic Con, Netherrealm Studios announced that Wonder Woman and Blue Beetle were coming to Injustice 2. This will be the Jaime Reyes incarnation of Blue Beetle. You can check out the Comic Con Trailer below,

 

KOF

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Last Night, I shared my thoughts on the Demo for King of Fighters XIV. Today I will share the rest of my thoughts.

First, let me finish my thoughts on King of Dinosaurs. After spending a lot more time with him, I really came to enjoy the character. An excellent grappling character with fun moves. I suggest taking the time to learn him because you will enjoy the character.

Now that that business is finished with, let’s move on to the remaining characters. Kyo is a good basic character that is capable of much in the hands of the right player. I’m personally not a fan of the character and I didn’t spend as much time with him as I did others, but from what I saw, I do like what they did.  He is fast and easy to learn, though I still think Mai is a better beginner character, and would be good for players looking for a bit more challenge than Mai. I do like that some of his combos are easy to learn in Max Mode more than characters like Iori and Sylvie. Kyo does have one thing that I like, in that I’m able to attack from more angles with him than in previous games that I’ve played. This may not seem like much but to someone who plays the way I do, this can change the entire fight. Kyo may not be a character I am extremely into but from what I have seen of him, I plan to use him more.

Iori is one of the harder characters to write about. I was able to do incredible moves with him and the character is a good one, but he just doesn’t feel right to me. I don’t know why, but this incarnation of Iori just feels off. Maybe I need more time with the character, but for now, I don’t like him. He does have some great moves but his speed seems different and for me at least, awkward to use. he was nowhere near as hard as Sylvie to learn, but I just don’t think I like him as a character. This is strange to me as I used to really like Iori in the older games. I plan to spend more time with him because he is one of the stronger characters from what I’ve seen and I hope I can come to like the character in the future. I discussed this with a friend and he found my reaction strange. Because Kyo grew on me and I didn’t expect that, I am hoping that the more I play Iori, I will start to like the character again.

Now that the characters are done, I want to talk about the presentation of the game. As discussed before, the visuals are not the greatest but in motion, they are far better than what people are saying. The game isn’t beautiful on the level of Tekken 7 or Street Fighter V but is indeed visually impressive in its own way. Where the game does stand out is its music. The game has an amazing selection of music available, both from the trailers and the stages in the demo, and it feels like a great fit for a fighting game. King of Fighters has always had a Rock N Roll edge to it, and this soundtrack fits it great. The main theme from the trailers is an epic rock tune ( at least from my perspective) and that is extremely important to me. Fighting games need good music and while I haven’t heard the full selection from the game,, I can tell SNK is putting a lot of work into the soundtrack. Even the sound effects are great, Iori and Mai’s specials in particular both have great sound effects which give them an extra feeling of awesome. The sound effects for King of Dinosaurs are also great but at time have a sense of weirdness to them and not in a good way. Maybe its a big still left to fix but it does stand out to me.  The different stages all have great themes and while I don’t have any particular favourites, the music makes me excited for the full game so I can hear more of the stage music. SNK just did a great job hear for the most part ( except the aforementioned KOD issues)

While the game may not look as great as some of the others, don’t let that fool you. This can definitely hold its own with the likes of the big kids.

 

 

tumblestoneScreenshot31

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Puzzle Games are one of the oldest gaming genres around and have always been there in some form or another. And now the genre has become dominated by match 3 games which are becoming increasingly stale. So how do you do something new with something that has worn out its stay? By playing Tumblestone, that’s how.

Tumblestone does the unthinkable and actually makes the format fun again. . You must match 3 Tumblestones of the same colour without being blocked by a Tumblestone of a different colour. This may seem simple, by as this is a puzzle game from the developers that brought us, The Bridge, this won’t be as easy as you might think. To help you get started, the game starts out with easy levels then gradually ramps up the difficulty. Don’t worry about high scores or running out of moves here. The goal isn’t to play this like you would Candy Crush, but rather think the solutions through. This is a thinking person’s match 3 game and wants you not to rush through it. There is a solution to each puzzle and finding it is extremely satisfying. The game slowly introduces new elements that force you to change your strategy and learn and adapt. That may seem annoying and difficult, but is actually one of the more appealing aspects of the games. The changes Tumblestone throws at you, do not cause annoyance but rather are more thought provoking. The game has taken what is thought of as a throwaway genre and made it a fun game that requires effort and gives satisfaction.

Tumblestone has an excellent story mode as well. You play as Queens and Kings based on historical figures and literary figures, and other assorted unique characters, and the story mode is excellent. The Quantum Astrophysicists Guild did a great job and made me laugh several times. It’s cute and charming and not at all what you would expect from a match 3 game.

The last two things to discuss are the multiplayer mode and the music. The music is catchy and stands out and I know I keep saying that, but it’s so true in this case. The music is nothing like the disposable tunes you often here in simple puzzle games but rather full on music that you can truly enjoy listening to. It really helps bring the fun of the game back to forefront and just make you smile while playing.

The multiplayer is one of the best I’ve seen in a puzzle game in years. This is a truly competitive multiplayer and I had some great games playing with others. There are different modes like Tug-of-war, Battle Mode and Race Mode, all of which give a lot of diversity to the gameplay. Playing with others really opened my eyes to what can be done with this genre of games.

All in all, this is a great puzzle game and I highly recommend it!

Disclaimer: I was provided a code for this game

 

 

By Jonathan Balofsky On 21 Jul, 2016 At 09:14 PM | Categorized As News, PC Games, PlayStation 3/PlayStation 4, ROG News | With 0 Comments
SFV

No GravatarCapcom has released a new trailer showing off the DLC character Juri for Street Fighter V. The psychopathic Tae Kwon Do practitioner will be arriving on July 26. You can check out the trailer below.

 

By Jonathan Balofsky On 21 Jul, 2016 At 05:52 PM | Categorized As News, Nintendo Wii/Wii U, ROG News | With 0 Comments
minines

No GravatarNintendo has released a new trailer/commercial to show off the NES Classic Edition which comes out in November. The mini-console, which comes preloaded with 30 games is sure to be a big hit, so if you want one, make sure you order it as soon as it is available. Check out the trailer below.

 

By Jonathan Balofsky On 21 Jul, 2016 At 05:53 AM | Categorized As Editorials, Featured, News, PlayStation 3/PlayStation 4, ROG News | With 0 Comments
KOF

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Recently I had the chance to sit down and play the demo for The King of Fighters XIV. I haven’t played a King of Fighters game in years and have been worried about getting back into the series. Judging from what I played in the demo however, it seems I should not be worried at all.

First of all, getting into the game felt extremely natural; I was debating using my fightpad or a PS4 controller, and I decided on the PS4 controller. The controls worked great and I was able to learn the game very fast. There is an excellent tutorial mode in the game and it is one of the best in fighting games for four button games. The game taught me how to do the moves and attacks and made it go smoothly.  From there we go to Max Mode and Rush Combos. Max Mode is an interesting addition where you can perform many more EX moves for a limited time, as well as pulling off moves that can only be done in this mode. It took me a while to get used to but once I did, it felt great and I was able to pull off some great EX moves. Rush Combos are single button combo chains and are designed with newcomers and casuals in mind.  This is an excellent addition as it helps people who might otherwise be intimidated by fighting games, slowly ease their way into the genre with this game. Visually it isn’t the most amazing game, but what it lacks in style, it makes up for in technique. From a technical standpoint, this game is solid and built great and is one of the better designed fighting games in recent years.

Now for character impressions. A good character for newcomers to try when starting out would be Mai as she has moves that can be learned quickly and adjusted to fast. Mai is one of the better characters in the demo and I was able to have some great matches with her. She can be a very fun character and is clearly designed to be user friendly ( being one of the faces of the series and all), so my suggestion is to start with her.

Side Note: I will only discuss the characters I played as in the demo, ( Mai, Shun’Ei , Nelson, King of Dinosaurs and Sylvie Paula Paula . I did not spend time with Kyo and Iori yet)

From there I went to Nelson. I have always liked Boxer characters in fighting games and so felt right at home with Nelson. His gameplay is not the best for beginners but can be learned with enough time.  He is a character worth learning because when played right, he is a lot of fun. To use him well, you need to know the right time when to use his speed and not just attack constantly. At least that’s been my experience, others may differ. I think Nelson will be a character used a lot in tournaments and online once people really learn him. After Nelson, I tried King of Dinosaurs. KoD is very much a Zangief style character albeit more fast paced. I’ve seen some players streaming the demo, pull off amazing moves with him and while I’m still learning the character as of this writing, I can definitely see the hype behind him. After King of Dinosaurs came the character that has had a mixed reaction, Sylvie Paula Paula. Sylvie is one of the characters I had a difficult time learning.  She isn’t a bad character by any means but takes a while to get used to. Once I finally figured out the character, I was able to pull off incredible combos. She really does have an excellent move set once you spend time to learn her ( and I’m still learning her). I just wish her character design wasn’t such a divisive one. Finally after Sylvie, I moved on to Shun’Ei. Shun’Ei is the new protagonist of the series for the current story arc beginning in XIV and is a much better protagonist that the previous one, Ash, both in design and play. Shun’Ei takes a bit of time to learn, albeit not as long as Sylvie, and is one of the better characters in the game. Shun’Ei is a character I can see being used a lot online and in tournaments much like Nelson, and he is one of the characters I want to spend more time with to learn everything I can about using.

Over all, I was very impressed with the demo and am very excited and eager to play the full game when it releases. This is what a fighting game from Japan should be and I hope others take notice. if you have not yet checked out the demo, I suggest you do so right away!

REAL OTAKU GAMER is using WP-Gravatar