Rogue Star was a game that was a big hit on mobile platforms. The studio behind that game is now bringing a sequel to the Switch, that isn’t a mobile port but a full fledged sequel that will use the Switch’s capabilities to the full potential.Rogue Star ACE isn’t a mere mobile port.
In an interview with Nintendo Life, RedBreast Studio’s James Duncan discussed how this will be new.
NL: What improvements will you be including in the Switch version of the game?
JD: Well, the Switch version is a sequel, so there will be substantial differences! Enhanced graphics, 3D cockpits, different cameras, orbital platforms, more ships, enhanced trading and multiplayer dogfighting, to name a few. The highlight however, will be a totally unique story driven mechanic which I’m dubbing ‘Space Master’. I will be announcing more about this in time for the Kickstarter, but essentially, certain player exploits will be continually monitored and the story will change based on those exploits. Imagine a game with a narrative influenced by real-time events but controlled by a Space (Dungeon) Master. It’s going to be very cool.
This is really cool to hear and shows that indie developers are seeing more and more potential in the Switch as a platform for indie games.