PQube announced last month that the Switch version of Song of Memories had been cancelled, and now Yasuo Omote from developer Future Tech Lab has attempted to explain the situation on Twitter.
Omote noted that a major issues is that theteam had a lot of trouble with licensing during development on the Switch version.They could take it on themselves, however, they just don’t have the resources for it right now since the development costs and the associated burdens would be too much.
Omote then noted that it’s not an issue of whether or not the Switch is capable enough hardware. Instead, it’s an issue of whether or not E-mote will function properly on it. The game has 12 E-mote objects displaying on one screen on the PlayStation 4, and Omote wonders if they were the only ones who’ve made it work so far. M2, who created the tech, may not even be capable of it. M2 was really surprised when they saw Song of Memories after all.
The end result is that at this point the situation is out of PQube’s hands to bring Song of Memories on Switch.