Chucklefish sent out the following

Hi all! Today Chucklefish would like to invite you to go back… to the future!

We’re excited to announce that Timespinner by Lunar Ray Games, a beautiful time-travelling pixel art action-platformer, is coming to Nintendo Switch and Xbox One!

You wait be waiting long either…
Timespinner will be releasing next week, on
June 4th!

Timespinner was met with a fantastic critical reception when it launched on PC, PS4 and PS Vita September last year, and currently sits with a ‘Very Positive’ rating on Steam.

It has since received several updates, supporting 8x playable languages (English, French, German, Spanish, Japanese, Brazilian Portuguese, Russian & Simplified Chinese).

Check out Timespinner’s Nintendo Switch & Xbox One launch trailer!
About Timespinner
Timespinner is a beautifully crafted story-driven adventure, and an ode to classic 90s action platformers. Follow Lunais, a head-strong young timekeeper, on her quest for revenge against the empire that killed her family. Use time-bending powers to explore a vast, connected world, and change fate itself.

With her family murdered in front of her and the ancient Timespinner device destroyed, Lunais is suddenly transported into a unknown world, stranded with seemingly no hope of return. Using her power to control time, Lunais vows to take her revenge on the evil Lachiem Empire, but sometimes the course of history isn’t quite as black and white as it seems…

Key Features

  • Control the Timespinner to bend time to your advantage, evading foes, using them as platforms and solving puzzles
  • Discover a lovingly-crafted, beautiful pixel art world and uncover a rich story universe
  • Explore both the past and present of Lachiem, from grand medieval castles, to sparkling serene lakes, a bustling metropolis and even a space-age laboratory
  • Clobber enemies with Magic Orbs which grow in power the more you use them
  • Befriend mysterious Familiars and train them to aid you in battle
  • Take on challenging boss battles with an emphasis on skill, timing and dodging
  • Locate hidden areas and treasures through secret walls and platforming puzzles
  • Invite a second player to join the adventure by controlling Lunais’ Familiar in local co-op mode
Development History

Inspired by his love of the Castlevania series and Mega Man X, pixel artist, programmer and designer Bodie started crafting the game world of Timespinner when he was still in grade school, making fabric figures of each character and cataloguing their adventures in notebooks. It wasn’t until high school when Bodie could start turning this fantasy world into a reality, making several prototypes of the same game world using RPGMaker2000 and later turning it into a full game prototype for a programming class in college in 2008.

After graduating college, Bodie went on to work at Microsoft Game Studios and later Bungie, during which time he started refining his prototype into a full game with every free evening and weekend. After 4 years of working in AAA games, Bodie decided to leave to start work on Timepsinner full-time, living off his life savings, and determined to finish his dream project.

Inspired by successful Kickstarted indie projects at the time, Bodie set up a crowd-fund for the project in June 2014, and in a month alone successfully raised $176,667 (over 300% of his goal!) to complete Timespinner, with the help of 5,751 backers. The game is now available on PC, PS4 and PS Vita, soon coming to Nintendo Switch and Xbox One.

Will you be checking this out?