Burnout Paradise was announced for Switch in March’s Nintendo Direct Mini and now a neat new detail has been given.
Paul Ross, who worked on the game revealed that parts of the game code were rewritten in Machine Code for this version.
Ross also stated he is very proud of how this version turned out.
I LOVED working on this #NintendoSwitch version. We had to rewrite parts of the code in #machinecode which took me back to my #DemoCoding days. Have always been a #massive #Nintendo fan and this is my #first game on their platform! Very proud of how it came out . #Enjoy #gamedev https://t.co/XjcaE8bN38
— Paul Ross (@PompeyPaulRoss) March 26, 2020