Balan Wonderworld received a demo back in January, but the result was less than satisfactory, as can be seen in our demo impressions. It seems that the dev team has heard the feedback though and are planning changes, as according to producer Noriyoshi Fujimoto, Balan Wonderworld will be receiving a day one patch. This update will adjust movement controls and camera movement while also rebalancing the difficulty.
Staying true to the nature of Balan Wonderworld, I would like for us to follow in the footsteps of the enigmatic maestro, Balan, and find balance within our own heart. Especially when it comes to addressing feedback that we’ve received from our demo.
There’s been a wide range of opinions and responses to the demo, and unfortunately at the current stage of development, it simply isn’t feasible to reflect every piece of feedback into the game. However, to offer you all a more balanced gameplay experience, we will be implementing a day one patch for the full game.
Specifically, this patch will adjust movement controls, camera movement, and rebalancing of the difficulty. There’s just over a week left until launch now, so I hope you all enjoy the world of Wonderworld to your heart’s content!
This does not seem to be addressing all the issues, and some problems seem to be remaining still.
Balan Wonderworld will release on March 26.