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ToeJam & Earl: STILL in the Groove, the new free update to the latest installment in the ToeJam & Earl series ‘Back in the Groove!’, is now available on Steam and Nintendo Switch with PS4 and Xbox One releases to follow shortly. What jammin’ treats do we have for you? Come check ’em out!

Full Patch Notes 1.7.2 [Still in the Groove Update – Switch]

[Map Changes]
All new Fixed World with much larger maps
Removed the smaller maps that would appear on Level 8 and Level 19 in Fixed/Random/Endless Worlds (these smaller maps still appear in Extreme as a ‘pit stop’ to farm up)

[Present Synergies]
All presents can run simultaneously and no longer overwrite the previous present
Added new synergy effects when certain presents are used together
Added 3 hidden synergies which cause funky new effects
Adjust present timer to show when multiple presents are running

[Earthling Changes]
Added XP for popping Earthlings
Reduced Earthling density by ~50% across all levels in Fixed/Random Worlds
Reduced Bush/Tree density by ~40% across all levels in Fixed/Random Worlds
Reduced Earthling speed and notice range
Earthlings now have a random chance of dropping aggro if a player is under water
Increase chance of Earthlings dropping aggro if the player gets too far
Earthlings will now chase you to the edge of the map and edges of water/ice
Earthlings can now walk down revealed secret paths
Mailbox Monsters will stay off secret paths
Man In Black will no longer chase if you have no presents
Fix Ghandi not providing his safety if another Ghandi was nearby
Football player stops attacking if he hits an Earthling along the way
Elf is now harder to catch
Troll Kid can now be popped by Tomatoes
Various fixes for Earthling pathfinding in Networked games

[Power Hat Changes]
Power Hats will no longer be automatically gifted to players when stepping off the Elevator
Power Hats must be found on the level by searching bushes and trees
Power Hats sparkle while hiding
Power Hats will fly around like flying presents when found, they will land after a short time
Power Hats now provide 100XP when picked up
Power Hat weights adjusted to make some hats more rare and some more common
Players can find 0, 1, 2 or 3 hats per level
Secret Level has 5+ power hats to find and can be brought back to Earth
Removed hitbox offset while wearing Hat of Sure Walking

[Balance/Adjustments]
Ship Pieces now reward correct XP when picked up
Remove level cap on presents in all modes. (This means you can find ALL presents from the beginning of the game)
Button/Coin Meter chains are maximum 4 presses
Speed up animation when pressing button/feeding coin meter
Removed forcing the player into position when feeding Coin Meters/pressing Buttons
Removed forcing the player into position when speaking to a friendly Earthling
Adjustments to camera while falling down levels
Present timer now pauses when falling
All inputs disabled while falling (prevents players opening presents and teleporting)
Added XP Notification to bottom left of HUD
Adjusted XP Bar Colors to hopefully be more noticeable to new players
Removed multiplayer only presents from showing in single player games
Santa will no longer drop locked flying presents
Spring Shoes disable when near Elevators
Remove Swap Bodies present from Online games
Big Sneeze knocks back presents, money and food now as well
Sneezed presents and food that go into the water will poof away
Dropping a present on water makes it poof away
Amped Present Freeze now makes players fall out of sky when used in air
Enable present menu when wearing rocket skates
Players will now prioritize shaking objects or speaking to friendly Earthlings over using an active present
Players can now press the ‘Cancel’ button to fast forward through animations that play when picking up the Ship Piece and when Promoting
Players can now search while using Tomatoes, Slingshot and Funk-Fu
Allow shooting/throwing tomatoes from an innertube in water

[Fixes]

General FPS improvements across the board
Fixed crashes that would occur in Networked games
Many under the hood improvements to memory usage
Speed up Elevator streaming to next level
Fix No Ship Piece on Level 25 in rare cases
Fix issue where players could go beyond Level 25 when an Endless save was active
Fix everything bunched up on Funkotron in Endless
Fix Lamont showing up on Level 28 of Endless
Fix Sushi not always providing heal
Fix Torch breaking present timer
Fix PlayerStates (like Cupid effect) breaking present timer
Fix ‘Jump To’ invulnerability exploit
Fix Elf spawning infinitely from a bush
Fix Santa not always acting surprised when caught
Fix Duplicate Present from duplicating itself
Fix little seams around some hills
Ledge jumping now works correctly for all kinds of edges with Hitops

 

Will you be playing?