Puzzle platformers are a genre that seems to go through different identities regularly. Sometimes they focus on narrative, and sometimes on artistic aesthetic,  but a game with a minimalist art style that contrasts the narrative themes is an interesting idea. Pikuniku mixes the cutsey and minimalist nature of the game, with a story of a dystopia, and neither the story or gameplay feel like they get in each other’s way.

Piku ( and in co op mode, Niku) must travel through different worlds to defeat an evil megacorp, but it all feels so calm. Even as you take on bosses and figure out the patterns, you never feel intense pressure, yet the feeling of joy from overcoming an obstacle is there. That said, the boss fights feel lighthearted as well, and in some ways comical.

I do not know the correct way to describe Pikuniku, because it seems to transcend descriptions. There are plenty of neat collectibles and powerups to find in the game such as hats, and this offers a nice way to change up the gameplay. There are also neat tweaks here and there, and some really neat mini games to ensure nothing gets boring.

What stands out the most is just how accessible the game feels. This is a game that anyone can play and enjoy a challenge that fits them. This isn’t even mentioning the amazing co op mode the game has. I had a blast playing through the co op levels with a friend, and found them to be extremely well designed. I love that they were different from the main game levels and feel this makes the co op mode stand out more. The co op mode even has its own unique minigame to it, that once again just feels right.

Pikuniku shouldn’t work, and yet it does. Every part of it feels organic and accessible, and I cannot recommend it enough. It is a truly amazing game and one everyone should play. Do not sleep on this experience.

 

Disclaimer: A review key was provided