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By Jonathan Balofsky On 16 Jan, 2018 At 09:23 PM | Categorized As News, News, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

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Bandai Namco has announced an additional beta for Dragon Ball FighterZ

As promised, we are back with info on an additional open beta test with improvements to the experience. Open Beta Starts Jan 17, 2018 at 9:00pm PST and ends Jan 18, 2018 at 9:00pm PST (24hrs)

You can see the announcement below

Hopefully this beta runs better than the last one did. Will you be playing?

 

 

By Jonathan Balofsky On 16 Jan, 2018 At 04:29 PM | Categorized As Featured, News, News, NINTENDO, Nintendo Switch, PC Games, ROG News | With 0 Comments

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A few months ago, I reviewed Knight Terrors, an auto runner from FreakZone Games and Nicalis. While my general view of the game has not changed, I feel I did not do it justice and want to add more to it. I feel I was overly praising it and could have mentioned some of the more negative parts and other positives.

I noted that the game has intuitive controls, which is true as they are simple two button controls. That being said, there are issues with the controls not responding right away and thus leading to getting hit or missing enemies repeatedly. This isn’t a a major issues, but I should have mentioned it before. I also feel the background has a lack of variety that takes something away from the experience and gives a sense of sameness. I do appreciate the visuals in the foreground and the multiple varieties of enemies, which harken back to the golden age of console retrogaming, but I think some more could have been done.

There is also a lot of content in the game, but it must be unlocked. This doesn’t seem that bad, but unlocking each mode becomes somewhat frustrating (albeit equally rewarding). I am not saying everything should have been available from the start, but rather maybe a little more variety included in the unlocks wouldn’t have been bad.  The powerups are a great thing to unlock but sometimes it feels like they are a goal for a goal’s sake. I am wondering, if a mission structure of sorts would have worked better.

I do not want to seem like I am ragging on the game, because I genuinely do like it. It is a budget game that offers a lot of content for its price. It has a fun music beat that fits the game perfectly, and indeed all the music is handled well. I would still recommend this fully even if I think there could have been more. The fact is, playing Knight Terrors is great in short sessions as well as if you need something to occupy yourself for a little bit while travelling or waiting somewhere. This is a game that works great on a portable device, and thus is a perfect fit for the Switch. It follows a pattern but tries ( and mostly succeeds) to put its own spin on things. I suggest checking it out.

By Jonathan Balofsky On 16 Jan, 2018 At 01:40 PM | Categorized As News, PC Games, PlayStation, ROG News | With 0 Comments

No GravatarCapcom sent out the following

 

 

 

Street Fighter® V: Arcade Edition, an updated version of the latest game in the hit fighting series exclusively for the PlayStation 4 and Windows PC is available physically and digitally in North America today and Europe from January 19th. SFV: Arcade Edition provides the core content from the initial Street Fighter® V release and access to the downloadable content updates such as the previously released Cinematic Story Mode and Versus CPU Mode. SFV: Arcade Edition purchasers also get the Season 1 and 2 DLC characters** and a host of new features, all for MSRP $39.99. For European pricing, please check with local retailers.

SFV: Arcade Edition includes a wide variety of new modes and balance updates listed below, which will also be available for owners of the original Street Fighter V via a free update today. Current players of Street Fighter V and new owners of SFV: Arcade Edition will be placed into the same player pool, with PS4 and PC cross-platform play continuing to unite fans into a unified player base.

The new content available alongside SFV: Arcade Edition includes:

  • Arcade Mode – Journey through six different story paths, each representing a main Street Fighter title: Street Fighter, Street Fighter II, Street Fighter Alpha, Street Fighter III, Street Fighter IV, and Street Fighter V. Each path includes characters faithful to the respective title or appropriately representative of the character. There is online leaderboard support and by reaching the end of each path, players will be treated to one of over 200 all-new custom illustrations.
  • Second V-Triggers for all characters – Characters in the game and upcoming roster additions will each receive a second V-Trigger option that opens up different ways to fight, paving the way for new strategies, combos, and options for veteran and new players.
  • Team Battle Mode – A new mode for two local teams of up to five characters battling it out for victory. There are two options: Elimination and Best of Series with various preference settings such as recovering Vitality between matches or allowing the winning player to keep their EX Gauge, and more.
  • Extra Battle Mode – A new mode that allows players to complete special limited-time challenges to obtain various rewards, including Fight Money, Experience Points and unique costumes.
  • Special Challenges – Not to be confused with the current weekly missions which are still present and yield Fight Money, Special Challenges are scattered throughout the year and will offer unique titles for players upon completion.
  • And more – The game will also include an all new Gallery to view the unlockable Arcade Mode illustrations, Sound option (to listen to stage background music, character themes, and more tunes), redesigned UI, and 3D Costume Previews.

Also available from today, Sakura kicks off the Season 3 DLC character line-up and will later be joined by Sagat, Cody, Blanka, and newcomers Falke and G throughout the year. As before, all of the DLC characters in Street Fighter V are earnable completely free of charge through completing various in-game challenges and receiving earned in-game currency, called Fight Money. For those that can’t wait, in-game content can be obtained instantly using real money.

 

 

This is a great update to Street Fighter V and brings some much needed improvements and features. Will you be playing this?

Source: Capcom PR

By Jonathan Balofsky On 16 Jan, 2018 At 12:18 PM | Categorized As News, News, News, NINTENDO, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

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The following was sent out

 

 

Immortal Redneck, the Egyptian-themed first-person shooter with roguelike elements, will rocket onto Xbox One and PlayStation 4 with PlayStation 4 Pro-enhanced graphics and framerate on Feb. 27, 2018. A Nintendo Switch version is also planned for a Q1 2018 release.

 

When our titular Redneck wrecks his dune buggy in the sun-bleached sands of Egypt, he wakes to find himself mummified. Now he’s got a hankerin’ to find out who wrapped him up, and old-school arcade first-person shooting, a healthy arsenal, and the blessings of ancient gods are the only boons on his quest.

 

The Redneck’s answers lie in the Great Pyramids of Giza. These ancient wonders are protected by an army of monsters that can send our hillbilly back to the grave and restructure the pyramids’ labyrinthine halls. Players can attempt to uncover the secrets of the pyramids through the standard mode, or try to best their own personal record in the Infinite Tower mode, where endless floors await.

 

The Redneck will have to frantically blast, circle strafe, and bunny-hop around Egyptian warriors and sarcophagi, and he’s going to have fun doing it. Except for when he dies…again. And again. But a silly little thing like death is not the end in Immortal Redneck. With the power of resurrection, gold earned in one life can be used to unlock permanent upgrades from a persistent skill tree, such as health and damage bonuses, or new favors from the gods.

 

With more than 50 weapons to find, ranging from traditional to futuristic and fantastical, no run plays quite like the next. Each attempt is further shaken up by over 100 Scroll Modifiers that enemies drop that can help or harm in various degrees. Players might find a Metamorphosis Scroll with a chance to turn opponents into chickens, or the Sorry, Not Sorry scroll that swaps out all weapons for random new ones.

 

Each of the nine favors from the gods provides the Redneck with different starting weapons and abilities. Seth, the God of Storms, begins with a Taser Sword, Tesla Coil, and Electric Flamethrower, which allow him to throw electric balls as his active ability. Neith, the Goddess of Hunting, can send a falcon to attack her enemies while also using a Sniper Rifle and Tranquilizer Gun. It doesn’t hurt to have a god on your side when mummies need a beating.

 

“Immortal Redneck has been a wonderful success on Steam and we look forward to bringing the fun to consoles,” said Guillermo Andrades, Co-Founder, Crema. “Look out for our fusion of classic FPS and roguelike when it hits PS4 and Xbox next February, with the Nintendo Switch port following closely behind.”

 

Immortal Redneck will be available on Feb. 27, 2018 in English, French, German, Spanish, Portuguese, Russian, Simplified Chinese, Japanese, Polish, and Korean for $19.99 USD, €19.99, £16.24.

 

For more information please explore Immortal Redneck’s official site.

 

This is definitely different. It is great that so many indie games are putting a new spin on things, and hopefully this will in fact be great. Will you be checking this out?

Source: PR Email

By Jonathan Balofsky On 16 Jan, 2018 At 11:03 AM | Categorized As News, News, News, NINTENDO, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

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The following was sent out

 

Masters of Anima, the new project from Passtech Games, the makers of the indie-gem, Space Run, will release this Spring on PlayStation®4, Xbox One®, Nintendo®Switch and PC! In the Gameplay Trailer unveiled today, follow Otto in his quest against the forces of evil in strategic, action-packed battles where your ability to make tactical decisions quickly is vital. Summon and control large armies of up to 100 Guardians, who obey your commands with intuitive and innovative gameplay made from the ground up for controller play, as well as keyboard and mouse!

You play as Otto, an apprentice of Anima, able to wield incredible powers that are the source of all life in the world of Spark. You covet the rank of Master so you can finally marry your beloved fiancée Ana – who is now a captive of the terrible Zahr and his fearsome Golems!

Go to the aid of your future bride, using the powers of Anima to summon an army of magical Guardians in your quest to defeat Zahr’s dreaded Golems. Learn to control new types of Guardians on your adventure, each with their own unique talents and abilities useful to explore the vast world of Spark and reveal its secrets, as well as to take down the formidable bosses that stand in your way. As your victories rack up, acquire new powers and abilities for both yourself and your Guardians, ultimately becoming a true Master of Anima.

 

About Masters of Anima

Raise up to 100 Guardians at once to help you during exploration and fight, and manage them at the tip of your fingers
Strategy is key. Summon 5 types Guardians with their unique abilities and take on huge monsters in frenetic combat
Manage your Anima closely. This magical, all-around resource is key to combat, puzzle solving & exploration.

 

 

Now this is an impressive looking game. Will you be checking it out?

Source: Focus Home Interactive PR

By Jonathan Balofsky On 16 Jan, 2018 At 10:58 AM | Categorized As News, PlayStation, ROG News | With 0 Comments

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Bandai Namco sent out the following

 

For generations, GUNDAM fans in the Americas have collected, constructed, and displayed Gunpla models in their homes. Now the artistry and creativity of the Gunpla scene is coming to the video game world with NEW GUNDAM BREAKER, coming to the Americas exclusively for the PlayStation® computer entertainment system in 2018.
 
 Featuring a multitude of different Gunpla, the game will enable players to construct their own Gunpla and take them into battle. As enemies are damaged or destroyed, they’ll leave body parts or weapons behind which players can collect and use for further customization of their own Gunpla.
You can see a trailer below

 Now this is great news. Will you be checking this out?
Source: Bandai Namco PR
By Jonathan Balofsky On 14 Jan, 2018 At 07:11 PM | Categorized As News, News, NINTENDO, Nintendo Switch, PlayStation, ROG News | With 0 Comments

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This past week saw the announcement of SNK Heroines Tag Team Frenzy  during the Nintendo Direct Mini. However, there was some controversy over mention of one button moves as well as the fact that that the Japanese trailer showed off more revealing outfits for fanservice. This led some to be concerned  tgarthe game will be censored in the west and that it would be too simple a game to be a good fighter.

In response, NISA has stepped in to assure fans that the situation is not as feared.

 

Hopefully this clears up any worry.

 

source

By Jonathan Balofsky On 13 Jan, 2018 At 06:49 PM | Categorized As News, News, NINTENDO, PC Games, PlayStation, ROG News | With 0 Comments

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Arc System Works has revealed the release date for BlazBlue: Cross Tag Battle. North America, wil be getting the game on June 5., while Japan and Asia will get it on on May 31.

In addition, they revealed that the game will feature 20 characters in the base game, with another 20 offered as DLC. The DLC will include Blake Belladonna from RWBY from RWBY.

 

We have the following information about the DLC thus far:

DLC Character All-in-One Pack
DLC Character: Blake Belladonna
DLC Character Set Vol. 1: ???, ???, and ???
DLC Character Set Vol. 2: ???, ???, and ???
DLC Character Set Vol. 3: ???, ???, and ???
DLC Character Set Vol. 4: ???, ???, and ???
DLC Character Set Vol. 5: ???, ???, and ???
DLC Character Set Vol. 6: ???, ???, and ???
DLC Character: ???

There is also a new trailer for the game which you can see below.

Are you excited? Let us know

 

Source

By Jonathan Balofsky On 11 Jan, 2018 At 05:55 PM | Categorized As News, News, News, NINTENDO, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

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Bandai Namco sent out the following

 

 

BANDAI NAMCO Entertainment America Inc. invites players back to the treacherous land of Lordran with DARK SOULS™: REMASTERED, available May 25, 2018 for the Nintendo Switch™, PlayStation®4 computer entertainment system, Xbox One, and STEAM® for PC. Re-experience the genre-defining title that kicked off a worldwide gaming phenomena in stunning high-definition detail. DARK SOULS: REMASTERED marks the DARK SOULS series debut on a Nintendo platform and for the first time ever, can be played on the go with the unique capabilities of the Nintendo Switch console.

 

Developed by FromSoftware Inc., DARK SOULS: REMASTERED enables players to explore the twisted ancient land of Lordran in the first title of the critically acclaimed action role-playing series like never before. Experience the rich world of DARK SOULS in Dynamic 4K resolution when playing on a PlayStation 4 Pro system, Xbox One X, and STEAM.  From their first timid steps to absolute mastery, players will build their characters by strategically adapting to daunting foes, exploring haunting locations, and amassing a large collection of weapons, armor, and magic spells to wield for a truly unique playstyle.

 

Hidden in the world of DARK SOULS: REMASTERED are nine online covenants to uncover that will motivate your online interactions. Collaboration or confrontation, support or betrayal – which allegiance will you choose? Up to six players can join together online to help, or hurt, each other throughout their quest.

 

“DARK SOULS: REMASTERED delivers the same great gameplay, online mechanics, and environmental storytelling that has inspired countless game players and developers,” said Kasumi Yogi, Associate Brand Manager for BANDAI NAMCO Entertainment America Inc. “We are excited to watch the thriving DARK SOULS community grow and support new players experiencing the title for the first time.”

 

DARK SOULS: REMASTERED will be available May 25, 2018 for the Nintendo Switch console, PlayStation 4 system, Xbox One and STEAM for PC. DARK SOULS: REMASTERED is currently pending a final rating with the ESRB and will carry a MSRP of $39.99 on consoles. Please stay tuned for more information regarding the final MSRP for the PC version. For more information regarding DARK SOULS: REMASTERED and other titles from BANDAI NAMCO Entertainment America Inc. please visit https://www.bandainamcoent.com, https://www.facebook.com/BandaiNamcoUS, or join the conversation at https://www.twitter.com/BandaiNamcoUS.

Will you praise the sun this May?

Source: Bandai Namco

By Jonathan Balofsky On 11 Jan, 2018 At 05:17 PM | Categorized As News, PC Games, PlayStation, ROG News | With 0 Comments

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The following was sent out

 

Raise your blade! Developer Fun Punch Games and global indie publisher Playdius are proud to announce the official release date of Strikers Edge, set to launch worldwide for PC on Steam and on PlayStation®4 consoles via the PlayStation Network for North America audiences on Jan. 30, 2018. Players in Europe can look forward to Strikers Edge’s EU launch via PSN for PlayStation®4 on Jan. 31, 2018.

 

Designed to deliver the ultimate “Dodgebrawl” battle experience, Strikers Edge features a roster of eight ancient warriors from different eras and civilizations ready to enter the fray. Dodge, take cover, aim and scorch the earth with devastating moves! When medieval fantasy meets dodgeball, only the top Striker will be victorious in online or local multiplayer battles.

In addition to online and local multiplayer battles, Strikers Edge also offers a special Twitch Mode exclusively for Steam users. Simply activate the streamer mode in the options, start the stream, and invite your audience to mess with your match by choosing from a variety of modifiers and perks that spice up the gameplay.

To celebrate the upcoming launch, two Twitch live streams will take place during Strikers Edge’s last Steam Open Beta session. Players will be invited to brawl the Fun Punch Games team, and the Beta testers’ win ratio will determine the release promotion on Steam!

 

For more details on the upcoming Strikers Edge tournament, please head to the official Strikers Edge website. To stay up to date on the latest regarding Strikers Edge, follow the developers at Fun Punch Games on Twitter and Facebook – and join the growing Strikers Edge community on Reddit.

We will keep you updated on this game. Do you plan on checking it out?

Source: PR Email