You Are Browsing ' Portable/Mobile Gaming ' Category

No Gravatar

I love classic style turn based RPGs. There is something about them that just takes me back to an older era and lets me enjoy myself without worrying about all new combat mechanics ( for the most part), and one company that makes this style of game still is KEMCO. I noted in my review of their game Revenant Saga that KEMCO had begun to move out of their paint by numbers approach to making RPGs. While the games they made are great, they had a problem of being formulaic and not deviating much. They were fun to play and lose yourself in for hours but eventually they all became the same. Revenant Saga brought some refreshing change and now Antiquia Lost pushes them further in that new direction.

Antiquia Lost follows a bit of the typical KEMCO formula but plays with it so much, that it becomes new. The game eschews the 3D battle screens KEMCO has been using lately, in favor of a classic 16 bit style battle screen. Its a nice touch and helps the general feeling of the game :making . I must also note that the visuals are surprisingly excellent on Switch, with the art looking sharper than in previous games. I must say though, that I am not happy about the miscrotransactions being in the console versions, as it feels like a step back from KEMCO’s work with consoles. Still they can be ignored, but locking some staples behind a paywall doesn’t feel right.

Antiquia Lost introduces new play mechanics as well, but keeps them grounded in their previous games and they don’t feel overwhelming. I do like that the way the characters interact is different, and using a different character is much more involved this time. The story of the game also immediately deviates from KEMCO’s normal pattern and I must commend them for that. Right away we are given an experience that uses what KEMCO utilized before, but doesn’t stay firmly in the past. Instead, Antiquia Lost takes what was done and uses those ideas to chart a new path, and it is a most excellent journey. It doesn’t overwhelm you and it is familiar enough while still being a fresh experience. Even with the flaw of microtransactions, I recommend it.

 

 

Disclaimer: A review key was provided by KEMCO

No Gravatar

 

The quirky and off beat shoot em up Ice Cream Surfer will be coming to Switch, PS4 and PS Vita very soon. This was revealed by the developer on twitter.

 

Ice Cream Surfer is a unique shoot em up that is certainly different. Will you be checking this out?

No Gravatar

   

Amongst the myriad of pick-up-and-play games on mobile platforms, it’s hard to stand out these days.  Virtually every genre is utterly swamped with games, especially indie releases.  And no genre is more stuffed to overflowing than the physics-based genre, primarily owing to the success of games like Angry Birds.  In a content-rich environment such as this one, it’s hard to stand out.  But what better way to do so than with Cthulhu?

Lunarsea (ah, the double entendre!) is a free physics based game on iOS and Android where you play as the great lord Cthulhu himself, who decided to steal the moon.  Doing so has angered the puny human population though, so oddly enough, Cthulhu is fleeing their wrath with a hastily muttered “wgah’nagl bug.”  Unfortunately for our poor angry Elder God, the only getaway vehicle he could locate was an ancient wooden sailing vessel, so he tosses the moon in his pocket, hops aboard, and makes good his escape.

Okay, perhaps a little suspension of disbelief might be required.  The story is short and endearingly odd, but how is the gameplay?  Well, it’s very straightforward.  The moon affects ocean levels, and well, you have it, so you can tap the screen to release it anywhere in the air to raise and lower the waves, as well as to block missile attacks from those filthy humans that just won’t leave you alone.  In addition, there are left and right buttons to move your vessel across the screen to prepare for obstacles, which are frequent and appear rapidly.  The lunar gameplay makes Lunarsea unique and interesting, as the combination of waves and gravity make for a remarkably organic combination.  Timing is everything in this game as you are raising and lowering the waves to get over sharp mountains, dodge missiles, and collect coins and health.

Yes, Cthulhu needs money.  That’s probably on a sign being held by a vagrant trying to wash a windshield somewhere, and if it isn’t, it should be.  In this case, coins buy much-needed upgrades to your skills, such as health, boat speed, and invulnerability length.  And you will need them.  The difficulty curve in Lunarsea ramps up fast.  By level  5, you’ll be swearing at your phone and getting frustrated as those pesky humans manage to fire torpedoes, regular missiles, and even laser-guided missiles at your creaky old vessel.

Fortunately, Live In the Game thought ahead on this one.  Frequent deaths don’t lose all the coins you’ve collected.  It would be nice if you saw a running tally of those as you played, but each time you die, and die you will, your updated bankroll appears and you’re able to buy upgrades.  In addition, there are goals as well, such as blowing up ten missiles or traveling a thousand meters.  The completion of each goal earns you additional bonus coins, allowing you to buy even more upgrades so that eventually, even those of us unskilled at physics games can still manage to move forward at an ungainly crawl.  Many of the goals are also cumulative between games just like coins, giving you the chance to complete them, as you are unlikely to in a single game.

 

There are a couple of sticking points in Lunarsea though.  The list of active goals you are trying to achieve scrolls down from the top of the screen every single time you die.  After you raise the goal cap, this actually intrudes on the gameplay itself, distracting you at the beginning of each level and constantly reminding you that you’re failing to complete them.   The challenge of the game itself can be daunting at times as well and may lead to frustration for the more casual player.  And the jaunty nautical music that seemed novel and enjoyable at first (controllable with a slider, thankfully) can become quickly repetitive as there is only the one song that repeats ad nauseam on every level.

As a minimalist game, however, even after an hour, your phone is unlikely to heat up significantly.  Lunarsea is definitely not a resource hog on Android, which is a plus in these days where you can literally watch your battery life drain away like a swirling toilet flush while you game.   There’s also an Endless Mode to just relax and play if the stages are frustrating you.  It’s still hard, but it’s definitely fun too.   The install on Google Play warns of in-app purchases and ads, but neither were to be seen for this review of the current build of the game.  Overall, Live In The Game has created a clever little game that’s fun to play in small doses when you have a few spare moments.  I mean really, how can you go wrong with a free-to-play game that combines H.P. Lovecraft, Baby Driver, Despicable Me, and Pirates of the Caribbean?  You can’t, and don’t try to say that you can!  Go and give it a try if you enjoy physics games and a challenge, or ever wanted to just… steal the moon!

Download Lunarsea free for Android here.

Download Lunarsea free for iOS here.

This review covers the Android version of Lunarsea by Live In The Game.

No Gravatar

Nintendo has released their financial information again detailing how they see the company working for the past six months. Nintendo is always very good about releasing this and letting anyone who wishes to see it, the ability to. Within this document, you find out all of the positives and negatives of sales.

Nintendo has had an amazing year and it is clear they know this. This document shows off the selling power of Nintendo’s amazing systems and games, with honestly more good news than bad.

The mobile market is doing quite well for them, as freemium games are really working. They have chosen great titles and with the coming introduction of Animal Crossing Pocket Camp, there will even be more room for growth.

The 3DS market has continued to grow and will do so as long as the system is alive. With an already robust line up of games, the continued increasing selection will keep it going. There will be many more games released for the system for the next two years and that is clearly a good thing.

Nintendo is also aware of the consumers need to buy the NES and SNES classic systems and is restarting production in 2018! This should allow other people who didn’t get the system to be able to purchase it.

The Switch is selling amazingly and now that the first Holiday season is upon them, Nintendo is ramping up production. The system has sold a lot but this Holiday will see the chance for the most sales.

There will be Xenoblade Chronicles 2 in December which is guaranteed to sell systems. Plus Breath of the Wild is getting its final DLC pack as well the amiibo of the four champions. With Super Mario Odyssey in play, Nintendo hopes to sell even more systems.

The last big thing is that now over 300 companies are making games for the Nintendo Switch and that is amazing. Just earlier this year the number was around 70.

It is clear that Nintendo is happy with how things are playing out and will continue to work to make next year even better!

No Gravatar

 

The following was sent out

 

 

Acclaimed racing game developer Eden Games and Gamevice, an approved Apple MFi and Samsung Mobile Accessory Partner announced today that Gamevice is now an official partner to Eden Games, offering full controller support to their hit mobile racing game, Gear.Club.

All races in Gear.Club are now fully playable with Gamevice controllers, providing a console like gameplay experience to fans of the game. The design and development team at Eden Games has received extraordinary support from Gamevice to integrate this feature and Gear.Club has been fully optimized and balance-tested to ensure precision control with all Gamevice controllers.

 

The preferred controller of gamers everywhere, Gamevice creates a console experience on mobile devices to more than 1,000 video games including Street Fighter IV, Minecraft, NBA 2K18 and now, Gear.Club. Gamevice allows users to achieve a new level of usability and comfort over a mobile device’s touchpad interface, and offers the lowest latency of any mobile controller available.

“Gear.Club’s authentic driving experience was a perfect match for Gamevice as the controller delivers precise control to a racing game that focuses on realism,” Said Phillip Hyun, CEO, Gamevice, Inc. “In working with the team at Eden Games, we found a high level of commitment and passion in creating the best experience for their players and are glad that our controllers are now part of that.”

David Nadal, CEO of Eden Games, adds, “When I saw the Gamevice controllers for the first time, I was very impressed by its console-like quality. I wanted to support this product in Gear.Club almost instantly as it brings greater accuracy to the driving experience. After seeing the enthused help and support we’ve received from the Gamevice team, combined with better control and comfort that the device brings, they have naturally evolved into an official partner of Eden Games.”

Gear.Club is a realistic driving experience, with fully simulated engines, powertrains, suspensions and aerodynamics. Gamevice provides greater control as players explore breathtaking settings and compete live with their online friends and foes through unlimited races and championships.

This high-octane game is more than just racing – it is an authentic world of cars. Car-lovers can collect, upgrade and customize some of the most gorgeous exotic vehicles in their performance shop and enjoy details such as engines and interiors in fully-rendered 3D.

Gear.Club has launched as an Apple Editor’s Choice to #1 overall downloaded app on Apple App Store rankings in 77 countries, #1 free game in 85, and #1 Racing game in 142. Gear.Club has topped the charts in territories including the US, UK, Germany, France, Russia, Italy, Spain, Brazil, India and Canada. The game has also gathered critical acclaim from automotive media references such as Top Gear or Car Throttle.

The team at Eden Games’ track record includes the creation of the V-Rally and Test Drive Unlimited franchises, among other major racing game hits on various consoles.

With prices starting at $59.95, Gamevice provides lightning-fast control to video games and mobile controlled gadgets for popular iOS and Android smartphones and tablets on the market.

 

This is very cool. Controller support for mobile is always a good thing and hopefully this does well.

 

Source: PR Email

By otakuman5000 On 9 Nov, 2017 At 01:45 PM | Categorized As News, NINTENDO, Nintendo Switch, Portable/Mobile Gaming, ROG News, Videos | With 0 Comments

No GravatarToday, Rockstar Games released the trailer for the Nintendo Switch version of the Award-winning Action Thriller. With Switch Exclusive touch screen controls including a Joy-Con mode with gyroscopic, gesture-based controls. The Nintendo Switch version also has HD rumble and new wide and over-the-shoulder camera angles.

This is looking like another great game re-envisioned for the Nintendo Switch.


          
By otakuman5000 On 4 Nov, 2017 At 02:09 PM | Categorized As Featured, Podcasts, Portable/Mobile Gaming, ROGcast | With 0 Comments

No GravatarThird time’s a charm. On today’s episode we have ROG staffer and Retro Is Life owner Zoe. James is back as we discuss the issues of the day in Geek Culture. We Discuss the “development hell” as developers try and get games out on the Nintendo Switch. We talk about the GameStop PowerPass, also the Animal Crossing Mobile game and much more.

No GravatarBethesda sent out the following

 

 

On November 30th, the next Story Expansion for The Elder Scrolls: Legends arrives. Prepare for the grandest adventure yet with Return to Clockwork City.

 

Featuring more than 55 new collectible cards rewarded across 35 exciting story missions. With these cards, players can search for lost treasure, construct steam-powered wonders, or channel their inner mad scientist to create strange mechanical abominations.

 

New Creature: Fabricants

The Clockwork City is the grand workshop of the late god Sotha Sil, who was obsessed with crafting his own forms of life, reconstructing and building on the work of the Dwemer artisans.

 

Perhaps his most intriguing and disturbing creations were the Fabricants, unique creatures born of both flesh and metal. In Legends, we’re bringing these to life with five Fabricant cards – one per attribute – that will reward players for playing with neutral cards like the Dwemer constructs. These five creatures offer some serious power, and create some exciting new deckbuilding possibilities.

 

New Mechanic: Treasure Hunt

Where there’s a lost city, there’s treasure, and people willing to risk their lives to find it. Enter the Treasure Hunters and the first of our new mechanics – denoted with “Treasure Hunt.” While in play, these adventurous fellows will watch each card players draw to see if it’s the treasure they’re looking for. Once players draw everything the hunters want, a reward awaits. For example, the new card Relic Hunter rewards a buff to the first weapon players draw after playing him – it wasn’t just any weapon, but the priceless object he’d been seeking!

 

New Mechanic: Assemble

In the years since Sotha Sil’s demise, his creations have had to fend for themselves. The humanoid clockwork constructs known as the Factotums have done that by learning to collectively repair, enhance, and upgrade their own bodies. Which brings us to the other new mechanic in Clockwork City: Assemble.

 

When players play an Assemble creature, they will choose one of two bonuses. That bonus will be bestowed upon both that creature and every Factotum in the player’s hand and deck.

The Elder Scrolls: Legends is a truly innovative game. It is one of the best spin offs this writer has seen in a long time.  This new expansion sounds truly amazing and will definitely be worth checking out.

 

Source: Bethesda PR.

No Gravatar

Fire Emblem is one of the greatest tactical strategy games of all times. With this amazing game as the source, coupled with the fun and energetic warriors style gameplay, something amazing is born. The warriors games are known for having huge lists of characters with different powers, taking on all sorts of enemies. This game is no exception and the Fire Emblem characters really do shine. In what looks to be an example of what Fire Emblem will look like in a main series game in the future Fire Emblem warriors really does shine.

This game is one that you can get into for as long as you like. There is always something to do in it, like in all other warriors games. This game is just about busting at the seams with content and that is a good thing. You will probably never find an end to the fun, unless you really are a completionist, because these games are just like that. This game is so fun because if you have a limited time all you have to do is find a short mission and you’ll feel like you spent your time wisely!

This game has a robust story mode, that is longer than the Hyrule Warriors Story mode. With voice acting, this game surpasses that by really letting you watch a story unfold. The story itself is similar to Hyrule Warriors, because heroes from different universes are all falling into the one the main characters live in. This is actually a good thing as it provides a solid base for why the events are occuring in the first place. While it might seem odd, these characters could float between any of the games and probably find a home anyway.

This game has characters from many different Fire Emblem games, from Fates, to Shadow Dragon, Awakening, and even Gaiden. These characters all come with their own storied paths which fit in part into the story mode. With the way the story ends though you have to wonder what happened to them when they returned. Along with all of the characters people know and love, there are also a few new characters. Rowan and Lianna are twins heirs to the throne of Aytolis. Rowan is a brash upstart who at first seemed way to cocky for his own good, while Lianna is a voice of reason. They both aren’t too keen on becoming King or Queen of Aytolis, but they know they will most likely have too. There is also Darios who is there childhood friend, but something about him may not be so good.

All the characters play as you would expect them to play. Characters like Marth, Chrom, and Lyn are fast as they simply wield swords. Robin is a bit slower as he has to ready his spells, along with Elise and Leo. Camilla and Cordelia both fly so they also take a little longer but can bust up foes. Frederick is a tank as usual and his horse can mow down enemies just by charging through them. It all takes a little adjusting to figure out what type of characters you will play as. Though, you will probably just end up picking your favorites and will learn how to control them. This is certainly par for the course for this series, as the series itself is quite fanservicey in that regard.

There is also a History mode which is comparable to Adventure mode from Hyrule Warriors. In this mode you get to relive historic battles from the series. There are missions to complete and heroes to unlock like, Lyn, Celica, Female Robin, and Male Corrin. This mode is cool because it shows off what happened in these games while giving you more game to play. All of the missions have different directives and it is interesting seeing how things change. As you progress through the missions the battle field changes and different routes pop up changing the history. It is all very interesting to see things go differently.

Being a Fire Emblem game there is also a decent tactical side to the game. While you are playing you can adjust your characters locations to give you the edge. You can also order them to different locations midbattle so they complete objectives. They will devastate enemies as you do, and that is always a good thing. Traveling on foot isn’t always going to cut it and you will need to have a good assortment of weapon types to really get the job done.

As it is a Fire Emblem game there is also Pairing up. You can pair up units to devastate opponents with a combo attack if both of their gauges are full. They will also aid each other in battle which is the norm. The other cool thing is that when the relationship is maxed between certain characters, a scene will be shown. This is fun because most of them are between characters who would never normally meet. This leads to fun encounters that really need to be seen to be believed.

The game itself also has a robust achievement system which is great for adding play time, a good collection of things to collect, and a great soundtrack. The music is great because depending on the stage you can hear remixes of classic songs from the series. It is always cool to see what remixes the creators come up with. You never know when  you will hear a riff from one of the past games and that is wonderful.

Fire Emblem warriors is a fantastic game and one that is surely not to be missed. If you like either series you should do yourself a favor and at least try out this game. There is so much to do, and so much game to play. Plus, with DLC coming out including 9 new characters, 9 history maps, new costumes, and new support conversations this game could last till the end of time. So do yourself a solid, and engage in some exhilarating Fire Emblem Warriors Combat today!

 

 

No Gravatar

The following was sent out

 

 

Power Rangers: Legacy Wars, the mega-hit synchronous mobile fighting game, is initiating one of its most highly-anticipated game updates to-date with fan-favorite Megazords entering the arena for the first time. Starting today with the massive content update, players can play as these massive Megazords, pitting them against villains and other Megazords in Power Rangers: Legacy Wars which has been downloaded more than 23 million times since its launch and has more than 230 million matches played.

 

“Since Legacy Wars’ inception, nWay, Saban Brands and Lionsgate always envisioned making a game that would capture the team aspect of Power Rangers and showcase that #TogetherWeAreMore,” said Taehoon Kim, CEO, nWay. “The Megazord is the ultimate symbol of that sentiment and bringing Megazords to our game is a true realization of that vision.”

 

The Megazord update to Power Rangers: Legacy Wars also introduces an alliance-focused game mode featuring epic, real-time battles between the Megazords and mega-sized villains from the franchise’s 24-year history. Players will work with their alliance to complete sets of challenges entitled “Alliance Missions,” which can be completed faster by coordinating with active members. By finishing missions, players will be rewarded with Zords and collecting enough of these will unlock a battle-ready mighty Megazord to use against other alliances. Each Megazord can be fully customized before a battle by equipping two “Mega” attacks – special moves to be activated after filling a meter.

 

Beginning with this update, Power Rangers: Legacy Wars will also feature periodic “Megazord Alliance Wars” in which players compete against other alliances to climb a leaderboard that doles out rewards based on position – the higher a player ranks, the greater rewards received.

 

In collaboration with Saban Brands and Lionsgate, the development team at nWay have mixed their deep passion for Power Rangers to bring the fan-favorite Megazords to Power Rangers: Legacy Wars.

 

 

About nWay
nWay is the game studio behind Power Rangers: Legacy Wars and ChronoBlade, a competitive and cooperative multiplayer Action RPG for mobile, TV, and browser platforms. Featuring console quality graphics and fast-paced synchronous cross-platform multiplayer gameplay, nWay’s games leverage the company’s proprietary technology for a latency-free experience. The company is based in San Francisco with offices in Seoul, Korea. The nWay team is comprised of leading developers and executives from companies like Sony, Electronic Arts, LucasArts, Kabam, Nexon and NCSoft.  They have collectively contributed to over a dozen hit mobile, console and online games including: FIFA, Battlefield Online, Lineage II, Warhammer, Star Wars: The Force Unleashed, Heroes of Newerth, Dominations, Star Wars Uprising and Marvel Contest of Champions. nWay has received venture funding from Baseline Ventures, TransLink Capital, WI Harper Group, Cowboy Ventures, Harrison Metal and Keytone Ventures. For more information, visit nWay at www.nway.com.

About Saban’s Power Rangers
Saban’s Power Rangers franchise is the brainchild of Haim Saban, creator and producer of the original “Mighty Morphin Power Rangers” hit series that launched in 1993. Following its introduction, “Power Rangers” quickly became the most-watched children’s television program in the United States and remains one of the top-rated and longest running kids live-action series in television history. The series follows the adventures of a group of ordinary teens who morph into superheroes and save the world from evil. It is seen in more than 150 markets, translated into numerous languages and a favorite on many key international children’s programming blocks around the world. For more information, visit www.powerrangers.com.

Power Rangers is a truly beloved series that fans have been desiring great games for. Legacy Wars gives mobile gamers exactly what they want. Will you be checking this out?

Source: PR Email