Star Wars is a franchise with a beloved history and rich lore. It has been adapted in various forms over the decades, including video games such as the Battelfront series and Rouge Squadron. There are multiple genres of Star Wars games, but one is missing. There is a distinct lack of star wars tournament fighter games. There have been games with a fighting mode, and Star Wars characters in the Soul Calibur series, but a fighting game has been lacking.  The reason for this is well known and that is due to the failure of Star Wars: Masters of Teräs Käsi .

Star Wars: Masters of Teräs Käsi  was a 3D fighting game for the original PlayStation featuring characters from the franchise, and received very negative reviews overall. It is widely regarded as the biggest misstep in the franchise in terms of video games and it is easy to see why there has been reluctance to make another fighting game. However,  I feel that enough time has passed and we are in a different era now. There is a lot more care put into fighting games ( usually) and we know Star Wars character can work in a fighting game, as we saw with the guest appearances in the Soul Calibur series. With the right studio behind it, this could be an amazing game.

The game would not even need to be a 3D fighter, since 2D fighters are more popular than ever these days, and there are plenty of great western studios that could make a great 2/5D star wars game. My choice would be Iron Galaxy, due to their work on Killer Instinct. This game could take from the full extent of the Star Wars universe canon ( the non longer canon expanded universe has too many cost issues to consider), and actually create a game that would be a worthy entry into the Star Wars library and serve as a great fighting game. Alternatively, Arc System Works would be able to create something truly amazing given their track record, and would no doubt delight many fans of the franchise and fighting games in general.

Obviously it goes without saying that it would be better if EA was not involved with this, due to how they feel a need to put microtransactions in every last detail. I would rather not have lootboxes in a fighting game, as that would ruin the experience. Injustice 2’s motherboxes are earned through in game actions and are not an example of the Lootbox problem. I just do not trust that a fighting game would not be ruined because of that.

 

Disclaimer: The above was the opinion of the author and not necessarily that of ROG or its staff