“It was one of those classic stories of ‘publisher meets developer’ — we liked the team, we liked Skelattack, we thought the art, the music and the tone were really nice. That was all there to see in the early build that they showed us. And we could see that they had a vision of where they wanted to take the game, and where they wanted to take the studio as well. It just seemed like a very good fit for a positive collaborative partnership between us.”
Konami is now going in a new direction. According to senior European brand and business development manager Richard Jones, the publisher is now focusing on working with western developers for games marketed to western audiences. Skeletack is the first step in this direction, and the partnership between Konami and the developers emerged as Konami felt the game was a perfect fit for their new goals. and external publishing program.
Jones told GamesIndustry
What do you think is next for Konami?