Funcom sent out the following
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Originally set to launch in 2021, Metal: Hellsinger is a rhythm FPS in which you blast your way through Hell to the headbanging vocals of artists such as Alissa White-Gluz (Arch Enemy), Tatiana Shmayluk (Jinjer), and Mikael Stanne (Dark Tranquillity). Now developer The Outsiders and publisher Funcom have decided to move the release to 2022 in order to meet the high expectations for the game.
First announced in June 2020, Metal: Hellsinger immediately caught the imagination of gamers and pundits. It features an immersive and innovative way of incorporating music in games, through the use of layered tracks. Each level has its own song, and every song is divided into multiple layers. Your performance impacts how many layers of the song will be played at a time, starting with atmospheric background music, and ending with powerful metal anthems.
The Metal: Hellsinger development team consists of people with an incredible track record of creating blockbuster FPS hits and is spearheaded by Executive Producer Shila Vikström and Creative Director David Goldfarb. An industry veteran with a history of FPS success, Goldfarb was Lead Designer of Battlefield: Bad Company 2 and Battlefield 3, as well as Game Director of Payday 2.
Metal: Hellsinger will release on PC and next-generation PlayStation and Xbox.
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Remember, a rushed game is usually terrible, so a delay is better