Fans of Dead Cells are very excited for the upcoming Return to Castlevania DLC, which is promising to be the biggest DLC yet for the game. How big? In an interview with Game Informer, Evil Empire’s co-founder Benjamin Laulan, stated it is twice as big as the previous DLC released for the game so far.
Benjamin Laulan: Well, it’s our biggest DLC yet. That’s something we always say, but it really is. It’s basically twice as big as [the DLC] we previously released. You get this new storyline, including all of the usual suspects of the Castlevania series. So, you will see Richter Belmont, Alucard, Dracula, Maria Renard, and many others that will guide you through this new storyline to basically discover the content that we included. Since this is a roguelite, we tried to find a way to make it interesting to new players and newcomers to be introduced to this world and the new items and stuff. We have 14 new weapons like Alucard’s sword, Alucard’s shield, the old classic cross.
Bérenger Dupré: Pretty much every weapon from Castlevania that we hadn’t copied before. [laughs] We tried to translate it into Dead Cells’ fast-paced gameplay.
Laulan: We had a lot of Castlevania weapons in Dead Cells… already an homage for us, but now we had to think again okay, this weapon is already in the game.
Laulan also noted
We have three new bosses, one of them being an incredible showdown that we won’t talk [about] yet, but that is super exciting and something never seen before in the game. What else did I forget? New biomes. We have two new biomes based on the classic Castlevania levels. We’ve got music, a whole new soundtrack. We had permission from Konami to use all the old soundtracks from the old Castlevania games. So what we did is we [basically created] a Castlevania mod into the music submenu of the options. So you can basically replace all of the Dead Cells music [with] their version [from] Castlevania. All music. And we also have new compositions that were made by the Dead Cells composer of all the classics, such as Bloody Tears…
Interestingly, when asked if players will get the chance to take control of Richter and Alucard or just meet them, the response was evasive with the devs simply saying “We cannot say”