505 Games sent out the following

 

Hello everyone – it’s an exciting and super busy month for Hello Games and No Man’s Sky as we have our massive NEXT update launching across all platforms on July 24th, and for the first time on Xbox One!

 

We will be sharing more details about the new content in the run up to launch. But a question we get asked all the time is ‘what’s changed in No Man’s Sky?’, so our friends at 505 Games have made a handy vid “11 Things That Have Changed in No Man’s Sky Since Launch” to remind everybody about the many many things that have changed… since launch.

 

There are a lot more than 11, in fact there are 100’s as you can see in the lists here:

 

 

But we chose our favourite 11 as the video would go on for far too long…

 

Changes we’ve highlighted include a regenerated universe, newly opened portal stargates, new biomes, deeper trading, exocraft for advanced exploration, new modes (Survival/Permadeath/Creative), base building, new missions/story, terrain manipulation, crashed/interstellar freighters, and deeper space combat.

 

 

The Xbox One launch on 24th July of No Man’s Sky will include all major updates (Foundation, Pathfinder, Atlas Rises, Next) and dozens of smaller patches.  505 Games will distribute the physical Xbox One version worldwide which will launch on 24th July (US), 27th July (EMEA).   Pre-order the Xbox One version at select retailers to receive the NEXT GENERATION STARTER PACK, which includes the X.O Suit, Artios-VI multi-tool and Starting Boost. For more information about No Man’s Sky and the upcoming NEXT update, please visit: https://www.nomanssky.com/

 

ABOUT NO MAN’S SKY

Inspired by the adventure and imagination that we love from classic science-fiction, No Man’s Sky presents you with a galaxy to explore, filled with unique planets and lifeforms, constant danger and action.

 

In No Man’s Sky, every star is the light of a distant sun, each orbited by planets filled with life, and you can go to any of them you choose. Fly smoothly from deep space to planetary surfaces, with no loading screens, and no limits. In this infinite procedurally generated universe, you’ll discover places and creatures that no other players have seen before – and perhaps never will again.

 

 

Will you be checking this game out on Xbox? Let us know!