Livewire has released a new patch for Radiant Silvergun on the Nintendo Switch.

See the patch notes below

 

“Radiant Silver Gun ver1.0.3”

 

? There is a place where the BGM played during gameplay does not loop and fades out.

The loop point is set in the BGM similar to the Xbox 360 version, and it is possible to prevent fade-out from occurring.

? There is a sense of discomfort in the SE played during gameplay.

As a first aid, we adjusted the volume mainly in the parts that you pointed out as having a large sense of discomfort, such as “the attack SE volume of your own aircraft”, “the SE volume at the time of merry appearance”, “the SE volume applied to the character display at the time of boss appearance”, and “the SE volume applied to the character display at the start of the stage”. We will continue to make adjustments in the future, so if you actually play with this patch and notice any points, please let us know what you think.

?Increased the number of online ranking displays from 100 to 10,000.

?The number of displayed friends registered in the online ranking has been increased from 100 to 301.

* In addition, we are conducting investigations sequentially regarding reports received from various SNS and inquiries. We will inform you of this response policy and the target implementation as soon as the examination is completed.

 

If you have not seen it yet, our review of the game can be found here

 

Source