– this is SNK’s approach to a more approachable King of Fighters
– execution of attacks is simplified into a Light Attack and Heavy Attack button
– special attacks are all done with one button and a directional input like Smash Bros.
– Dream Finishes (the finishing attack) are mapped to R by default
– most characters have two Dream Finishes, either by pressing R or Down + R
– auto-combos are not the most optimal way to play
– the green bar at the top is the life bar, and health is shared between both of your characters
– the rainbow bar is the special meter, and Dream Finishes cost four sections of meter to use
– the character in the background charges their special bar automatically
– when characters use specials with no special meter, they have reduced effects
– the cap on the special meter goes up as health goes down
– switching characters mid-combo costs special meter
– there’s some emphasis on air combos
– there is a dedicated Throw button, and Throws can be done on the ground or in the air
– sweeping has been taken out entirely
– optional item feature, where items with various effects can be picked up by attacking yellow glowing orbs
– these are activated with the right stick, and are on by default
– when a character gets into critical health, an SP icon comes up
– this lets players use a special from the character currently in the background
– for online mode, there are traditional lobbies and also quick matches
– four people can play together locally in 2v2 mode, and players can also team up with friends online as well.
– there may be a guest character in the game
– SNK knows that Miss X from SNK Gals’ Fighters is highly requested by fans
– the game will have Story, Tutorial, and Training Modes
NISA hosted a livestream to discuss the upcoming release of SNK Heroines and revealed a number of details.
This is great to hear, and we wonder who the guest character may in fact be.