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By Jonathan Balofsky On 16 Jan, 2018 At 01:40 PM | Categorized As News, PC Games, PlayStation, ROG News | With 0 Comments

No GravatarCapcom sent out the following

 

 

 

Street Fighter® V: Arcade Edition, an updated version of the latest game in the hit fighting series exclusively for the PlayStation 4 and Windows PC is available physically and digitally in North America today and Europe from January 19th. SFV: Arcade Edition provides the core content from the initial Street Fighter® V release and access to the downloadable content updates such as the previously released Cinematic Story Mode and Versus CPU Mode. SFV: Arcade Edition purchasers also get the Season 1 and 2 DLC characters** and a host of new features, all for MSRP $39.99. For European pricing, please check with local retailers.

SFV: Arcade Edition includes a wide variety of new modes and balance updates listed below, which will also be available for owners of the original Street Fighter V via a free update today. Current players of Street Fighter V and new owners of SFV: Arcade Edition will be placed into the same player pool, with PS4 and PC cross-platform play continuing to unite fans into a unified player base.

The new content available alongside SFV: Arcade Edition includes:

  • Arcade Mode – Journey through six different story paths, each representing a main Street Fighter title: Street Fighter, Street Fighter II, Street Fighter Alpha, Street Fighter III, Street Fighter IV, and Street Fighter V. Each path includes characters faithful to the respective title or appropriately representative of the character. There is online leaderboard support and by reaching the end of each path, players will be treated to one of over 200 all-new custom illustrations.
  • Second V-Triggers for all characters – Characters in the game and upcoming roster additions will each receive a second V-Trigger option that opens up different ways to fight, paving the way for new strategies, combos, and options for veteran and new players.
  • Team Battle Mode – A new mode for two local teams of up to five characters battling it out for victory. There are two options: Elimination and Best of Series with various preference settings such as recovering Vitality between matches or allowing the winning player to keep their EX Gauge, and more.
  • Extra Battle Mode – A new mode that allows players to complete special limited-time challenges to obtain various rewards, including Fight Money, Experience Points and unique costumes.
  • Special Challenges – Not to be confused with the current weekly missions which are still present and yield Fight Money, Special Challenges are scattered throughout the year and will offer unique titles for players upon completion.
  • And more – The game will also include an all new Gallery to view the unlockable Arcade Mode illustrations, Sound option (to listen to stage background music, character themes, and more tunes), redesigned UI, and 3D Costume Previews.

Also available from today, Sakura kicks off the Season 3 DLC character line-up and will later be joined by Sagat, Cody, Blanka, and newcomers Falke and G throughout the year. As before, all of the DLC characters in Street Fighter V are earnable completely free of charge through completing various in-game challenges and receiving earned in-game currency, called Fight Money. For those that can’t wait, in-game content can be obtained instantly using real money.

 

 

This is a great update to Street Fighter V and brings some much needed improvements and features. Will you be playing this?

Source: Capcom PR

By Jonathan Balofsky On 15 Jan, 2018 At 10:37 PM | Categorized As ROG News | With 0 Comments

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Last year the Capcom Fighters Network did a popularity poll asking SF fans who their favorite character in the series was. The results  are in and are very interesting.

 

The top ten most popular characters are

 

10. Blanka
9. Ryu
8. Akuma
7. Sagat
6. Chun Li
5. Cody
4. Q
3. Juri
2. Makoto
1. Sakura

 

Some of these are rather surprising, and others not so much. That said, the placement in the top ten is not what many would expect.

 

The full results can be seen here.  Where did your favourite land?

By Jessica Brown On 18 Dec, 2017 At 08:20 AM | Categorized As Interviews, ROG News | With 0 Comments

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While Capcom obviously isn’t ready yet to outline any official plans for the Mega Man series beyond the recently announced Mega Man 11 (due out in late-2018), Game Informer recently conducted an interview with the game’s development team in which they pose, among others, questions about the potential for a Mega Man 12 as well as entries in the franchise’s other series.

The possibility for a Mega Man 12 would obviously depend on the success of Mega Man 11, but when asked about the potential for sequels, producer Kazuhiro Tsuchiya had this to say:

This is definitely not just a trial balloon, we’re definitely not experimenting. We don’t even have the bandwidth to experiment. This is all about pouring everything we have and everything we know into one project and making it happen. We’re using our prior experience and knowledge to strengthen ourselves and reach the next level. From the start of the project I’ve been saying, ‘Mega Man 11 needs to be a true resurrection of the franchise.’ I really want this title to be something that veterans can pick up and say, ‘Yes, Mega Man is finally back.’

When asked about possible future entries into the Mega Man X and Legends franchises, director Koji Oda said he is well aware that there’s interest:

I’m one of those people who thinks that actions speak louder than words. I could say all kinds of things, but at the end of the day, I’d like fans to see that we’re taking it seriously by starting to resurrect the brand in the way that we are and to continue to prove ourselves moving forward. I love reading survey data. It’s a great pastime, and I’m well aware that there is a voice out there that wants something new for games like Mega Man Legends and Battle Network.

Basically, it seems like the prevailing word is that any possible sequels or entries in other Mega Man series will depend heavily on the success (or failure) of Mega Man 11. This makes sense, of course, as ultimately this is a business and the company won’t want to pump money into a series that isn’t doing well. However, the good news is that they are well aware of the fact that there are fans out there that would most certainly love to buy and play these hypothetical games if they are indeed developed one day.

By Jonathan Balofsky On 14 Dec, 2017 At 06:28 PM | Categorized As News, PC Games, PlayStation, ROG News | With 0 Comments

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Capcom has detailed the changes they will be making to fight money with Street Fighter Arcade Edition

 

By Jonathan Balofsky On 10 Dec, 2017 At 07:38 PM | Categorized As News, PC Games, PlayStation, ROG News | With 0 Comments

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At the Capcom Cup Finals at PSX, Capcom revealed a new trailer for Street Fighter V. This time, the reveal was for Sakura, Ryu’s fan and disciple. She has a great look and playstyle and will be coming with a new stage, the Kasanago Residence and will be released alongside Arcade Edition.

 

But that is not all. The full season 3 roster was then revealed and it is indeed a unique one.

 

 

By Jonathan Balofsky On 10 Dec, 2017 At 03:52 PM | Categorized As News, News, News, NINTENDO, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

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During Capcom Cup 2017, a new announcement was made, The Street Fighter 30th Anniversary Collection will collect 12 arcade games in the series from the original to 3rd Strike, complete with ranked and unranked online.

 

This will come to all major systems and PC in May.

To celebrate the 30th anniversary of one of the world’s most popular video game series of all time, Capcom has announced the ultimate tribute to the Street Fighter arcade legacy in the Street Fighter 30th Anniversary Collection for PlayStation 4, Xbox One, Nintendo Switch and Windows PC coming in May 2018. The collection highlights the series’ past in this anthology of 12 iconic titles with arcade-perfect balancing, including the original Street Fighter, Street Fighter II, Street Fighter II: Champion Edition, Street Fighter II: Hyper Fighting, Super Street Fighter II, Super Street Fighter II: Turbo, Street Fighter Alpha, Street Fighter Alpha 2, Street Fighter Alpha 3, Street Fighter III, Street Fighter III: 2nd Impact and Street Fighter III: Third Strike.

Players will be able to take the fight online in four of the classic titles for even more gameplay options, including Street Fighter II: Hyper Fighting, Super Street Fighter II: Turbo, Street Fighter Alpha 3 and Street Fighter III: Third Strike. Players can recreate the classic arcade gaming experience by competing against the CPU while waiting for friends in online battles where they can put their fighting skills to the ultimate test. Lobbies support up to four players waiting to climb up the ranks through Ranked Matches. Each title will also have their own Global leaderboards and the “rewind” tech ensures low-latency online battles.

With the Street Fighter 30th Anniversary Collection, fans can re-visit historic moments from the series, including the introduction of two of gaming’s most famous heroes – Ryu and Ken in the original Street Fighter, and explore the timeline of events that helped create one of the world’s leading fighting game series. Fans can take a walk down memory lane in the Museum and view stunning pieces of concept art, scroll through character bios and uncover little known facts behind each game release with an interactive timeline. Audiophiles can also sit back and relax while listening to the most memorable Street Fighter tunes in the Music Player.

 

This is already a must buy and a very beefy collection. Kudos to Capcom!

 

Source: Capcom PR

By Jonathan Balofsky On 7 Dec, 2017 At 09:21 AM | Categorized As News, News, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

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Capcom released the following

 

Grab your sickest red coat and Devil Arms and get ready to hunt demons in style in Devil May Cry HD Collection, coming to PC, PS4 and Xbox One both digitally and at retail on March 13, 2018!

Since his debut back in 2001, Dante swiftly became a gaming icon, representing fun and challenging combat coated in a layer of stylish moves and crazy acrobatics that make you look like an absolute badass. We’re talking juggling enemies in the air with handgun bullets and even riding them around like skateboards. It’s that stylish potential that has drawn in and captivated fans worldwide; after all, who doesn’t like looking super cool?

So if you’re part of the group of people that didn’t raise their hands just now, we have just the collection for you, and the perfect jumping on point to get to know this irreverent character that has since appeared in various fighting games, puzzle games, RPGs and even had his own animated series. Featuring three games, silky smooth 60fps gameplay, and a wide variety of enemies, weapons and styles to experiment with, Devil May Cry HD Collection is the perfect compilation for those looking to get their stylish combat fix.

The collection will include Devil Mat Cray, Devil May Cray 2, and devil May Cry 3 Special Edition. This is a very good package and will no doubt have many fans excited. Will you be getting this?

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Capcom just recently announced a slew of new things in honor of Mega Man’s 30th anniversary (wow, has it really been that long?), including Nintendo Switch ports of Mega Man Legacy Collection 1 and 2, new versions of Mega Man X1 through X8 on modern platforms, and something entirely new altogether: a brand-new Mega Man game!

The last mainstream entry into the series was back in 2010 with Mega Man 10. While Mega Man 10 was by no means a bad game (it was actually quite fun, really) and had some neat features to it (Bass being playable in his 8-bit form) it kind of felt derivative to me. In a lot of ways it felt like it was a quick attempt to capitalize off of the success and nostalgia brought about from 2008’s Mega Man 9, but other than a new story and new bosses (seeing the Rockman Killers brought back was really awesome!) the game felt like it had already been done before. Since Mega Man 9 had capitalized on being an NES-style 8-bit adventure, I had hoped that Mega Man 10 might have focused on the SNES style instead. Sadly, they decided to go with 8-bit for a second time.

Mega Man 9 was a lot more exciting for me when it first came out because it was the first real Mega Man game in the U.S. in quite some time. Mega Man 8 had been released back in January of 1997, so other than a Game Boy Advance port of Mega Man & Bass, it had been over ten years since we saw a main series entry. Also, the 8-bit style was perfect in MM9, really tugging on those nostalgia strings and giving gamers a sense of joy when playing the game. The bosses were really unique (with a female Robot Master for a change!), the soundtrack was great, and the game was difficult but fair.

Mega Man 11, which is set for release in late-2018, looks like it’s finally bringing the blue bomber into the modern era with a gorgeous 2.5D style to it. It reminds me of Might No. 9 but…Much better! There’s no word on the story just yet, but I have a sneaking suspicion that Dr. Wily is up to no good once again.

I’m left wondering if Mega Man 11 will usher in a new era for the iconic robot and his friends. Maybe if the game does well we will have the possibility of finally seeing a Mega Man X9 or at least finally getting some answers as to what happens between the two series of games. Regardless, I’m very happy to see that Capcom is putting its attention to this iconic series once again and that we may finally get some awesome original titles for a change rather than updated collections of previous adventures.

Now, the waiting game begins!

By Jonathan Balofsky On 4 Dec, 2017 At 01:47 PM | Categorized As Featured, News, News, News, NINTENDO, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

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Capcom sent out the following

 

Today during the Mega Man® 30th Anniversary Livestream in partnership with Twitch, Capcom, a leading worldwide developer and publisher of video games, revealed Mega Man® 11, the next evolution in the long-running 32 million unit-selling action platformer series. Led by a talented, veteran development team at Capcom, the new game features tight side-scrolling action gameplay the series is known for while completely revolutionizing the experience for modern consoles. Mega Man 11 will be a great entry for both fans and newcomers to the series to dive into as it retains its signature challenge while offering a variety of difficulty options. The game is coming to Nintendo Switch, PlayStation®4 computer entertainment system, Xbox One, and Windows PC in late 2018.

The classic series takes a leap forward in visual presentation in Mega Man 11 with a 2.5D design direction introducing beautiful, completely hand-drawn characters and environments. A freshly redesigned Mega Man takes on Dr. Wily’s berserk machines, defeating Robot Master bosses and taking their weapons, in an ever-evolving fight for justice with new and unique enemy designs. This is just a small taste of information of what’s to come in Mega Man 11 alongside the start of the series’ 30th anniversary year, and fans can look forward to more details on the game in Summer 2018.

The anniversary celebrations don’t stop with the thrilling announcement of Mega Man 11! Throughout 2018, fans and newcomers to the franchise can look forward to revisiting some of the most noteworthy games in the series’ history. Confirmed today, both Mega Man® Legacy Collection and Mega Man® Legacy Collection 2 are coming to Nintendo Switch in Spring 2018, making all 10 of the numbered series games playable on Nintendo Switch leading up to the release of Mega Man 11 later next year. The first collection, which includes the original six 8-bit games, sees the addition of a new Rewind accessibility option to go back in time following blunders. This feature will also roll out to existing owners of Mega Man Legacy Collection on PlayStation®4 system, Xbox One, and PC.

Also confirmed today, all eight games from the futuristic Mega Man® X series are coming to Nintendo Switch, PlayStation®4 system, Xbox One, and PC in Summer 2018. The X series introduced features such as powerful armor upgrades and wall-jumping, with more mature themes in this action platforming series. Fans can expect more information on these games in the coming months.

Since the initial release of Mega Man on the Nintendo Entertainment System in 1987, the character has become a legendary icon in gaming history. This is an exciting time to be a fan of Capcom’s beloved hero. Fans can stay tuned all throughout 2018 for more news on all the games announced today and other celebratory activities going on during the 30th anniversary year.

Capcom certainly went all out today for Mega Man in terms of reveals. This is an exciting time to be a fan of the blue bomber, and hopefully things continue to go well.

What are you looking forward to the most? Let us know!

Source: Capcom PR

By Jonathan Balofsky On 4 Dec, 2017 At 12:47 PM | Categorized As News, NINTENDO, Nintendo Switch, ROG News | With 0 Comments

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Another big piece of news has dropped from the Mega Man Anniversary stream.

 

Capcom has announced that they regretted Mega Man Legacy Collection 1 and 2 were not on Nintendo home systems, but now with the Switch out, they will be changing that.

Mega Man Legacy Collection 1 and 2 will receive ports for the Switch, and they will include amiibo support. What the amiibo support is, what not clarified as that is apparently for a later date.

 

Are you excited for this port?