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By Jonathan Balofsky On 12 Sep, 2017 At 10:53 PM | Categorized As Featured, News, PlayStation, ROG News | With 0 Comments

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A few months ago I reviewed 99Vidas: The Game for Steam. Now after playing it on PS4 I have some new thoughts that must be added.

In my Steam review, I noted the following.

 

I cannot explain it, but 99Vidas – The Game has that charm that so few indie games have. It doesn’t try to recreate the classic games, but rather it takes the best ideas and does something new with them. You have four choices of characters and can play solo or in co-op. All the characters play differently and have their own unique elements and abilities. I had a lot of fun playing through the game and seeing what the various characters can do. There are references to classic series like Final Fight, Streets of Rage and Double Dragon and stages designed to play homage to those games. The game makes great use of shops by having them be end of stage events. This works well with a linear sider scrolling game and feels natural.

 

All of this is still true, and in fact I can appreciate it even more on PS4. Compared to other games on the system, it just sticks out far better. In fact, I would say its the lack of a good old school beat em up that is good right away, that is very attractive about the game. The visuals pop out far better, and the music, already amazing on steam, still sounds awesome. It feels like moving to a console made the game better.

Speaking of the complaints I had….

 

If I had any complaints, it is that the multiplayer can be a little chaotic at times, and the enemies have that classic beat em up annoyance, where they can attack through your attacks and trap you for multiple hits. It can be extremely annoying but it isn’t impossible to deal with.

On PS4, the game just feels smoother, like things have been refined and perfected. The multiplayer works better and the combat lacks the quirks it had on Steam. Maybe it was the PS4 control scheme, but it just felt better. There are other issues, such as occasional lag from out of nowhere, which is a new problem for this version, but it otherwise is not a major concern as it does not happen too often.

 

All in all, I love this game, and this port is great. 99Vidas: The Game on PS4 gets a recommendation from me!

By Ramon Rivera On 19 Apr, 2016 At 03:54 AM | Categorized As NINTENDO, PlayStation, Reviews, Reviews, ROG News | With 0 Comments

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When I was younger (eons ago), each game I played was a discovery and the internet wasn’t something like it is now, where we live in the era of information. There was no way to get info on a game until you got it in your hands, or  by listening to the kids that had it and you then obtained a general idea of what they were talking about, then begged your parents to buy you X game (or buy it yourself if you could). Nowadays the sense of discovery has been somewhat lost in videogames. Thanks to extensive tutorials and handholding and the many guides found on the internet, the sense of wonder is almost lost, or at least that is what I thought until I got to play Chronicles of Teddy: Harmony of Exidus. If I could describe it in a simple way, Chronicles of Teddy is the child of The Legend of Zelda II: The Adventure of Link and Super Metroid, and this child is beautiful!!!!

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You start the game playing a game (gameception), but then a power outage occurs which makes you go down to your basement whre your floating teddy bear hovers toward the  portal of the land of Exidus.  You learn of the impending doom, so you take your sword and shield and thus you start your adventure. I have to say that I love metroidvania style games, and this takes me back to the sense of wonder and discovery long forgotten. In Chronicles of Teddy you have to explore and search for answers and when you find them, you can’t help but feel excited to see what’s next. Your flying Teddy gives you some hints in the beginning but after that it all depends on you. The Musicom instrument opens a whole new world, since the inhabitants of Exidus communicate through music, and whenever you encounter one you can hear some soothing tunes  and see the subtitles with the meaning of those tunes, which in turn get added to your Lexicon (your dictionary). Some might say that this is tedious but I find it quite charming, and its use for solving puzzles is a good chance of pace,from what we are used to. One particular example is in the first world (book) there is a Guardian that asks what you want, and after that asks for the “magic word” (remember kids “Please”and Thank You” open all the doors). For me this showed me that the best was yet to come.

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Graphically the game looks amazing, the pixel art is gorgeous to look at, and the level of detail in each world is incredible. From simple details as the brightness of some fireflies that can be found in the Forest, to the water palace of Hazaura, you can see that the devs did not leave anything to chance. The contrast of the colors, and the way your character moves all blend together to give a world full of life and lively details. And speaking of details, I was particularly fond of finding action figures of two warriors from certain planet, just saiyan  of course ;).

The music is really good also and it complements the game perfectly. The tunes in each area, the sounds of the musicom, and how the inhabitants of Exidus interact is really something to behold. The music never gets old or overstays its welcome so for me the purpose was met.

 

Bottom Line Chronicles of Teddy: Harmony of Exidus is a pleasant surprise. It renewed my passion for the genre, it showed me that the sense of discovery and wonder still lives on. The feeling of excitement for finding the next upgrade to move further and reach previously unavailable places is something that not every game can give. I can’t recommend Chronicles of Teddy enough. It is a brilliant game, and if you like metroidvania style games, you are are going to have a blast, and if you don’t, then know that you are missing out.