WarioWare is a series that is both beloved by fans and treated with caution. Beloved because of how good some entries are and treated with caution because of how different and off the mark other entries can be. When a new WarioWare was announced for Switch, some were excited and some were cautious, myself included among the latter category.

When WarioWare: Get It Together! was announced to be getting a demo, I was curious enough to try it out and see if it had the spirit of the old games, or if it was too much like the entries that strayed too far. A few minutes after playing, however, I found my answer and was relieved. WarioWare: Get it Together! feels like a true return to what made the original WarioWare Inc so good, and the demo did a great job showcasing that.

This is not a review of the demo, merely the impressions of a WarioWare player who has felt turned off by many of the follow-ups to that amazing first game. Get It Together! can be played single-player or in Co-Op and gives a cast of characters who each have a different playstyle. This means that each microgame has to be played differently, depending on the characters and ensures no two playthroughs are ever the same.

There is a small selection of the cast here, and a sampling of the microgames that will be in the full game, but everything clicked for me. The character choices did matter, the microgames were addictive, and I felt compelled to continuously keep playing. This is why the demo is so meaningful to me, it took all my concerns about Get It Together!, and assured me the game will be worth picking up.

Demos are not guaranteed to help boost sales of a game, and one needs to look no further than Balan Wonderworld to see how much a demo can actually hurt a game. WarioWare: Get It Together!, however, manages to show off the game’s strengths and assure longtime fans that it goes back to what made WarioWare so fun to begin with. I noted online I was now interested in buying the full game after playing the demo and found out I was not the only one convinced.

If you are still unsure about the game, I urge you all to give the demo a quick playthrough. But be warned, you may get hooked and suddenly feel a need to play the full game when it releases. I am now more excited than ever for WarioWare: Get It Together!, and I suspect many more are as well after this demo.