The Outer Worlds’ update is now here on Switch with version 1.2 bringing a number of improvements, changes, and fixes.
Features included in this update:
- Implemented a half-resolution SSAO
- Implemented Clouds in Skybox
- Replace SSR with SphereReflectionCapture
- Disabled subsurface profile shading
- Added Depth of Field to Conversation Camera
Changes and Fixes included in this update:
- Limited the max instance count for sounds to improve CPU performance
- Adjusted the volume threshold for sounds to improve CPU performance
- Packed textures to save memory
- Optimized materials for the environment and terrain
- Optimized and added more vegetation to the world
- Added details to the world buildings
- Used normal map textures instead of triangles for objects
- Re-designed some buildings
- Meshes rebuilt for improved visuals
- Lightmap texture streaming rebuilt
- Fixed character AI issues
- Improved the streaming performance to fix the building dark issues players experienced and some texture blur issues
Will you be playing