Last Stop is a new narrative game that tells the tale of three characters, and the stories are all different. The game takes place in London, where the characters all live their lives to the best of their ability. Some characters pop up in multiple stories, so the player sees them in different lights.
The game opens with a flashback to 1982, two teenagers have stolen a constable’s hat. The player maneuvers them through the train tunnel and finds themselves watching a few scenes. A man appears at the end, he opens up a magic door, and one of the teens walks through it, disappearing. This man is a big connector for the stories, a magic man with powers who guides the stories in small; but meaningful ways.
The game continues with the player selecting one of three stories. Each story has its beats and vibe, with unique characters. John Smith might be a single parent to a young daughter, but his world turns upside down when he swaps places with a young acquaintance. Meena works as a businesswoman and feels tired of her life when a new worker threatens her promotion; she finds; she has work to do. Donna thought she would hang with her friends, but a handsome stranger; leads them all on an adventure; they will never forget.
The game plays like an interactive movie. The player guides the characters from point A to point B, listening to the characters talk to each other. They see different scenes and learn the story organically. The stories are well written, so players are in for a treat. The stories have dramatic bits and funny bits, so it keeps itself at an even keel. The other characters even pop up here and there to flush out their lives.
Players have a limited amount of time to choose dialogue. The character always has three things to say, and it does change the story up minutely. It means that the player could play the game three different times and choose the other answers. The voice acting in the game is pretty great, so it might be worth doing if the player enjoys their first run-through.
Quick-time events occur often, and players will enjoy them when they do happen. The story might be going well, and suddenly something happens. Players might need to make their character run, or throw something, or move something. The mechanic works well, and it adds to the idea that this is a game. Sometimes the player will also help the characters do simple actions. These two event styles help to show off the characters and their lives.
The game’s story doesn’t change much as the player plays, but that’s not a bad thing. The player’s choices might not do much, but the final section has some big things the characters must choose. It’s best to follow the player’s heart and select earnestly, as the ending changes based on what the player chooses.
Last Stop is a fantastic adventure game that players should play at a slow pace. The game recaps the story for the player because it is episodic. It’s a playable Tv show, and if players give it air, it becomes all the more thrilling. What might seem mundane becomes more interesting as players go about their lives in between chapters? Last Stop tells three tales that converge on each other will the player help them settle their stories?