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By Jonathan Balofsky On 18 May, 2017 At 11:55 AM | Categorized As PC Games, ROG News | With 0 Comments

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SNK’s legendary series returns to Steam with its latest entry, The King of Fighters XIV. The game was formerly a PS4 exclusive but can now be preordered on Steam for release on June 15th. There is both a standard and a deluxe version available.

Both versions are currently 20% off, and the game is extremely high quality. SNK has been doing their best to make this the best entry it could be and thanks to updates, it is a truly epic game

 

You can preorder it here. Also check out our review of the PS4 version here

By Jonathan Balofsky On 17 May, 2017 At 05:49 PM | Categorized As News, NINTENDO, Nintendo Switch, ROG News | With 0 Comments

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Nintendo of Canada sent out the following

 

Nintendo premiered a new Nintendo Direct video presentation all about its upcoming ARMS game for the Nintendo Switch console – with a little surprise from everyone’s favourite Inklings in the Splatoon 2 game as part of a bonus trailer at the end. ARMS was created by many of the same team members that developed the Mario Kart 8 Deluxe game for Nintendo Switch, promising the same level of polish and competitive action as the hit racing game. The Nintendo Direct video detailed many new features about ARMS, including key characters, attributes and the game’s numerous multiplayer battle modes, as well as information about a free Global Testpunch demo for the game that starts at the end of May.

“With games like Mario Kart 8 Deluxe, ARMS and Splatoon 2, the next few months will be a summer of social competitive gaming on Nintendo Switch,” said Pierre-Paul Trepanier, Nintendo of Canada’s General Manager and Senior Director. “This Nintendo Direct presentation offered great reasons why ARMS is perfect for players of all ages, whether they are familiar with fighting games or not.”

To view the Nintendo Direct video in its entirety, visit http://www.nintendo.com/nintendo-direct. Some of the highlights revealed in the video include:

ARMS

·      Combat Customization: After selecting a character, players will have the opportunity to equip two ARMS, one on the right and one on the left. These ARMS range from standard fists to things like boomerangs and missiles, offering a wide variety of close- and long-range attacks, as well as offensive and defensive options.

o   Types – Dozens of ARMS can be selected in the game, each with its own special power and handling ability. Different types range from the Toaster, which unleashes a flaming punch, to the Tribolt, which shoots three bolts horizontally. Some ARMS even boost defense, like the Guardian, which can be used as a shield.

o   Attributes – There are seven different ARMS attributes in the game, each with its own specialty: Fire, Electricity, Wind, Ice, Stun, Explosion and Blind. Different ARMS have different attributes, so it’s a good idea to mix and match for a strategic advantage.

o   Weight – When equipping the many different types of ARMS, weight is an important factor in determining performance. Weight affects momentum, so players have to keep this in mind when selecting ARMS. Stronger ARMS are more powerful but slower, while multi-hit ARMS are quick but have lower individual power. Punches can even run into each other while fighting, with the heavier ARMS knocking the lighter ones away.

o   Upgrade ARMS – As players fight through ARMS, they will rack up hard-earned in-game currency for use at the ARMS Getter, where players can use their skills to earn new ARMS and the ability to upgrade previously owned ones.

·      Versus Mode: ARMS is filled to the brim with fun modes that offer a variety of ways to challenge other fighters.

o   Fight – In this main multiplayer* mode, two fighters battle against each other one-on-one to claim victory. During the fight, bombs and other healing items drop in, adding some strategic options to the proceedings.

o   Team Fight – In this mode, two players are attached by strings and must team up to battle another team of two. Attacks can hit allies, so watch out for friendly punches!

o   V-Ball – Similar to volleyball, but much more awesome. V-Ball is a sport that involves knocking an explosive ball into the opponent’s court.

o   Hoops – Grab opponents and shoot them into the net (or even dunk them for extra satisfaction) in this hard-core game of ARMS-style basketball.

o   Skillshot – Break as many targets as possible using the versatile powers of ARMS.

o   1-on-100 – Defeat 100 enemies in a row, one at a time, in this progressive battle mode.

o   ARMS Test & Training – In Test mode, players can try out randomized ARMS combinations, while Training lets them practice a number of varied drills.

·      Multiplayer* Gaming: Playing with friends either locally or online is easy when using one of the various multiplayer modes in ARMS.

o   Grand Prix – Win 10 straight matches in Grand Prix and players will face a final opponent to be crowned the ARMS champion. (This mode is played locally with one or two players.)

o   Party Match – By connecting the Nintendo Switch console to the internet, players can battle with up to three other ARMS players at a time that are in the same lobby as them. One lobby can hold up to 10 systems, but with up to two players per system, 20 players can potentially get together in the same lobby.

o   Ranked Match – In this time-honoured coliseum, players compete online in 1-v-1 battles. By winning a match, a player’s rank goes up, while, conversely, losing will make that rank go down. While waiting to play a Ranked Match online, players can participate in any other mode to pass the time (and tighten up their skills).

o   Local Wireless Mode: When playing in Local Wireless mode, up to eight players with eight separate systems in the same room can gather in an in-game lobby and battle up to three other players at a time like in Party Match.

·      ARMS Update: In the future, Nintendo will release free software updates that add new fighters, stages and ARMS to the game. These free updates will occur after the game launches, so watch for additional details!

·      Global Testpunch: Like Splatoon 2 and Splatoon before it, ARMS is offering free trial periods to try out the game and get a taste of what it’s like before launch. But instead of a Global Testfire, these free demos will naturally be called the Global Testpunch. The first blocks of time will be allocated throughout the weekend of May 26-28, and the second blocks on June 2-4. To participate, simply download the free Global Testpunch demo in Nintendo eShop on Nintendo Switch before the trials begin. Check http://arms.nintendo.com/ for updates about specific timing.

·      Characters: Over the course of the Nintendo Direct presentation, the 10 key playable fighters in ARMS were unveiled. Each with his or her own fighting style, the game’s playable characters are full of personality.

o   Spring Man – This passionate fighter’s bouncy hairstyle might look fake, but his passion for fighting is definitely real.

o   Ninjara – Using his nimble movements and ancient ninjutsu, Ninjara can disappear and warp somewhere else even in mid-air or when guarding.

o   Master Mummy – As the only character that can restore health while guarding, Master Mummy is a force to be reckoned with.

o   Min Min – With her ramen noodle arms, Min Min’s spin kick and throws are deliciously powerful.

o   Kid Cobra – A fan of selfie sticks and livestreaming, this hip fighter pounces on opponents with a charged-up dash.

o   Ribbon Girl – Possessing next-level jumping skills, Ribbon Girl violates the laws of physics with her unbeatable power.

o   Helix – Who is Helix? He’s an experiment gone wrong, that’s who. His springy body lets him move in unpredictable ways.

o   Mechanica – This mechanical genius dons a homemade power suit that can hover above the competition.

o   Byte & Barq – Two fighters in one! This robot fighter and his robot canine companion battle together to unleash devastating combo attacks.

o   Twintelle – As an A-list actress, Twintelle uses her celebrity status to render her opponents utterly star struck as she walks the red carpet to victory.

Splatoon 2

·      Splatoon 2 Single-Player Mode: At the end of the Nintendo Direct presentation, a new trailer for Splatoon 2 debuted, showing off the game’s single-player mode. In a shocking twist, Callie – of Squid Sisters fame – has gone missing and her right-tentacle squid Marie tasks the player to search for Callie and the Great Zapfish. Players can use different weapons in single-player mode to overcome obstacles, defeat enemies and take down towering bosses – weapons like the Roller, Slosher, Splatling or the new Dualies. The single-player mode is designed to teach players tips and tricks that they can then use in multiplayer. For more on the Squid Sisters, check out the Squid Sisters Stories here.

ARMS launches exclusively for Nintendo Switch on June 16. For more information about the game, visit http://arms.nintendo.com/. Splatoon 2 launches exclusively for Nintendo Switch on July 21. For more information about the game, visit http://splatoon.nintendo.com/.

Remember that Nintendo Switch features parental controls that let adults manage the content their children can access. For more information about other features, visit http://www.nintendo.com/en_CA/switch/.

We will have a more in depth breakdown of the direct later. This direct really did show off just how incredible a game Arms is and that Nintendo can create a unique fighting game just as well as the next company.

Source: Nintendo of Canada PR

By Jonathan Balofsky On 11 May, 2017 At 05:45 PM | Categorized As News, News, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

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Bethesda sent out the following

 

In Morrowind, nothing is as it seems. The cut-throat world of Dunmer politics overshadows everything in Vvardenfell; the constant scheming and battles for influence between the Great Houses puts Morrowind in a constant state of treachery.

 

Players exploring Vvardenfell in The Elder Scrolls Online: Morrowind have to negotiate their competing allegiances to the three great houses: House Hlaalu, House Redoran, and House Telvanni. And they will have to keep one eye open and the other on their backs, because you never know who is truly a friend or foe in Morrowind.

 

 

Lies, deceits, and treachery…Morrowind Great House politics can be a messy affair. Will you be swept up in the cutthroat clan-feuds of Vvardenfell? And what part do the Morag Tong assassins play in it all? Watch our latest trailer to learn about Hlaalu, Redoran, and Telvanni: the Great Houses of Morrowind.

The Elder Scrolls Online: Morrowind will be available on PC, Mac, PlayStation 4 and Xbox One on June 6, 2017.

 

The Elder Scrolls Online has really gone through a lot of changes since it launched, all for the better. This expansion is a great anniversary special for Morrowind and a great way to return to the world within.

 

By Nate VanLindt On 10 May, 2017 At 12:35 PM | Categorized As Editorials, Featured, News, NINTENDO, Opinion, ROG News | With 1 Comment

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If you’ve made it past the title of this article, you’ve probably already formed an opinion on this issue.  However, let’s set the record straight.  I love Nintendo’s games.  They make fantastic first party software and many of their games are quite fun.  They also make some durable hardware and their handhelds have excellent battery life.  I’m not a fanboy for any system, I’m just a gamer who likes to play a variety of games.  Unfortunately, Nintendo is making it harder and harder to do just that.  I simply want to buy a system, buy a game, play the game.  It should be a simple recipe, but things have somehow gone wrong.

First up is the hardware.  Forget about all the older systems as we already know how great those are.  Let’s only look at the newer systems.  The WiiU has a painfully paltry 32 GB of storage space without buying a hard drive for your system.  Essentially there is no storage for modern games, especially with the trend towards digital distribution that Nintendo is trying to push.  The same goes for the Switch: a brand new console that has 32 GB of storage space (expandable with MicroSD).   Add the fact that Nintendo’s systems rely on gimmicks like the WiiU tablet and the Switch’s portability instead of raw power for higher-end software like the Xbox and the PS4 and you have an underwhelming experience.

On the portable front, Nintendo is also shooting themselves in the foot.  Since the original Game Boy Advance, they’ve made multiple hardware revisions to every single system they’ve released without offering any rebates to the consumer.  Being an early adopter with Nintendo is a punishing experience.  The 3DS is on its third revision since its release currently (the New 3DS XL) and the announcement just came that  they’re putting out a 2DS XL system and are likely to retire the 3DS line altogether.  As an early adopter to the 3DS line, I lost money replacing the 3DS with the 3DS XL when it came out due to the vastly superior screen and system design.  I did the same on the New 3DS XL which could play some games that the previous iterations couldn’t in addition to a more stable 3D experience and better battery life and screen quality.  In looking at the 2DS XL reviews, it also appears that the build quality has cheapened on the new units with thinner, flimsier top screens and a messy and easily fingerprinted matte color scheme to save fifty dollars on the price.

At this point you may be wondering why anyone even bothers, with 5 versions of the hardware out there.  Nintendo really needs to take the time to determine a solid design and stick with it.  Every version of hardware I have to buy means less games that I buy for that system.  And software makes more money than hardware.  Simple, right?   Don’t even get me started on the NES Classic, one of the most high demand Nintendo products in recent memory, which was under-manufactured, poorly distributed, and then shut down before demand was ever filled.  It was essentially a console that was one big ad to remind people that Nintendo was still around and it was purposely made scarce to fuel demand for Nintendo products.

Now we come to software.  Nintendo, like all game companies, is putting out software that’s unfinished, requiring internet connections and updates for optimization.  In addition, they’ve begun catching up on the DLC market that other consoles and computers have been exploiting for over a decade.  But Nintendo has terrible internet connectivity in their devices, a poorly optimized digital storefront, and worst of all, their digital content is extremely expensive.  If they run sales on DLC, the sales are 10-20% off, not the deep discounts everyone else does.  And now they are leaving out large chunks of their games and charging full price for the remainder of the games too.

Look at the forthcoming Fire Emblem Echoes: Shadows of Valentia.  It’s a $40 game which you can buy the season pass for, providing all five DLC packs for the low discount price of $45, five dollars more than the game itself!   And that $45 is a 30% savings off of the retail price of the downloadable content!  On top of that, the game has a pair of Amiibos that can only be bought in a set for $24.99 which unlock additional content.  In the end, to get the complete game with all content works out to $110 plus tax!  This is becoming a standardized marketing tactic and a large number of consumers are falling for it.  I’ve purchased every North American Fire Emblem game since the original release on the Game Boy Advance  and due to this style of predatory sales, Fire Emblem Echoes: Shadows of Valentia will be the first Fire Emblem I will not buy.  I feel confident in saying that it won’t be the last one I skip either.

This isn’t an isolated incident either.  Many of Nintendo’s larger first party titles have expensive Amiibos that had very little to actual gameplay.  The much-lauded Legend of Zelda: Breath of the Wild (WiiU, Switch) which only came out a month ago suffers from Amiibo diarrhea.  Eighteen (yes, you read that right) Amiibos add content to this $60 title, five of which were released just for the game totalling an MSRP of $84 plus tax excluding the other 13 figures.   It also already has an Expansion Pass available at a whopping $20.  It’s a large pack, to be fair, but it brings the grand total for the official Breath of the Wild content and main game to a ridiculous $164.   And don’t forget that if you don’t rush to get these short-printed Amiibos, the price goes up quickly on the secondary market and you may end up paying as much as $60 on eBay for an ‘out-of-print’ figure that was just released.  Not all consumers will buy all the extras, but the point is that they shouldn’t have to in the first place.  A game should be overall self-contained when it is released and this is certainly going overboard.

Finally, Nintendo also has a unique view on digital rights management which only allows the transfer of your digital content to another console a total of eight times.  With my upgrades to various iterations of Nintendo systems, I’m personally up to five transfers on some items and that’s without ever having broken a system or had one stolen.  A few more upgrades and I won’t even own the content I paid for anymore, whether I’ve had a chance to play it or not.  No other company does this.  Not Sony, not Microsoft, not Steam.  For everyone else, once you buy it, it’s yours as long as it’s on your system or still available on the server.  What makes Nintendo so different about this?  As far as I can tell, simple greed.  There’s absolutely no excuse for this system of DRM.

I’m tired of paying for inferior processing power on my hardware, multiple hardware upgrades, add-ons that don’t add-on and content that should by all rights be free downloadable additions or already in the game.  As consumers, why are we tolerating this ridiculous amount of nickel and dime-ing for a sub-standard payoff?  I find that for the amount of money I have to spend on Nintendo’s products, I’m simply not getting enough enjoyment out of them anymore.  As gamers, we need to speak with our wallets if we ever want this to stop and Nintendo is the place to start that conversation.   We need to ask ourselves if we are buying for the love of gaming anymore or just simply buying because we can’t stop ourselves.  And we need to be aware that the money we spend, even if it’s just a couple of bucks on a random DLC that interests us, equates to millions of dollars worldwide for companies that don’t put out a better product with that money.  I’ve loved your products for a long time, Nintendo, but I just don’t think I can support your company any longer.

Source 1    Source 2    Source 3   Source 4   Source 5   Source 6

By Jonathan Balofsky On 10 May, 2017 At 11:51 AM | Categorized As PC Games, ROG News | With 0 Comments

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Bethesda sent out the following

 

 

It’s almost time to return to Morrowind in The Elder Scrolls Online: Morrowind, and today we have exciting news for existing PC and Mac ESO players. ZeniMax Online Studios has revealed that PC and Mac players who purchase the digital upgrade version of ESO: Morrowind, or the Physical Collector’s Edition, will have the option to begin their adventures in Vvardenfell a little early – starting May 22 – via a special “Early Access” launch of the game.

 

Separate from the Public Test Server beta, “Early Access” players will receive the full game, play on live servers, and will retain all progression when the game officially launches on June 6. “Early Access” is available for players who purchase the Digital Upgrade or Digital Collector’s Edition Upgrade versions of ESO: Morrowind for PC/Mac at any time prior to launch, as well as those who purchased the PC/Mac Physical Collector’s Edition. Physical Collector’s Edition owners will need to contact Customer Support at the following link to activate Early Access: https://help.elderscrollsonline.com/app/mw_notification

 

New players purchasing the full ESO: Morrowind game for PC/Mac will begin play on launch day — June 6.

 

Whether starting a new Warden or bringing their existing heroes over to Vvardenfell, PC/Mac upgraders will have a two week jump on the epic storylines and new areas in the massive new Chapter. The “Early Access” period will allow for final gameplay tuning and polishing before the game launches for everyone in June.

 

The Elder Scrolls Online: Morrowind will launch on PC, Mac, PlayStation 4, and Xbox One on June 6. For more information, or to pre-order the game for a variety of in-game and other rewards, players should visit www.ElderScrollsOnline.com.

 

Its been 15 long years but we now return to Morrowind. The Elder Scrolls Online has really come into its own lately following a lackluster beginning, and has become a great game. ESO: Morrowind looks to be the biggest addition yet for the game and is a great anniversary project. Will you be checking it out?

By Jonathan Balofsky On 8 May, 2017 At 11:21 AM | Categorized As News, PC Games, PlayStation, ROG News | With 0 Comments

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The newest character for Street Fighter V, and it is Ed, Balrog’s protégé. Ed plays like a mix between Balrog and M. Bison, befitting the nature of the character, and has unique inputs.

From the blog

 

What makes Ed especially unique is how players perform his special moves. His special moves have simple inputs; they only require simultaneous button presses, repeatedly pressing a button, or holding down a button. Only Ed’s Critical Art is done by inputting a traditional motion.

It definitely looks like Capcom is trying something new with him. See the trailer below.

 

 

By Jonathan Balofsky On 4 May, 2017 At 08:27 AM | Categorized As News, News, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

No GravatarThe following was sent out

 

Space Hulk: Deathwing, the FPS from Streum On Studio set in the Warhammer 40K universe, will launch as an Enhanced Edition for PlayStation 4 and Xbox One in Q4 2017. This edition adds exciting new content and features for players who dare enter the Genestealer-infested Space Hulk?all of which will be included in a series of free content updates for PC players.

The countdown to the Space Hulk: Deathwing Enhanced Edition begins today, starting with a fresh update for PC players. This latest patch focuses on more gameplay variety by introducing the Special Missions game mode to multiplayer. Special Missions, which have been added to Chapter 1 but are coming later to every chapter in the game, bring a new level of challenge for even the most hardened Terminator squads. Starting a chapter will generate a randomized sequence of missions and Genestealer spawns for a truly unpredictable battle.

Streum On Studio are also excited to share a glimpse of just a few of the upcoming features players can look forward to in the Enhanced Edition:

  • Full multiplayer progression system with loot and class customization
  • New multiplayer class
  • New weapon and skills
  • New enemies

More information about the above and other new features will be announced as the Enhanced Edition’s release draws closer. The Special Missions content update is available today, in a free download for all existing and future owners of Space Hulk: Deathwing on Steam.

Space Hulk: Deathwing will arrive on consoles Q4 2017 as an Enhanced Edition, including additional content. This content will be included in a series of free content updates for PC players.

Source: PR Email

This is a great update list of updates. The game is a great take on the Warhammer 40K universe and is extremely enjoyable. The Emperor Protects.

By Jonathan Balofsky On 1 May, 2017 At 07:47 PM | Categorized As News, NINTENDO, Nintendo Switch, ROG News | With 0 Comments

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Nintendo has revealed new details for the first DLC release for the Legend of Zelda Breath of the Wild.

This expansion will contain new content such as Trial of the Sword, the hard mode, new equipment and armors, and a new travel option. The hard mode is also not what was expected and is different than in past games.

  • Trial of the Sword: By accessing this location, players can challenge the new Trial of the Sword (previously known as “Cave of Trials Challenge”), where enemies appear one after another. Link starts without any armor or weapons, and if he defeats all of the enemies in the room he can proceed to the next area. Trial of the Sword will include around 45 total rooms for players to complete. When Link clears all of the trials, the true power of the Master Sword will awaken and always be in its glowing powered-up state.
  • Hard Mode: The Legend of Zelda: Breath of the Wild is already considered one of the most thrilling games in The Legend of Zelda series, and fans looking for a challenge are in for a treat with the new Hard Mode. In Hard Mode, the “ranks” of enemies in the game are increased (i.e. Red Bokoblins change to Blue), and players might even encounter higher-ranking enemies they wouldn’t find through normal play. Enemies will also slowly recover health in battle, forcing you to defeat them more quickly. They will also more easily spot Link as he approaches them, making these enemies tougher to sneak up on. In addition, floating planks held aloft by balloons will be scattered around Hyrule. By successfully reaching these planks, players can battle enemies and collect treasure.
  • Hero’s Path Mode: Exploring Hyrule is exciting, but with such a large world it’s sometimes hard for players to remember where they’ve been. To help with tracking progress, the new Hero’s Path Mode will document every step players take, and mark their path in green on the map. The route taken will be tracked for the player’s last 200 hours of play time, with an included slider to track footsteps on a timeline. This even works retroactively, so players that have already put many hours into the game will be able to see where they have traveled. This feature will help in identifying the locations they haven’t visited in this vast world, and may help players find those Shrines they haven’t encountered yet.
  • Travel Medallion: There will be a new treasure chest somewhere in the game world which contains the Travel Medallion. With the Travel Medallion, players can create a temporary new travel point on the map where they are currently standing. Link can then transport himself to that point at any time. Only one travel point can be registered on the map at a time.
  • Korok Mask: By finding the new Korok Mask, players will have a much easier time finding Korok locations in the game. When equipped, the mask will shake, indicating that a Korok is hidden somewhere nearby.
  • New Equipment: Eight new pieces of equipment inspired by previous characters and games in the series will be added to The Legend of Zelda: Breath of the Wild after downloading the first DLC pack. Once discovered by the player, they will yield equipment themed after fan-favorite games and characters such as Midna, Tingle, Phantom and Majora’s Mask.

 

Nintendo is adding a lot more content than expected, but then again they don’t half it when it comes to DLC.   Nintendo is really trying to give their fans their money’s worth, considering the price of the expansion pack.

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By Jonathan Balofsky On 21 Apr, 2017 At 04:00 AM | Categorized As News, NINTENDO, Nintendo Switch, ROG News | With 0 Comments

No GravatarHere is some unexpected news that I doubt anyone saw coming.

Konami has announced Super Bomberman R is going to get some Gradius, Castlevania and Silent Hill-themed characters in a future DLC update.  These include the Belmont Bomber, Vic Viper Bomber and Pyramid Head Bomber.

 

This is really cool DLC, especially for old school fans.  Konami did say they would look at this game and how it performs, to determine more series revivals. This DLC is definitely a good sign for that.

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By Jonathan Balofsky On 10 Apr, 2017 At 04:07 PM | Categorized As News, NINTENDO, Nintendo Switch, ROG News | With 0 Comments

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I am Setsuna is receiving some DLC exclusively on the Switch. The Temporal Battle Arena DLC launches for free this week.

Think you have raised the strongest guardians? Upon completion of I Am Setsuna’s story, enter the Temporal Battle Arena from the Last Lands, where you can test the might of your guardians against others that have also completed Setsuna’s pilgrimage in this upcoming party vs party update. Teams that emerge victorious will be rewarded with items belonging to the other team! This Nintendo Switch exclusive update is coming April 13, 2017. I Am Setsuna is AVAILABLE NOW in the Nintendo eShop on the Nintendo Switch!

 

Will you be checking this out?