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ME3_Promo

No GravatarI had been dreading playing Mass Effect 3 for years because I knew how bad the ending was.  In fact, I procrastinated for a couple of years by continuously playing Mass Effect 2 over and over again.  Well, after I finished ME2 four times through, I decided it was finally time to move onto Mass Effect 3.  I began the game with a bit of trepidation, but it didn’t take me too long to figure out that ninety-nine percent of ME3 is actually an amazing game.  It’s that pesky one percent that wrecks the whole thing.  But I’ll get to that later.  First, let’s concentrate on the good:

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Mass Effect 3 is a third person, action RPG developed by BioWare and published by EA in March of 2012 for PC, Xbox 360, PlayStation 3, and eventually Wii U.  The game uses the Unreal 3 Enginge and improved upon the graphics and game play of its predecessors.

For a moment, let’s pretend that the last five to ten minutes of the game does not exist and only concentrate on the good parts of the story.  And there are many.  Mass Effect 3 leaves off where ME2 left us: after years of warning, the Reapers finally come and invade Earth.  Commander Shepard is recruited to rally a force that will be able to stop them.  After finding a an ancient Prothean artifact on Mars that may be the key to the Reapers’ undoing, Shepard and his team must gather materials and help in order to build the device that will hopefully save Earth and the rest of the galaxy.

It’s a really fun story line, though it’s a bit desperate at times.  There is still a bit of humor thrown  in every once in awhile to keep it from being too dark (i.e. Joker’s The Hunt for Red October joke, which was quite a cute little Easter Egg).  Since the player accumulates resources throughout the game, every missions feels like it matters, even the side missions.

Again, just like the first two Mass Effect games, the space setting is done right.  ME3 has more of the amazingly rich settings that I have loved about the franchise, complete with a detailed set of back-story or “Codex.”  Although the game is Science fiction, the pseudo-science jargon feels like it could actually be real.  From the relays to the use of biotics to the Crucible, everything seems to be plausible and like it could actually happen.

For those players who had played through the first two games, there is an overlying tone of sadness as many of your previous team’s homes get wiped away by the Reapers.  There are also some set characters that will die on you, and depending on how you played the previous two games, others team members may go as well.  I actually cried several times during the game because I had gotten so attached to a few of the ones that died.

Yes, you read that correctly.  Mass Effect 3 moved me so much that I cried.  I cried more in ME3 than ME2, which I enjoyed much more.  The game would have been amazing without those last ten minutes, but I will leave aspect last.

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The game play was actually much improved from Mass Effect 2…once a player gets used to the controls.  I had some issues with the roll from cover to cover for a bit because I was so used to the mechanics of ME2.  After awhile, I got much better at it.  Though it still has standard duck and cover, third person shooting elements, I found that the game enemy AI was much sneakier than in the first two Mass Effect games.  Multiple bad guys would actually try to outflank me on many occasions, something that happened very rarely in the ME2.  The RPG elements felt pretty similar to Mass Effect 2.  In ME3, the missions take on a sense of desperation.  Even better, the planet mining that was the worst part of ME2 has been replaced with a scanning for resources in ME3.  I can be a pain because the more the player scans, the more the Reapers are attracted.  This could be an annoying feature.  However,  at this point, anyone can Google any sector and get the precise places of the resources.  Problem solved.

Just like Mass Effect 2, ME3 is not a typical open-world RPG because of the whole space thing.  However, just like with the previous games, the player does get free roam of the galaxy, as long as there are no Reapers actively looking for you.

Mass Effect 3 continues with the great choice-driven tradition of the series.  Unfortunately, that goes down the drain in the final few minutes, but the rest of the game gives you some amazing choices.  The ability to make decision that will affect how the game goes is one of the best parts of the game.  Also, players still have the option to player Shepard however they’d like.  Dialogue options are more paragon/renegade focused without as many neutral options.  One thing that I did not like about the dialogue options was that a player has to hit all of the right paragon options earlier on in the game to get the “good” Illusive Man response at the end.  I totally missed it, but I really didn’t want to mess with a walk-through on a game that really shouldn’t need one.

Mass Effect 3 is one of the few last-gen games that I can still play and not cringe a bit.  It still looks great.  The upgrades from ME2 were amazing.  The characters looks great and the environment looks even better.  The regular game play is great, but the cut-scenes are what really look amazing.  It is still a game that I would recommend to play graphics-wise even after a year and a half of the current gen of consoles.

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I cannot say enough of the amazing voice actors that have contributed to Mass Effect 3.  BioWare pulled an amazing team together, as always.  Honestly, nothing really disappoints in this game.  Well, except…

Everything goes downhill in the last ten minutes of the game.
I honestly felt like I wanted to hit my head through a wall when I finished the game, and I am not exaggerating.  How can you go from such a great story to such a disappointment?  The last ten minutes of the game are just absolutely awful.  I don’t even really care that Shepard dies no matter what.  He did go up against the Reapers, but the explanation about why the Reapers were destroying everything made no sense.  There was also no real ending choices.  The player basically gets to choose what filter color he or she wants over the end sequence.  I am not exactly sure what BioWare was trying to do there, but I’m assuming that it was a rush to get the game out for whatever reason.  Unfortunately, that rush led to one of the worst game endings in the history of video games.  It’s unfortunate too because the rest of the game is so good.

I still love Mass Effect 3, despite the ending.  To get around the ending, I recommend stopping after saying goodbye to all of your teammates and friends.  Then you can just make up a better ending in your head because what BioWare gave us is just awful.

the_elder_scrolls_v_skyrim

No GravatarEvery once in a while, there is an awesome game that comes out, and it revolutionizes the way that a person views gaming.  For me, The Elder Scrolls V: Skyrim is one of those games.  It has everything that I demand in a game: a cool story, fun game play, an expansive world, and the ability to customize my game experience as I see fit.  I love the game so much that it’s one of the top games that I’ve put the most hours into, and that’s saying something because I’ve spent a lot of time on many different games.  It’s one of my all-time favorites.  Here’s why:

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The Elder Scrolls V: Skyrim is an open world action role-playing game that was developed by Bethesda Game Studios and published by Bethesda Softworks.  It is the fifth game in the Elder Scrolls franchise, following 2006’s Elder Scrolls IV: Oblivion.  Skyrim was released November 2011 for PlayStation 3, Xbox 360, and PC.  A remastered version is coming out for the game for Xbox One and PlayStation 4 in October of this year.  The game uses the Creation Engine, which was specifically rebuilt for the game after some of the issues with Fallout 3.  Skyrim got critical acclaim and is consistently rates as one of the best video games of all time.

Set 200 years after its predecessor, Skyrim focuses on Tamriel’s Nordic area (Skyrim, hence the game’s name).  There are two warring factions at odds against each other.  The Stormcloaks consist of Skyrim’s native Nordic folk who wish to rule their own land (and are extremely racist).  The Imperial Legion represents the Empire and wishes to keep the region safe and at peace (but then the native people don’t have control of their own area).  After being almost killed by the Imperials and surviving a dragon attack, the player realizes that Skyrim is in deep trouble if dragons have come back.  Eventually, the player finds out that he or she is Dragonborn, a person born with the soul and power of a dragon.  In the main quest line, the player must find out what is going on with the reemerging dragons; however, there are tons of other side quests that jump into the rich history and politics of the region.  It’s absolutely amazing.

The main story is pretty involved, but it’s the expansive world that really shines with Skyrim.  It’s definitely got one of the best maps that I have seen (I still prefer it over The Witcher 3’s map, which is also quite expansive).  The scenery is gorgeous, especially since I play on PC with the graphics on the highest levels with a few texture mods as well.  Most of the items in the world are extremely interactive.  The people in Skyrim are interesting.  The places are fun to explore.  I’ve gone walking around the map just for fun.  I’ve even read about people who create characters and don’t even play the game; they just make up their own story and go hunting animals, collect things, and just have fun.  It’s so in-depth with lore and back-story that it’s hard not to fall in love with Skyrim.

Whiterun_Skyrim

However, even though the open world is amazing, my favorite part of the game is actually the game play itself.  I have never quite come across anything quite like it.  For me, even another Bethesda heavy-hitter like Fallout 3 or even Fallout 4 doesn’t compare.  Sure, Skyrim is a first-person, action RPG.  A lot of games are.  The thing that really makes Skyrim stand out is the leveling and experience system.  It’s very simple: you level up what you use.  Whatever angle you want to play with Skyrim, you just have to use it to level it.  In this way, players are not pigeon-holed into a certain class.  Do you want to be a mage who has thief tendencies?  Go for it.  Do you want you want to be a warrior who also can use magic when needed?  Yep!  You can do that.  Do you like being a thief who enjoys two-handed combat?  Why not?

I love the ability to be able to do what I want, when I want.  I love that I can mix and match with the different combat styles and character niches because…why not?  I hate having to decide what class to play because two hours later, I want to change it.  Skyrim lets me do whatever I want.  When I initially played it on Xbox 360, I was a bit limited with the amount of perks that I could get, so some specialization was required.  However, on PC I can do a bit of cheaty, cheat, cheating and add perks when I run out of levels.  It’s perfect for the OCD gamer.  In Skyrim, it’s totally okay to be a warrior/mage/thief all at the same time.

The graphics hold up very well, especially if you are playing on PC and can put on some texture mods.  On the consoles, it is starting to look dated.  Hopefully, it will look great again with the remaster.  However, when the game originally came out, the graphics were hand’s down awesome.  I love the textures of the scenery.  Even though some of the color palate can be very heavy on grays and browns, the game is still beautiful.

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There is something special about Skyrim, and it may have to do with the fact that gamers can easily make fun of it without damaging the integrity of the game.  How many “arrow to the knee” memes have you seen?  How many times have people made fun of the fact that one can eat 99 raw potatoes in the middle of the battle to gain health?  What about trying to kill a chicken?  Or, my personal favorite happens to be: why are all of the lights on in a dungeon that hasn’t been visited by anyone in hundreds if not thousands of years?  It’s fun to make fun of Skyrim because it’s a game that no one has to defend as being good.  Some people might not like it, and that’s fine.  But it’s hard to argue that it’s a bad game.  Therefore, when there are some “silly” elements of the game, it’s enjoyable to point out the shortcomings because even though there definitely are some, no other game even comes close.

There are a lot of games that I have enjoyed over the years, but there are few that I truly love.  The Elders Scrolls V: Skyrim is one that I absolutely will love forever, even when newer and better games come out.  I have about an estimated 415 hours on the game right now between console and PC, and I have thoroughly loved every minute of it.  I actually cannot think of another game that I have spent so much time on.  That’s the power of Skyrim.

uncharted-remastered-trilogy-rumor

No GravatarEvery once in awhile, I get to play a game that is just plain fun.  Not that most video games aren’t fun, but some of them focus too much on grinding or the competitive aspect of gaming.  Uncharted 2: Among Thieves is one of those games that is just plain fun.  The length is about right, and it’s a lot of non-stop action and adventure.  Plus, it’s got a humorous side to it as well.  Uncharted 2 is just a blast to play with the right formula to be downright awesome.

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Uncharted 2: Among Thieves is an action-adventure third-person shooter that was developed by Naughty Dog and published by Sony.  It was released for PlayStation 3 on October 13, 2009 with critical acclaim.  It was later released for PlayStation 4 as a part of the Uncharted: Nathan Drake Collection October 2015.  For the purposes of this review, I will only be concentrating on the PlayStation 3 version.

Uncharted 2 picks up with the fun and adventure that the original game started.  Nathan Drake is a world-traveled treasure hunter who is approached by some old associates, Harry Flynn and Chloe Frazer, to steal an oil lamp that belonged to Marco Polo from a Turkish museum.  This oil lamp holds the key to Marco Polo’s hidden treasure.  There’s a lot of fun and adventure, including some familiar faces like Victor Sullivan (“Sully”) and Elena Fisher.

I don’t want to spoil any of the awesomeness that is this game, but I will say that it is thoroughly enjoyable.  You get to go to cool places and do some downright cool things.  I love the fact that even though there are some dark tones to the game, the story overall has humorous overtones due to Drake’s snarky comments.  He’s just one of those cool characters in gaming that you just have to love.  It took me a long time to try this series because I thought that Uncharted was just a Tomb Raider rip-off.  That is far from the truth.  Uncharted stands on its own as one of my favorite genres: cheesy, action/adventure in the lines of Indiana Jones or The Librarian.  It’s just something that you just plan enjoy.

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The gameplay of Uncharted 2 has been much improved over the original game.  I had issues with Drake’s Fortune because of the odd save times, weird camera angles, and funky controls at some spots.  All of these issues were corrected in the second installment, making for an extremely fun game that I can just sit and enjoy.  The game is a third-person adventure game with jumps, climbing, and shooting.  Unlike the older Tomb Raider games, the jumping is significantly easier and the puzzles are more thinking puzzles than gaming skill puzzles (anyone who has played any of the retro TR games knows what I’m talking about).  The player must use Drake’s journal in order to solve these puzzles.  

There is also a significant amount of shooting, using a lot of duck and cover third-person shooting.  Drake switches between a two-handed weapon and a one-handed weapon in combat, and he also had limited access to grenades.  Drake is able to pick up different weapons depending on the situation and personal preference of the player.  There are also a few stealth enemy take-downs as well.  There are also secret treasures that are hidden along the way that allows the player to unlock certain rewards.

Besides the main portion of the game, there is also a multiplayer angle that involves both competitive and cooperative gameplay.  The cooperative is fairly straight-forward, team-based, objective-driven missions.  Teams can be up to three people (Nathan Drake and two other characters).  The competitive allows for ten people on a map (two teams of five) and has fairly standard Deathmatch, as well Plunder, Elimination, Turf War, King of the Hill, and Chain Reaction modes.  Players gain points, level up, and can purchase character skins and whatnot.  There are some hardcore players in the midst, though I’m not sure how active the servers are for PS3.

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he graphics looked pretty slick for the time frame that the game came out.  When it came out, it pushed the boundaries for realistic environment.  The amount of cut-scenes in the game were multiplied by seven as compared with the original game.  I am curious to see how it looked on PlayStation 4 whenever I finally get a chance to crack open the Nathan Drake Collection that I got for last Christmas (life got busy).  Naughty Dog also utilized motion capture with the voice actors for more realistic scenes and dialogue.  Obviously, we saw how this progressed with Naughty Dog in the masterpiece that is The Last of Us.

Overall, Uncharted 2 is just plain fun.  It’s one of those games that you can just jump into and not have to worry about.  There’s no grinding nor is there any stale points.  It’s jam-packed action and adventure with Nathan Drake’s wry, humor interjected throughout.  For me, that is one heck of a good time.

By Jonathan Balofsky On 9 Aug, 2016 At 03:03 PM | Categorized As News, News, PC Games, PlayStation 3/PlayStation 4, ROG News | With 0 Comments
dead rising

No GravatarCapcom has released a new trailer for the upcoming remasters of the Dead Rising series. The trailer shows off the games and the various improvements done to them.

Re-live the zombie outbreaks and celebrate the 10th Anniversary of Dead Rising with Dead Rising, Dead Rising 2, and Dead Rising 2: Off the Record coming to Xbox One and PlayStation 4, and Dead Rising coming to Steam as a digital download, all in 1080p at 60 fps

The games look good and you can check out the trailer below.

 

 

Capcom also revealed more release details

 

In celebration of Dead Rising’s 10th Anniversary, we’re bringing Dead Rising, Dead Rising 2 and Dead Rising 2: Off the Record to a new generation of zombie slayers on the Xbox One, PlayStation 4 and PC. All games feature Dead Rising’s classic zombie sandbox gameplay will include all DLC costumes and upgraded graphics presented in 1080p at 60 frames per second.

Here are the details:

  • Dead Rising (Xbox One, PlayStation 4, Steam)
  • Dead Rising 2 (Xbox One, PlayStation 4)
  • Dead Rising 2: Off the Record (Xbox One, PlayStation 4)
    • Each sold separately for $19.99 / €19.99 / £15.99
  • Dead Rising Triple Pack (Xbox One, PlayStation 4)
    • Digital bundle for $59.49 that includes all three games (Dead Rising, Dead Rising 2 and Dead Rising 2: Off the Record)
    • Preorder the Dead Rising Triple Pack starting today for 16% off the normal bundle price!
Release Date:
  • Digital – September 13th, 2016

    • All three games

  • Retail Disc (North America Only)– Dead Rising and Dead Rising 2 only ?

    • Dead Rising – September 13th, 2016 ?

    • Dead Rising 2 – September 27th, 2016

Source

By Jonathan Balofsky On 9 Aug, 2016 At 02:07 PM | Categorized As News, PlayStation 3/PlayStation 4, ROG News | With 0 Comments
no man's sky

No GravatarHello Games has released a launch trailer for No Man’s Sky on PS4. The trailer shows off the various things the player can do and gives an overview of what the game is about. You can check out the trailer below.

 

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Pete Hines, the Vice President of Bethesda Softworks spoke with Finder.com.au about various subjects and the issue of game sales was discussed. It was revealed that Both The Evil Within and Rage sold well enough to warrant sequels. This doesn’t mean sequels are confirmed though as Hines refused to comment on what Bethesda has planned.

Pete Hines: I can’t talk about the unannounced stuff and what we may or may not do. I get myself in trouble whenever I do that. Even when we were talking about the Morrowind Remaster, if I come out and say, ‘I just don’t think that is going to happen,’ then people freak out. So I won’t confirm or deny stuff we may or may not do, as people jump to the wrong conclusions. But I do think both The Evil Within and Rage did well enough that we could make sequels. Personally I loved Rage and had a tonne of fun playing it, but we have a lot of stuff in the pipeline right now so you will have to wait and see.

With this known, it is exciting to think that we might see sequels to these games in the not so distant future. We will just need to wait and be patient.

Source

berserk-musou

No GravatarKoei Tecmo has released a new gameplay video showing off how Guts will look in the upcoming Berserk Musou. The character looks true to his origins and the game is extremely graphic and bloody. Fans of the series will definitely appreciate the work being done in this video game.

You can check out the video here. Note, it is very bloody and graphic so watch at your own risk.

 

By Jonathan Balofsky On 4 Aug, 2016 At 05:20 PM | Categorized As News, PlayStation 3/PlayStation 4, ROG News | With 0 Comments
KOF

No GravatarAtlus and SNK sent out the following

We’ll not beat around the bush. Team Ikari Warriors is an elite mercenary agency,
led by Commander Heidern, that’s tasked with gathering intel about Antonov and some
of the other… undesirables in
THE KING OF FIGHTERS XIV tournament.
These soldiers of fortune are big, strong, and not afraid of getting up close and personal in combat. Leading these warriors into the tournament is Colonel Ralf Jones, nicknamed the One Man Army, who is no stranger to fighting. Although Ralf is a bit hotheaded, he is an exceptional leader who utilizes a dangerous mercenary combat style that focuses on deadly strikes. Oh, did we mention that he’s ripped a tank wide open with his bare hands? Yeah, he’s pretty dangerous. His brother in arms, Lieutenant Clark Still, is a pretty dangerous dude too. Clark also trains in mercenary combat style, but he’s geared more towards wrapping his opponents up like a pretzel and slamming them. That being said, he’s calmer and more level-headed than Ralf and just as formidable. Lastly, we have the cold and professional operator Leona Heidern. Leona is the adopted daughter of Commander Heidern who uses a hybrid fighting style that combines martial arts with Heidern style assassination techniques. Although she is simply a soldier, she has the powerful blood of Orochi running through her veins and must keep her emotions in check to prevent bad things from happening. She’s not a total ice queen though, because Leona is very loyal to the Ikari Warriors and will fight to protect her friends.

Also, don’t forget to get ahead of the competition and download the free demo. Practice local versus with seven characters (Kyo Kusanagi, Mai Shiranui, Iori Yagami, Sylvie Paula Paula, King of Dinosaurs, Shun’ei, and Nelson) before the game comes out on Aug. 23!

Check out the trailer below

berserk-musou

No GravatarFamitsu has revealed a new playable character for the upcoming Koei Tecmo adaptation of Berserk. Nosferatu Zodd  will be playable and will be voiced by Kenta Miyak. He will be able to change forms during battle and in his Apostle form, he will have wide-reaching, powerful attacks.

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By Jonathan Balofsky On 29 Jul, 2016 At 06:11 PM | Categorized As News, PlayStation 3/PlayStation 4, ROG News | With 0 Comments
KOF

No GravatarSNK and Atlus have released a new trailer for the King of Fighters XIV. This trailer shows of Team Psycho Soldier and their abilities.

I’m sorry to burst your bubble, but Team Psycho Soldier isn’t really filled with
psychos or soldiers. On the contrary, it’s comprised of a famous J-pop idol, goofy
high school kid, and an old drunk kung fu master. Don’t let that fool you though,
because this team is legitimately dangerous.

First off, we have the psycho ball flinging Athena Asamiya. Athena is a cheerful
and friendly high school girl who is adored worldwide for being a famous pop star.
She has a strong sense of justice and always puts on a worthy show for her fans
on stage and in the ring. Athena utilizes a variety of psionic abilities and will
be a terror to any opponent in THE KING OF FIGHTERS XIV tournament. Next up, we
have Sie Kensou, a goofy Kung Fu kid with a penchant for dragons. He fights with
a hybrid Kung Fu and psychic style, and has a lot of potential to become an
unstoppable
fighter. Oh, he’s also in love with Athena and hopes to impress her one day with
his fighting ability. That’s as good as any reason to fight right? Lastly, we have
the drunken master Chin Gentsai. Chin is a very ancient fighter who lulls his opponents
to sleep with his drunken antics before exploiting their carelessness. He is both
master and mentor to the two younger members of Team Psycho Soldier, and wants them
to test their psychic abilities in the tournament.

You can see the trailer here

 

REAL OTAKU GAMER is using WP-Gravatar