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By Jonathan Balofsky On 10 Apr, 2017 At 08:52 AM | Categorized As News, News, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

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Bethesda sent out the following

 

We’re thrilled to announce that Bethesda will host a Free Play Week for The Elder Scrolls Online starting tomorrow and running all the way through April 18 across all platforms, including PlayStation 4, Xbox One, PC, and Mac. That’s seven full days for players to adventure through Tamriel, build and grow characters, conquer Delves and Dolmens, and unravel another incredibly epic Elder Scrolls saga.

 

Maybe you’ve been reading about our enormous new Chapter, The Elder Scrolls Online: Morrowind, coming June 6 or you’ve heard about how players at Game Informer, MMORPG.com, and MassivelyOP.com all voted ESO the ‘Best MMO of 2016’ and wondered what you might be missing. This is the best  chance to find out for free and hone your skills before heading back to Vvardenfell in June.

 

The Free Play Weekend will include:

 

  • No Restrictions: Access to the full The Elder Scrolls Online: Tamriel Unlimited base game. Go where you want, when you want, and with who you want in the massive open world and build your hero however you see fit.
  • 500 Free Crowns: Everyone receives 500 Crowns to spend in the Crown Store on fun costumes, unique pets, helpful scrolls, and more.
  • Progress Retention: Any characters created, Crown Packs purchased, or Crown Store items bought, as well as any progress made during the Free Play Week will carry over when you purchase the game.
  • Try and Buy … At a Discount: During the Free Play Week, you’ll enjoy a discounted price on either The Elder Scrolls Online: Tamriel Unlimited (the base game) or The Elder Scrolls Online: Gold Edition, which includes the base game as well as the four major DLC packs: Imperial City, Orsinium, Thieves Guild, and The Dark Brotherhood.

Whether you’re looking to quest online with your friends, or just want to head back to Tamriel by yourself for another epic Elder Scrolls adventure, ESO provides you the freedom and flexibility to play how you want to play.

 

How and When to Get into the Free Play Week

Xbox One, PlayStation 4, and Steam players can begin downloading tomorrow at 10am eastern.

 

Players should navigate to The Elder Scrolls Online: Tamriel Unlimited on the PlayStation Store, the Xbox Store, or Steam and download the game. Once the game is downloaded and players have created an account, they can login and play immediately.

Source: PR Email

The Elder Scrolls Online is a truly unique MMO. It started out with a rocky launch but has truly come into its own as a worthy entry in The Elder Scrolls series. I fully recommend checking out this free play week. Now is the time to try it out if you were ever curious, or if the upcoming Morrowind expansion stoked your interest.

By Jonathan Balofsky On 7 Apr, 2017 At 01:44 PM | Categorized As News, Otaku Music, PlayStation, ROG News | With 0 Comments

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Atlus sent out the following

 

 

Atlus Co., Ltd. (Setagayaku Tokyo, Chief Executive Officer: Akira Nomoto) announced that following the launch of the critically acclaimed Persona 5 in North America and Europe, the game has shipped more than 1.5 million copies worldwide.

To celebrate the launch of the game, there will be a Persona live concert event on Aug. 2 at the Yokohama Arena in Yokohama, Japan. Please stay tuned for upcoming news on Persona 5 and the Persona series in the future!
Persona 5 is a game about the internal and external conflicts of a group of troubled youth who live dual lives. They have the typically ordinary day-to-day of a Tokyo high-schooler – attending class, after school activities and part-time jobs. But they also undertake fantastical adventures by using otherworldly powers to enter the hearts of people. Their power comes from the Persona, the Jungian concept of the “self;” the game’s heroes realize that society forces people to wear masks to protect their inner vulnerabilities, and by literally ripping off their protective mask and confronting their inner selves do the heroes awaken their inner power, and use it to strive to help those in need. Ultimately, the group of Phantom Thieves seeks to change their day-to-day world to match their perception and see through the masks modern-day society wears.
Persona 5 is now available in the Americas and Europe, for PlayStation 4 and PlayStation 3. The game is rated M by the ESRB.
It is great to hear that Persona 5 has done so well. The game is amazing and deserves a large audience. Hopefully it will continue to sell well. Let us hope that the upcoming mainline Shin Megami Tensei game also sell well.
Source: PR Email.
By Jonathan Balofsky On 6 Apr, 2017 At 09:59 AM | Categorized As News, News, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

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Bethesda has released a new trailer for Prey. This trailer details the gadgets and hardware used within the game.

Welcome to the Hardware Labs aboard Talos I. It’s here that many of the station’s gadgets, gears and weapons have been built. Take a look at just a few of the items you’ll have at your disposal when facing the alien threat in Prey. Along with a wide range of abilities (both human and alien), Morgan Yu has a full arsenal of killer gear. From his simple wrench to a powerful shotgun to more exotic devices, Morgan has more than enough options to suit his needs.

Prey will be available on May 5, 2017, on PlayStation 4, Xbox One and PC.

Prey is looking absolutely amazing. The game is set to be a big hit this year, and will hopefully be the start of a new franchise for Bethesda. Will you be getting the game?

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I have always loved pinball. Ever since I was a child, I have loved pinball machines and pinball videogames. Maybe it was playing NES pinball, or Alien Crush, I just found a love of both the machines and the video games. As such, I was a big fan of Zen Studios work. I hadn’t played some of their new boards in years, but one set that stood out above all others was their Bethesda pack.

Imagine taking Fallout 4, DOOM and Skyrim and turning them into pinball games, and at the same time retaining almost everything about the games. These are not just Bethesda themed pinball boards, they are the games fully adapted into pinball games, complete with game mechanics and identity.

Skyrim Pinball is nothing short of amazing. It retells the story of Skyrim through pinball and stays true to the game. It has the iconic music, it has leveling up and boss battles, and you have to watch your health and stamina at all times. You will go through dungeons, you will pick up loot and sort through and inventory and even craft items. I was absolutely blown away by the amount of detail put into the game. Yes its a stripped down version, but the essence is all still there. I had to be pulled away from the game just to be reminded that I had other obligations, that is how into it I got. The Skyrim board alone makes this worth getting. But it isn’t the only board.

DOOM Pinball was like getting hit with sensory overload in the best way possible. Great music, great visuals, good enemies and fights, I would never have thought it possible but it works. This follows the basic storyline of the new game and incorporates several elements from it, all done in the best way possible to keep the feeling despite the different format. I will even go so far as to say, that this particular board felt like more of a sequel to Alien Crush Pinball than the actual sequel for the Wii did .

Fallout Pinball is where things fell a bit short. I admit this may be because I am not extremely familiar with the Fallout games as much as others, but it felt like adapting many elements just got in the way. With Skyrim and Doom inventory and battles felt fluid and easy even if it took a while to get used to. With fallout, it felt way too clunky at times, but I can still appreciate the work done on this. The visuals are amazing and the music was good, but to me this just felt like the weak entry.

Overall, I would definitely give this a look at. My issues with the Fallout board likely have to do with my unfamiliarity with Bethesda’s entries, and fans might will like it. The other two boards however, were nothing but awesome. DOOM and Skyrim individually would make the purchase worth it, as they are some of the best pinball boards ever made. Fun, exhilarating and with an amazing amount of detail, these will suck you in fast.

I fully recommend checking this out.

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Warning: Spoilers ahead for The Elder Scrolls V: Skyrim. If you have not played the game yet, be warned that this will discuss one of the major side quests of the game.

The following is a theory I have had for some time about something in The Elder Scrolls V: Skyrim. The Silver Hand are a group of werewolf hunters who are enemies of the companions, but we don’t really know much about them. But there are some hints from the game’s lore that may point to a backstory that explains their actions much more.

The Companions were the group led by Ysgramor in his conquest of Skyrim from the Falmer. They became established soon after as the warrior’s guild. They had strong anti elven sentiments for a long time, and did not allow elves to join as full companions In fact, they had issues with most non Nords, although they accepted non Nord Humans into their ranks and eventually grew to respect them after Cirroc The Lofty joined. He was of Redguard descent and changed how the companions treated human outsiders, when he was made Harbinger, especially since that was the time period when the Nords became obsessed with Nordic identity after being Atmorans culturally. The elves however, were still discriminated against until Henantier the Outsider joined. He was made a servant but slowly earned his way up over the years.  He became respected by the new members and after one of his pupils was made harbinger, he gained some level of respect. When the harbinger died of old age, he shocked the companions by appointing Henantier as the new harbinger. This led to fierce arguments and many left the companions over this, although most remained and the tradition of tolerance and acceptance became part of the companions.

But what does this have to do with the Silver Hand? One thing that always stuck out was how the Silver Hand actively targeted the companions and stole the fragments of Wuuthrad, the Axe of Ysgramor. Then the idea hit me. What if the Silver Hand were originally a group made from those who left the companions? They seem to have existed for many centuries, and this could mean they have had many incarnations. As the companions’ curse of lycanthropy is relatively recent, it is possible the Silver Hand as a group took on that identity because they have a grudge against the companions. They felt the companions lost their way, and that their new group are the true heirs of Ysgramor.

However, the Silver Hand also are pretty diverse in their membership, which would seem to work against this idea. But that isn’t so. It could easily be explained that over the years, their whole identity became defined less by the ideas of Ysgramor and more by being enemies of the companions. In fact, it could be argues that by the time period Skyrim is set in, the original reasons are long forgotten and all the group knows is that the companions are their enemies.

Of course this is only a  theory, but I present this to you all to get your opinion. What do you think?

By Jonathan Balofsky On 5 Apr, 2017 At 12:14 AM | Categorized As News, PlayStation, ROG News | With 0 Comments

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Atlus has released a launch trailer for Persona 5.  Most of the necessary details are known now, but the trailer does show us some interesting things.

Persona 5 has been long awaited and is finally here, we will have a review in the coming days. In the meantime, please share with us your thoughts on the game so far.

 

 

 

 

By Jonathan Balofsky On 3 Apr, 2017 At 11:59 AM | Categorized As News, News, News, NINTENDO, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

No GravatarOver the Moon Games sent out the following

 

 

Over The Moon’s The Fall Part 2: Unbound aims to bring the tradition of the mind-bending sci-fi classics to the Nintendo Switch

Releasing in 2017 for Xbox One, PlayStation 4, PC, Mac and Linux, indie developer Over the Moon Games, today announced that The Fall Part 2: Unbound will also be coming to Nintendo Switch.

Is Artificial Intelligence a Threat to Humanity?

Can it be Bound? What Binds You?

We’ve all heard the adage: the best science fiction stories are the ones that, while being great entertainment, also point to something more philosophical, inviting players (or readers, traditionally) to think. Over The Moon aims to join that fine tradition with their highly anticipated upcoming sequel, The Fall Part 2: Unbound, in which players take on the role of A.R.I.D, an abandoned and broken AI who struggles to survive a collapse in her operating parameters. ARID must re-establish her boundaries by attempting to build her own rules before a dark, mysterious, and invasive process snuffs her out for good.

 

How then, does ARID do this? Over The Moon draws inspiration from contemporary issues, says John Warner, The Fall’s director: “There’s a growing debate about the looming threat of artificial intelligence. Can we build an AI that serves us?  One that we can control?  Or at the very least, one that is psychologically healthy and isn’t a threat to us?  For that matter, what is ‘health’? Can it be defined for the sake of building an AI, and do humans even have a good definition for that? How do you know that you’re healthy?”  

The key, of course, is to keep the game exciting and fun, allowing gameplay to carry much of the story-telling. ARID will invade other robots in a desperate attempt to get their help, and will be forced to work within their personal quirks and operating parameters, creating an opportunity for a truly unique set of challenges. Furthermore, as ARID begins understanding her hosts on a deeper level, she will be able to take perceptual mechanics from one robot into another. Players will solve puzzles by perceiving the environment from different perspectives and comparing the information they find in creative ways… served up with a helping of The Fall’s signature dark humour.

 

“Having a robust way of perceiving the world is a pretty good starting point to talk about psychological health” says Warner, “And by making gameplay around these mechanics, we can explore a lot of fun ideas without being overly cerebral or choking the game with philosophical dialogue.”

 

But that’s just the start, according to the team at Over The Moon. The Fall Part 2: Unbound aims to put players in perspectives that they’ve never experienced in a video game before. With a host of unusual characters, it explores themes of artificial intelligence, the value of personal boundaries and respecting others. Its gameplay and its story are specifically designed to make players reflect on these ideas, through the lens of a familiar Metroidvania meets Point and Click Adventure framework. The Fall Part 2: Unbound is made for players who have been waiting for the conceptual underpinning of games to catch up with their technological artistry.

 

Releasing in 2017 for Xbox One, PlayStation 4, Nintendo Switch, PC, Mac and Linux, The Fall Part 2: Unbound is a bold leap forward for video game storytelling

The fall was an amazing indie game that brought a lot of innovation to the table. Its next chapter will no doubt increase the scope of the story and make things more intriguing.

Source: PR Email

 

By Jonathan Balofsky On 30 Mar, 2017 At 09:50 AM | Categorized As News, News, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

No GravatarBethesda sent out the following

 

 

In Prey, you’re mankind’s last – and only – hope. With the Typhon threatening to destroy humanity, you’ll need every edge you can get in order to fight the invasion. Check out the newly released video from the archives of the TranStar Research Team’s Neuromod Division for a look at some of the astonishing new powers you can “install” as part of your arsenal – along with how the entire system works.

 

 

Never mind the improvements to the Neural Modifier (or “Neuromod” for short) – including “smaller insertion points” on the rapid release needles that you literally jab into your eye. The real innovation is what this device can actually do: alter your neural circuitry in very potent ways. This isn’t just about enhancing your human abilities – like boosting you strength, speed, hacking skills and more – but also acquiring unique abilities that have been learned from the hostile Typhon aliens aboard Talos I. Armed with your wits, weapons and a host of incredible powers, it’s up to you to stop the alien invasion and save all of humanity.

 

For even more insight on the powers you can wield in Prey, be sure to check out the recently released ‘Weapon and Power Combos’ and ‘Playing with Powers’ videos.

 

Set to launch worldwide on Friday, May 5, 2017 on Xbox One, PlayStation 4 and PC, Prey is the highly-anticipated first-person sci-fi action game from Arkane Studios – creators of the award-winning Dishonored series which includes the 2012 ‘Game of the Year’ and the critically-acclaimed follow-up, Dishonored 2.

 

Prey has been rated M for mature by the ESRB. For more information about the game please visit prey.bethesda.net.

Prey looks to be one of the most innovative games Bethesda has released yet. This game just keep looking better and better. We hope to have a review up around launch.

Source: PR Email

 

 

By Jonathan Balofsky On 30 Mar, 2017 At 08:32 AM | Categorized As News, News, PC Games, PlayStation, ROG News, Uncategorized, Xbox 360/Xbox One | With 0 Comments

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WB Games and NetherRealm Studios have released a new Injustice 2 trailer. This one shows off villains Gorilla Grodd, Captain Cold, Bane and Scarecrow. Bane has gotten a redesign and Scarecrow legitimately looks like one of the best designed NetherRealm studios has ever come up with, and will no doubt be a popular pick for the game.

Injustice 2 is looking amazing and should be a blast to play. We will have a review up as soon as we can,

By Jonathan Balofsky On 30 Mar, 2017 At 07:48 AM | Categorized As News, PlayStation, ROG News | With 0 Comments

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CD Projekt Red sent out the following

 

CD PROJEKT RED, creators of The Witcher series of games, announce a weekend-long PlayStation 4 Technical Beta for GWENT: The Witcher Card Game.

Gamers wishing to check out GWENT on PlayStation 4 will have an opportunity to do so starting Friday, March 31st, 10 a.m. PST. The Technical Beta will end Sunday, April 2nd, 11 p.m. PST. The game will be available for download from the PlayStation Store.

More information about the Technical Beta is available in the official FAQ.

This is really cool to hear about, and it is great that CD Projekt Red is doing this to ensure the game will run well on PS4. Do you intend to check it out?

Source: PR Email