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By Jonathan Balofsky On 22 Mar, 2017 At 02:01 PM | Categorized As News, News, News, NINTENDO, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

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Wonder Boy: The Dragon’s Trap is coming very soon and it seems the surprises are still coming.

As it turns out, there is another playable character in the game in the form of Wonder Girl. She is playable in both the HD version and  the classic 8 Bit look of the game.

The game releases April 18 and should be an exciting experience. Have a look at the Wonder Girl trailer below.

 

By Jonathan Balofsky On 21 Mar, 2017 At 11:35 PM | Categorized As News, NINTENDO, Nintendo Switch, ROG News | With 0 Comments

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There have been several reports of Switch users having experienced issues with Joy-Con connectivity, most notably with the left Joy Con. The issues have even made some send their systems  in to Nintendo for a fix.

As it turns out the process of fixing it is actually rather simple. CNET Australia sent in its left Joy-Con, and received it back about a week later.  What did the fix entail? Nintendo apparently just added a black square of foam in the lower-right corner, and this simple fix actually managed to solve the issue.

There is speculation that this piece of foam sits directly on top of the Joy-Con’s antenna traces, suggesting that it protects the antenna from interference. If it is removed, then the issues will resume. As well, CNET has suggested that this is a piece of conductive foam, which isa foam that’s been specially treated with nickel, copper or both so it can shield electronics from RF interference.

In addition to this, CNET has also noted that new Joy Cons are being sent out to retailers, with the problem fixed. Nintendo is clearly on top of things when it comes to fixing problems.

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By Jonathan Balofsky On 21 Mar, 2017 At 11:30 PM | Categorized As News, NINTENDO, Nintendo Switch, ROG News | With 0 Comments

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We knew it was coming thanks to Nintendo of Europe showing it in an image, but now it has been made official. Bloodstained: ROTN will be coming to the Switch, while the Wii U version has been cancelled.

A kickstarter update was put out where Iga stated that “the situation has drastically changed after the release of Nintendo Switch.” While it had made sense to include Wii U during the campaign that is no longer the case due to Nintendo shifting their focus to the Switch,

It continues

 “This change made it difficult to receive the necessary support from the hardware maker, which has led us to drop the Wii U development and shift the development to Nintendo Switch,”

If you supported Bloodstained on Kickstarter , there is an option change their backer survey platform from Wii U to Switch or any other version, or other versions to Switch. I already changed my platform of choice on the backer survey, from PS4 to Switch. The option is there already.

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By Jonathan Balofsky On 20 Mar, 2017 At 11:20 PM | Categorized As News, NINTENDO, Nintendo Switch, ROG News | With 0 Comments

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Pokemon may see a new life on Switch if job postings are any indication.

Recruitment ads have revealed that Game Freak is recruiting for a new development project. They are looking for 3D CG designers with experience on Wii U and PS Vita level character models using animation and modeling software Maya.

In addition Game Freak is looking for someone who can consult with the programmers and work on assisting with data. There is alsos is a line that is included in the recruitment ad that stands out.

“Here’s a chance to work on the development of a globally popular RPG!”

Another ad had the following mentioned on it.

We’ll have you work on the production an RPG game that is popular on a global scale.

 

Platform will be console.

 

It’s a title that just about anyone knows, a proposal that could be your future career.

This work will require using material to create cartoon-like super deformed characters, monsters, and item models.  As will, it will also involve work on debugging, data work, and more. According to the contracts, these positions will be until May 2018.

That wording makes this sound like a Pokémon game for the Switch. A Pokemon game was rumored for Switch as Pokemon Stars, a third version of Sun and Moon. That said, this sounds more like a new experience built from the ground up natively, rather than just a 3rd version of an already existing game.

Hopefully we will get answers soon.

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By Jonathan Balofsky On 19 Mar, 2017 At 11:12 PM | Categorized As News, NINTENDO, Nintendo Switch, ROG News | With 0 Comments

No GravatarWell file this under unexpected news.

The official twitter account of the Mana series ahs posted a ten second clip of Seiken Densetsu 3 running on the Switch.

This could be for the upcoming Switch virtual console but the fact that there is border art seems to signify something else. Could this be aport instead of a virtual console re-release? If so, hopefully it gets localized for the west. This is a game that has long been desired outside of Japan.

 

By Jonathan Balofsky On 19 Mar, 2017 At 08:11 PM | Categorized As News, NINTENDO, Nintendo Switch, ROG News | With 0 Comments

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In a recent interview with Gaming Trends, Douglas Bogart of Limited Run Games was asked about the Switch. More specifically, he was asked when and if we can expect to see Limited Run Games bring physical versions of digital games to the Switch.

Bogart responded by saying that LRG is currently working on getting onto the Switch. He noted that they have tentative plans to have their first game released this Summer on the Switch

What is noteworthy, is that the interview was about the game Battle Princess Madelyn. However, Limited Run Games did not say if that was the game they would publishing physically.

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By Jonathan Balofsky On 17 Mar, 2017 At 04:09 PM | Categorized As PC Games, ROG News | With 0 Comments

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Bethesda sent out the following

Today we’re excited to offer a first look at Scalebearer -a relentless warlord determined to lead you to victory. Along with the recently featured Nyx, he’s just one of the many Champions who brings a unique set of abilities to enhance your own skills in Quake Champions.

This warlord of the marauding Greiss plundered the technology of countless worlds to strengthen his armies. But defeat by a reclusive, phase-shifting race led to his exile. Obsessed with vengeance, he discovered their power source: an ancient shrine holding a seething sphere of liquid within. When at last he slaughtered its guardians and entered, the sphere consumed him – and he vanished. He awoke in the Dreamlands, a bizarre, brutal realm, transformed by arcane energy. Now he seeks a way back to the waking world to regain his command and wield his newfound might.

 

Active Ability – Bull Rush

 

The galactic warlord’s active ability, Bull Rush, will let him charge head on against foes in Quake Champions, clobbering your opponents with full force.

 

Passive Ability – Heavyweight

 

Scarebearer’s Heavyweight passive allows him to use his extra weight to crush his enemies. Spot an enemy Champion approaching? A well timed rocket jump landing will crush opponents below your feet.

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Quake Champions is looking amazing, and should be a good return for the series. It may not be traditional Quake, but if Doom could be rebooted and be a success like it was, then we have confidence in Quake Champions.

Source: PR Email

By Jonathan Balofsky On 15 Mar, 2017 At 10:07 PM | Categorized As News, PC Games, PlayStation, ROG News | With 0 Comments

No GravatarThe following was sent out

Arc System Works Co., Ltd. is proud to announce Chaos Code: New Sign of Catastophe, the latest installment of the hi-speed 2D fighting game developed by FK Digital will be available today on Steam (PC) and the PlayStation®Network for the PlayStation®4.

“Chaotics” has become the sole source of energy in the entire world but the inventor of Chaotics, Dr. Tesla has suddenly disappeared and left the mysterious words, “CHAOS CODE” behind. The United Earth government has tried desperately to cover up both the scientist’s disappearance and his cryptic message, but the information had already gone viral.

The United Earth Government, left with little choice has offered a bounty to anyone who could solve the mystery behind the doctor’s mysterious words.

What exactly is “CHAOS CODE”…? Individuals from around the world take up the challenge, each with their own agendas. Some seek to control the power of Chaotics, there are those who seek to wrest control from the government, and others still are in it for simple financial gain. Thus begins the fight for the “CHAOS CODE”!

Key Features:

  • I Can’t Lie, They’ve Got Moves Like… Lupinus and Ray, newcomers to the series, join the rest of the chaos cast! Not only that, but each of the 16 unique characters have an additional four moves not present in the original that players can choose from to suit their play style.

  • Modes, Modes, Modes A variety of game modes such as Arcade Mode, Versus Mode, Mission Mode and more!

  • Such Color, Much Wow  Let your unique style shine through! Use the “Color Edit” Mode to customize the color scheme of your favorite character for that personal touch!

  • I Wanna Be the Very Best Play online with everyone from your friends to the best fighters from around the world, and battle them to compete for the highest rank!

You can see a trailer below

We will have a review of the game up within a few days. The game looks amazing and we hope we will enjoy it. Look out for the review.

 

Source: PR Email

By Jonathan Balofsky On 15 Mar, 2017 At 09:40 PM | Categorized As Uncategorized | With 0 Comments

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Torment: Tides of Numenera was a game I was looking forward to for two reasons. One it is a spiritual successor to Planescape Torment, one of the best games ever made. The other is that it uses the Numenera Tabletop game as its setting, and Numenera is a game I have played often. So I had high hopes for this game. What I got was something a bit more than I expected.

TToN is unlike most RPGs, it is a thinking person’s RPG, more than any other. Whereas games like Fallout require a bit more action, Torment is a different beast altogether. The game is far more philosophical than people may expect. It asks deep questions, but the writing never lectures and it actually feels natural. It also references other parts of the Numenera setting and as a fan, that just made me feel giddy at times.

Torment is a deep game and one you can get lost in for hours. The gameplay does take a while to get used to, but once you do, it feels rewarding. This is designed as a throwback to the classic era of western RPGs as well as bringing in some modern aspects. Overall, I think the two have been blended very well, leading to a quality product.

If I had one complaint it is that I had some control issues. I played this on the PS4 and for some reason, at random times the controls became non responsive. When I say randomly, I truly mean it, as there was no rhyme or reason as to why these control issues happened. It really did get in the way of the game and I hope a patch can fix this soon.

A high point in the game, by contrast, was the audio and visuals. The game has an incredible soundtrack and a great art style as well. The two work together to give you a sense of nostalgia while still being firmly rooted in the modern day. I love it, when a game can accomplish that, and with Torment, it did so with amazing results.

All in all, if not for the control issues I experienced, I would say this is a perfect game. As it is, I will still recommend it, especially since a patch is likely. This is just an awesome experience and one I truly enjoyed.

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Okay, this time on Games That Should Be Revived, I  am tackling a game from Nintendo/HAL Laboratory that most don’t remember and flew mostly under the radar. I do not think it even got a virtual console release.Arcana, known in Japan as Card Master: Rimsalia no Fuuin, was a card based RPG dungeon crawler released in 1992. It took a lot of influence from the Wizardry games and games like Shining In The Darkness, Dungeon Master and more,. It also had has a detailed story with a unique twist on the gameplay. The game had a look where all the characters and enemies were represented by cards. Cards were also used in combat at times, but they were not the only part of the game.

The game had numerous issues such as pacing and poor use of the combat that it had, as well as an unforgiving difficulty. This is a shame because it had a lot of potential. In addition to the aforementioned influences,  many people I have spoken to about this game have stated that it actually reminded them of Arena, the first game in The Elder Scrolls series. Obviously they are two different styles of RPGs and Arena came out years later on more powerful tech, but people have found some comparisons. They commented that it reminded them of Arena in terms of immersion and atmosphere, if not in actual gameplay. They felt the dame feeling of being drawn in to a great experience, but feel more could have been done with Arcana.

I feel Arcana has a lot of potential to actually be a big series for Nintendo/HAL Laboratory. I do not mean as big as Mario or Zelda, but it could be a very serviceable mid tier series for the publisher. Dungeon Crawler RPGs have seen a big resurgence in recent years, and the game having a unique story and enough of its own identity, with a setup that is entirely its own, Arcana could stand out well among games today. There have been some similar games since, but I would like to see what Nintendo/HAL Laboratory can do with the IP in the modern day,

Obviously there would need to be changes done to it, but the series could be revived as an RPG with a strong dungeon crawler focus but with more emphasis on the overworld as well. Or it could well follow the pattern of Diablo and the Rougelikes but with its own spin on the genre to keep its identity intact. The point I am making is that Arcana was written off far too soon. Nintendo and HAL Laboratory should really consider bringing this game back because it could stand out well for Nintendo today. A title like this would do especially well on the Switch, since the immersion can be had on the go or at home and feel seamless.