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By Jonathan Balofsky On 23 Aug, 2016 At 12:56 PM | Categorized As News, PC Games, PlayStation 3/PlayStation 4, ROG News | With 0 Comments
PS-Now

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Sony has announced that PlayStation Now will be coming to PC. As well there will be a USB wireless adapter for the Dualshock 4 controller

 

We’re excited to announce that PlayStation Now is making the jump to Windows PC. The app launches overseas in parts of Europe soon and will come to North America shortly thereafter.

This will bring a wide selection of PlayStation exclusive titles to Windows PC for the very first time, including entries in the Uncharted, God of War, and Ratchet & Clank franchises, as well as beloved PS3 games like The Last of Us and Journey. Current subscribers have a new way to access PS Now’s library of over 400 games, and the PC app provides a new way for even more gamers to discover and play the service.

We’re also introducing a new device, the DualShock 4 USB Wireless Adaptor, which launches in early September for a suggested retail price of $24.99. This adaptor will let you connect a DualShock 4 to PC and Mac wirelessly, and will enable every feature of the controller you know and love: buttons, analog sticks, touch pad, light bar, motion sensors, vibration, and stereo headset jack – as long as the gaming application supports these features.

The adaptor is a great match for playing PS Now on a computer, but you can also use it for PS4 Remote Play on PC and Mac. If you haven’t yet downloaded Remote Play on your PC or Mac, grab the installer here. Of course, owning the USB Wireless Adaptor isn’t required, as you can connect a DualShock 4 using a USB cable.

Here are the recommended specs for running PS Now on your PC:

  • Windows 7 (SP1), 8.1 or 10
  • 3.5 GHz Intel Core i3 or 3.8 GHz AMD A10 or faster
  • 300 MB or more; 2 GB or more of RAM
  • Sound card; USB port

A minimum 5Mbps connection is required to use PS Now on any device. We recommend a wired Internet connection for the optimal experience.
We’ll be in touch to confirm the exact launch date of the PlayStation Now Windows PC app in North America, and stay tuned for some exciting games that will be added to the library.

 

 

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thq

No GravatarNordic Games has announced that they have rebranded and reincorporated as THQ Nordic. Nordic acquired the majority of the THQ properties after the latter’s bankruptcy and this move gives greater recognition to the company.

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It all started out in Sweden in 2008 as a mini-venture to self-publish such illustrious titles like Dance Party Club Hits, Kart Racer and Truck Racer (just to name a few) on PlayStation 2 and Nintendo Wii. The following year, we landed We Sing, a million-plus selling karaoke franchise for Nintendo Wii. In 2011, with our first of many acquisitions to come, Nordic Games began its transformation from small scale, two-platform games publisher to a multi-platform, multi-genre global player.

One could say the most defining moment for our company happened in 2013, grabbing headlines like; “Who the FUCK is Nordic Games?”, “Darksiders Gets Bought By…Nordic Games?”, and “Nordic Games explains who the f they are, plans for THQ assets”. Funny enough, back then, this was so true. Until that point, we had been a low profile publisher uttering expletives of our own along the way, and all of a sudden we found ourselves in the international gaming media spotlight. We knew then, with great certainty, that we’d just made the best deal in our company´s history.

Nordic Games By The Numbers:
Since our formation in 2008, we proudly look back on 8 years of continuous growth on all (!) aspects of our business, not just the bottom-line. During that time, 16 individual IPs and franchise acquisitions were concluded, resulting in a catalogue of more than 250 actively sold games, over 60 trademarks, hundreds of web domains and a few patents for hardware and software.

61 game development projects were initiated and have launched, and most importantly, we have created 82 jobs (if you include external development teams this number amounts to 325) and pride ourselves on our very, very, very low staff fluctuation, which basically amounts to zero.

Two development studios were setup – one located in Phoenix, Arizona (let’s hope Donald Trump reads this), the other one in Munich, Germany, and we have managed to grow our group wide team size from 2 in 2008 to 84 team members today.

Introducing THQ Nordic (the KISS part):
Whilst we take great pride in our Swedish roots and accomplished a great deal under the Nordic Games masthead, we decided it was time to incorporate the THQ name. Those key brands will continue to shape our business in a meaningful way going forward, and THQ Nordic represents a core approach of doing much more than “owning” a highly competitive portfolio of IPs. We cherish them, and align them with the very best development resources to expand upon them with the level of experience that communities and established fan bases expect and deserve. Side note – another upside to this whole rebrand thing is we don’t get asked about the Nordic Game parties at Gamescom anymore – it was the other guys who threw them.

With this rebrand we are entering the next phase in our company’s evolution.

As of now we have 23 game projects in development, 13 thereof have not yet been publicly announced, but are sure to be in the next months. Needless to say, the majority of these projects are based on former THQ owned IPs and franchises.

This is amazing news and we wish the very best to THQ Nordic in their future!

Source: Press Release

uncharted-remastered-trilogy-rumor

No GravatarEvery once in awhile, I get to play a game that is just plain fun.  Not that most video games aren’t fun, but some of them focus too much on grinding or the competitive aspect of gaming.  Uncharted 2: Among Thieves is one of those games that is just plain fun.  The length is about right, and it’s a lot of non-stop action and adventure.  Plus, it’s got a humorous side to it as well.  Uncharted 2 is just a blast to play with the right formula to be downright awesome.

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Uncharted 2: Among Thieves is an action-adventure third-person shooter that was developed by Naughty Dog and published by Sony.  It was released for PlayStation 3 on October 13, 2009 with critical acclaim.  It was later released for PlayStation 4 as a part of the Uncharted: Nathan Drake Collection October 2015.  For the purposes of this review, I will only be concentrating on the PlayStation 3 version.

Uncharted 2 picks up with the fun and adventure that the original game started.  Nathan Drake is a world-traveled treasure hunter who is approached by some old associates, Harry Flynn and Chloe Frazer, to steal an oil lamp that belonged to Marco Polo from a Turkish museum.  This oil lamp holds the key to Marco Polo’s hidden treasure.  There’s a lot of fun and adventure, including some familiar faces like Victor Sullivan (“Sully”) and Elena Fisher.

I don’t want to spoil any of the awesomeness that is this game, but I will say that it is thoroughly enjoyable.  You get to go to cool places and do some downright cool things.  I love the fact that even though there are some dark tones to the game, the story overall has humorous overtones due to Drake’s snarky comments.  He’s just one of those cool characters in gaming that you just have to love.  It took me a long time to try this series because I thought that Uncharted was just a Tomb Raider rip-off.  That is far from the truth.  Uncharted stands on its own as one of my favorite genres: cheesy, action/adventure in the lines of Indiana Jones or The Librarian.  It’s just something that you just plan enjoy.

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The gameplay of Uncharted 2 has been much improved over the original game.  I had issues with Drake’s Fortune because of the odd save times, weird camera angles, and funky controls at some spots.  All of these issues were corrected in the second installment, making for an extremely fun game that I can just sit and enjoy.  The game is a third-person adventure game with jumps, climbing, and shooting.  Unlike the older Tomb Raider games, the jumping is significantly easier and the puzzles are more thinking puzzles than gaming skill puzzles (anyone who has played any of the retro TR games knows what I’m talking about).  The player must use Drake’s journal in order to solve these puzzles.  

There is also a significant amount of shooting, using a lot of duck and cover third-person shooting.  Drake switches between a two-handed weapon and a one-handed weapon in combat, and he also had limited access to grenades.  Drake is able to pick up different weapons depending on the situation and personal preference of the player.  There are also a few stealth enemy take-downs as well.  There are also secret treasures that are hidden along the way that allows the player to unlock certain rewards.

Besides the main portion of the game, there is also a multiplayer angle that involves both competitive and cooperative gameplay.  The cooperative is fairly straight-forward, team-based, objective-driven missions.  Teams can be up to three people (Nathan Drake and two other characters).  The competitive allows for ten people on a map (two teams of five) and has fairly standard Deathmatch, as well Plunder, Elimination, Turf War, King of the Hill, and Chain Reaction modes.  Players gain points, level up, and can purchase character skins and whatnot.  There are some hardcore players in the midst, though I’m not sure how active the servers are for PS3.

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he graphics looked pretty slick for the time frame that the game came out.  When it came out, it pushed the boundaries for realistic environment.  The amount of cut-scenes in the game were multiplied by seven as compared with the original game.  I am curious to see how it looked on PlayStation 4 whenever I finally get a chance to crack open the Nathan Drake Collection that I got for last Christmas (life got busy).  Naughty Dog also utilized motion capture with the voice actors for more realistic scenes and dialogue.  Obviously, we saw how this progressed with Naughty Dog in the masterpiece that is The Last of Us.

Overall, Uncharted 2 is just plain fun.  It’s one of those games that you can just jump into and not have to worry about.  There’s no grinding nor is there any stale points.  It’s jam-packed action and adventure with Nathan Drake’s wry, humor interjected throughout.  For me, that is one heck of a good time.

By Jonathan Balofsky On 9 Aug, 2016 At 09:32 PM | Categorized As News, PlayStation 3/PlayStation 4, ROG News | With 0 Comments
playstation-logo-white-blue-1280

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Sony has announced an event for September 7 to discuss the future of the PlayStation brand. It is likely that this will be the event at which the PlayStation Neo is formally announced. The event starts at 3 p.m. ET.

 

Earlier on Tuesday, reports from Vice Gaming and Gameblog claimed that PlayStation would hold an event that day to unveil its PlayStation 4 Neo, aka the PlayStation 4.5.

If you’re unfamiliar, the Neo is expected to play all the current PlayStation 4 games out there, but offer more horsepower for better graphics and frame rates. It’s expected to also support 4K games, movies, and TV shows.

Source

 

By Jonathan Balofsky On 9 Aug, 2016 At 02:07 PM | Categorized As News, PlayStation 3/PlayStation 4, ROG News | With 0 Comments
no man's sky

No GravatarHello Games has released a launch trailer for No Man’s Sky on PS4. The trailer shows off the various things the player can do and gives an overview of what the game is about. You can check out the trailer below.

 

By Jonathan Balofsky On 25 Jul, 2016 At 03:22 PM | Categorized As News, NINTENDO, ROG News | With 0 Comments
rive

No GravatarIn an interview with Nintendo Life, Rive developer Two Tribes has revealed that the game will be delayed on Wii U and might in fact switch to NX

Having been confirmed during the Spring for a September release on Wii U, PC, PS4 and Xbox One, there’s now some disappointing news for Nintendo fans. Two Tribes has confirmed to us that the Wii U version of RIVE won’t be hitting that window, and at this moment of time doesn’t have a fixed date. Two Tribes is keen to bring the game to Nintendo hardware and it may transition to NX – depending on what the next-gen system actually is – as the studio wants to ensure that the experience reaches its standards of 60fps performance, a benchmark vital to shooters and bullet-hell titles of this nature.

…….

First of all, can you talk us through the reasons and thoughts behind RIVE being delayed for Wii U, or perhaps being moved to NX instead?

It’s very important to us that Nintendo users will get a great version of RIVE, but unfortunately we don’t know at this point when or how we’ll be able to deliver this. There are two main reasons for this, one technical and one business related.

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The market has also changed. The game was supposed to ship over a year and a half ago, and things are a lot different now. Nintendo is exiting the Wii U market early in favor of the NX which means a long tail in sales is not looking likely. So that is the business part; do you release a game on a platform in its last days or on a new one that’s better suited and can reach gamers for years to come?

 

While this is disappointing , we can hope that Rive will be a success when it does arrive on a Nintendo platform. Whether that be on the Wii U or the NX. It is understandable that many are worried about the long term viability of putting a game on the Wii U with the NX looming, considering that Nintendo is winding down support. That said however, there is still a market of Wii U owners who would like games to play and this would be perfect. Either way, we wish them the best.
You can read the full interview here

sonic 2017

No GravatarThis Past Friday, Sega unveiled the first trailer for the new holiday 2017 Sonic game. This game features classic and modern Sonic but is said to not be a sequel to Sonic Generations. Also notable is that the game will be coming to the Nintendo NX along with other platforms

Check out the trailer below

 

 

SonicMania

No GravatarThis past Friday, Sega revealed a number of Sonic Projects. First among these is Sonic Mania, a return to 2D gaming that takes things back to the classic Genesis days but with touched up visuals and new features and levels/zones. You can play as Sonic, Tails and Knuckles. Check out the trailer below.

 

Darksiders

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After being leaked by Gamefly, the remaster of Darksiders 1 for Wii U, PlayStation 4 and Xbox One has been confirmed by Nordic Games.

Darksiders will be released physically and digitally during Q4 2016 and Nordic is also readying new merchandise for the franchise. What this new merchandise is, remains to be seen but things look good for the future of the series.

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injustice

No GravatarAt their panel during San Diego Comic Con, Netherrealm Studios announced that Wonder Woman and Blue Beetle were coming to Injustice 2. This will be the Jaime Reyes incarnation of Blue Beetle. You can check out the Comic Con Trailer below,

 

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